#include "meta.h" #include "../coding/coding.h" #include "../util.h" /* FSB1 */ VGMSTREAM * init_vgmstream_fsb1(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; char filename[260]; off_t start_offset; /* int fsb1_included_files; */ int fsb1_format; int loop_flag = 0; int channel_count; /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("fsb",filename_extension(filename))) goto fail; /* check header */ if (read_32bitBE(0x00,streamFile) != 0x46534231) /* "FSB1" */ goto fail; /* "Check if the FSB is used as conatiner or as single file" */ if (read_32bitBE(0x04,streamFile) != 0x01000000) goto fail; loop_flag = 0; channel_count = 2; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; /* This will be tricky ;o) */ fsb1_format = read_32bitBE(0x44,streamFile); switch (fsb1_format) { case 0x40008800: /* PS2 (Operation Genesis) */ case 0x41008800: /* PS2 (Operation Genesis) */ vgmstream->coding_type = coding_PSX; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x10; vgmstream->num_samples = (read_32bitLE(0x34,streamFile))*28/16/channel_count; if (loop_flag) { vgmstream->loop_start_sample = 0; vgmstream->loop_end_sample = read_32bitLE(0x30,streamFile); } break; default: goto fail; } /* fill in the vital statistics */ start_offset = 0x50; vgmstream->channels = channel_count; vgmstream->sample_rate = read_32bitLE(0x38,streamFile); vgmstream->meta_type = meta_FSB1; /* open the file for reading */ { int i; STREAMFILE * file; file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); if (!file) goto fail; for (i=0;ich[i].streamfile = file; vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset=start_offset+ vgmstream->interleave_block_size*i; } } return vgmstream; /* clean up anything we may have opened */ fail: if (vgmstream) close_vgmstream(vgmstream); return NULL; } /* FSB3.0 and FSB3.1 */ VGMSTREAM * init_vgmstream_fsb3(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; char filename[260]; int fsb_headerlen; int channel_count; int loop_flag = 0; int FSBFlag = 0; int i, c; off_t start_offset; /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("fsb",filename_extension(filename))) goto fail; /* check header for "FSB3" string */ if (read_32bitBE(0x00,streamFile) != 0x46534233) goto fail; /* "Check if the FSB is used as conatiner or as single file" */ if (read_32bitLE(0x04,streamFile) != 0x1) goto fail; /* Check if we're dealing with a FSB3.0 file */ if ((read_32bitBE(0x10,streamFile) != 0x00000300) && ((read_32bitBE(0x10,streamFile) != 0x01000300))) goto fail; channel_count = read_16bitLE(0x56,streamFile); fsb_headerlen = read_32bitLE(0x08,streamFile); FSBFlag = read_32bitLE(0x48,streamFile); if (FSBFlag&0x2 || FSBFlag&0x4 || FSBFlag&0x6) loop_flag = 1; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; start_offset = fsb_headerlen+0x18; vgmstream->sample_rate = (read_32bitLE(0x4C, streamFile)); // Get the Decoder if (FSBFlag&0x00000100) { // Ignore format and treat as RAW PCM vgmstream->coding_type = coding_PCM16LE; if (channel_count == 1) { vgmstream->layout_type = layout_none; } else if (channel_count > 1) { vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x2; } } else if (FSBFlag&0x00400000) { // XBOX IMA vgmstream->coding_type = coding_XBOX; vgmstream->layout_type = layout_none; } else if (FSBFlag&0x00800000) { // PS2 ADPCM vgmstream->coding_type = coding_PSX; if (channel_count == 1) { vgmstream->layout_type = layout_none; } else if (channel_count > 1) { vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x10; } } else if (FSBFlag&0x02000000) { // Nintendo DSP vgmstream->coding_type = coding_NGC_DSP; if (channel_count == 1) { vgmstream->layout_type = layout_none; } else if (channel_count > 1) { vgmstream->layout_type = layout_interleave_byte; vgmstream->interleave_block_size = 2; } // read coeff(s), DSP only for (c=0;cch[c].adpcm_coef[i]=read_16bitBE(0x68+c*0x2e +i*2,streamFile); } } } else goto fail; vgmstream->num_samples = read_32bitLE(0x38,streamFile); if (loop_flag) { vgmstream->loop_start_sample = read_32bitLE(0x40,streamFile); vgmstream->loop_end_sample = read_32bitLE(0x44,streamFile); } if (read_32bitBE(0x10,streamFile) == 0x00000300) { vgmstream->meta_type = meta_FSB3_0; } else if (read_32bitBE(0x10,streamFile) == 0x01000300) { vgmstream->meta_type = meta_FSB3_1; } /* open the file for reading */ { int i; STREAMFILE * file; file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); if (!file) goto fail; for (i=0;ich[i].streamfile = file; if (vgmstream->coding_type == coding_XBOX) { /* xbox interleaving is a little odd */ vgmstream->ch[i].channel_start_offset=start_offset; } else { vgmstream->ch[i].channel_start_offset= start_offset+vgmstream->interleave_block_size*i; } vgmstream->ch[i].offset = vgmstream->ch[i].channel_start_offset; } } return vgmstream; /* clean up anything we may have opened */ fail: if (vgmstream) close_vgmstream(vgmstream); return NULL; } /* FSB4 */ VGMSTREAM * init_vgmstream_fsb4(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; char filename[260]; off_t start_offset; int fsb4_format; int loop_flag = 0; int channel_count; /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("fsb",filename_extension(filename)) && strcasecmp("wii",filename_extension(filename))) goto fail; /* check header */ if (read_32bitBE(0x00,streamFile) != 0x46534234) /* "FSB4" */ goto fail; /* "Check if the FSB is used as conatiner or as single file" */ if (read_32bitBE(0x04,streamFile) != 0x01000000) goto fail; if (read_32bitBE(0x60,streamFile) == 0x40008800 || read_32bitBE(0x60,streamFile) == 0x40000802 || read_32bitBE(0x60,streamFile) == 0x40100802 || read_32bitBE(0x60,streamFile) == 0x40004020) { loop_flag = 1; } else { loop_flag = 0; } #if 0 if (read_32bitBE(0x60,streamFile) != 0x20000882 && read_32bitBE(0x60,streamFile) != 0x20100002 && read_32bitBE(0x60,streamFile) != 0x20100882 && read_32bitBE(0x60,streamFile) != 0x20100802 && read_32bitBE(0x60,streamFile) != 0x20100082 && read_32bitBE(0x60,streamFile) != 0x20000802) { channel_count = 2; } else { channel_count = 1; } #endif channel_count = (uint16_t)read_16bitLE(0x6E,streamFile); /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; /* fill in the vital statistics */ vgmstream->channels = channel_count; vgmstream->sample_rate = read_32bitLE(0x64,streamFile); fsb4_format = read_32bitBE(0x60,streamFile); switch (fsb4_format) { /* PC Blade Kitten */ case 0x40004020: case 0x20004000: case 0x00004020: vgmstream->coding_type = coding_MS_IMA; vgmstream->layout_type = layout_none; vgmstream->interleave_block_size = 0x24*vgmstream->channels; vgmstream->num_samples = (read_32bitLE(0x54,streamFile)/0x24/vgmstream->channels)*((0x24-4)*2); //vgmstream->num_samples = read_32bitLE(0x50,streamFile); if (loop_flag) { vgmstream->loop_start_sample = read_32bitLE(0x58,streamFile); vgmstream->loop_end_sample = read_32bitLE(0x5C,streamFile); } break; /* PS2 (Spider Man - Web of Shadows), Speed Racer */ case 0x40008800: case 0x20008800: // Silent Hill: Shattered Memories vgmstream->coding_type = coding_PSX; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x10; vgmstream->num_samples = (read_32bitLE(0x54,streamFile))*28/16/channel_count; if (loop_flag) { vgmstream->loop_start_sample = 0; vgmstream->loop_end_sample = read_32bitLE(0x50,streamFile); } break; /* WII (de Blob, Night at the Museum) */ case 0x40000802: case 0x40000882: case 0x40100802: case 0x40200802: case 0x00000802: if (loop_flag) { vgmstream->loop_start_sample = 0; vgmstream->loop_end_sample = read_32bitLE(0x50,streamFile); } if (read_32bitLE(0x14,streamFile)==0x20 || read_32bitLE(0x14,streamFile)==0x22 || read_32bitLE(0x14,streamFile)==0x00) { /* Night at the Museum */ vgmstream->coding_type = coding_NGC_DSP; vgmstream->layout_type = layout_interleave_byte; vgmstream->interleave_block_size = 2; } else if (read_32bitLE(0x14,streamFile)==0x10 || read_32bitLE(0x14,streamFile)==0x30) { /* de Blob, NatM sfx */ vgmstream->coding_type = coding_NGC_DSP; vgmstream->layout_type = layout_none; vgmstream->interleave_block_size = read_32bitLE(0x54,streamFile)/channel_count; } else if (read_32bitLE(0x14,streamFile)==0x40) { /* M. Night Shamylan The Last Airbender */ vgmstream->coding_type = coding_NGC_DSP; vgmstream->layout_type = layout_interleave_byte; vgmstream->interleave_block_size = 2; if (loop_flag) { vgmstream->loop_start_sample = read_32bitLE(0x58,streamFile); } } else goto fail; vgmstream->num_samples = (read_32bitLE(0x54,streamFile)/8/channel_count*14); break; /* Night at the Museum */ case 0x20000882: case 0x20000802: case 0x20100002: case 0x20100882: case 0x20100802: case 0x20100082: vgmstream->coding_type = coding_NGC_DSP; vgmstream->layout_type = layout_none; vgmstream->num_samples = (read_32bitLE(0x54,streamFile)/8/channel_count*14); if (loop_flag) { vgmstream->loop_start_sample = 0; vgmstream->loop_end_sample = read_32bitLE(0x50,streamFile); } break; /* Rocket Knight (PC) */ case 0x10000000: /* Dead Space (iOS) */ case 0x50210000: case 0x30210000: case 0x30011000: case 0x20005000: case 0x30011080: case 0x30211000: case 0x40005020: case 0x20204000: case 0x40204020: case 0x50011000: case 0x20205000: case 0x30610080: case 0x50210080: /* Another Century's Episode R (PS3) */ case 0x50010800: /* Toy Story 3 (PS3) */ vgmstream->coding_type = coding_PCM16LE; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x2; vgmstream->num_samples = (read_32bitLE(0x5C,streamFile)); if (loop_flag) { vgmstream->loop_start_sample = read_32bitLE(0x58,streamFile); vgmstream->loop_end_sample = read_32bitLE(0x5C,streamFile); } break; default: goto fail; } start_offset = read_32bitLE(0x08,streamFile)+0x30; vgmstream->meta_type = meta_FSB4; if (vgmstream->coding_type == coding_NGC_DSP) { int c,i; for (c=0;cch[c].adpcm_coef[i] = read_16bitBE(0x80+c*0x2e + i*2,streamFile); } } } /* open the file for reading */ { int i; STREAMFILE * file; file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); if (!file) goto fail; for (i=0;ich[i].streamfile = file; if (vgmstream->coding_type == coding_MS_IMA) { // both IMA channels work with same bytes vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset=start_offset; } else { vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset=start_offset+ vgmstream->interleave_block_size*i; } } } return vgmstream; /* clean up anything we may have opened */ fail: if (vgmstream) close_vgmstream(vgmstream); return NULL; } /* FSB4 with "WAV" Header, found in "Deadly Creatures (WII)" 16 byte "WAV" header which holds the filesize...*/ VGMSTREAM * init_vgmstream_fsb4_wav(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; char filename[260]; off_t start_offset; int loop_flag; int channel_count; int fsb_headerlength; /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("fsb",filename_extension(filename))) goto fail; /* check header */ if (read_32bitBE(0x00,streamFile) != 0x00574156) /* 0x0\"WAV" */ goto fail; if (read_32bitBE(0x10,streamFile) != 0x46534234) /* "FSB4" */ goto fail; channel_count = (uint16_t)read_16bitLE(0x7E,streamFile); if (channel_count > 2) { goto fail; } loop_flag = (read_32bitBE(0x70,streamFile) == 0x40000802); fsb_headerlength = read_32bitLE(0x18,streamFile); /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; /* fill in the vital statistics */ start_offset = fsb_headerlength + 0x40; vgmstream->sample_rate = read_32bitLE(0x74,streamFile); vgmstream->coding_type = coding_NGC_DSP; vgmstream->layout_type = layout_interleave_byte; vgmstream->interleave_block_size = 0x2; vgmstream->num_samples = (read_32bitLE(0x64,streamFile)/8/channel_count*14); if (loop_flag) { vgmstream->loop_start_sample = 0; vgmstream->loop_end_sample = read_32bitLE(0x60,streamFile); } vgmstream->meta_type = meta_FSB4_WAV; if (vgmstream->coding_type == coding_NGC_DSP) { int i; for (i=0;i<16;i++) { vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(0x90+i*2,streamFile); } if (vgmstream->channels == 2) { for (i=0;i<16;i++) { vgmstream->ch[1].adpcm_coef[i] = read_16bitBE(0xBE + i*2,streamFile); } } } /* open the file for reading */ { int i; STREAMFILE * file; file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); if (!file) goto fail; for (i=0;ich[i].streamfile = file; vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset=start_offset+ vgmstream->interleave_block_size*i; } } return vgmstream; /* clean up anything we may have opened */ fail: if (vgmstream) close_vgmstream(vgmstream); return NULL; } // FSB3 & FSB4 MPEG TEST VGMSTREAM * init_vgmstream_fsb_mpeg(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; char filename[260]; off_t start_offset; int channel_count, channels, encoding, loop_flag, fsb_mainheader_len, fsb_subheader_len, FSBFlag; long sample_rate = 0, num_samples = 0, rate; uint16_t mp3ID; #ifdef VGM_USE_MPEG mpeg_codec_data *mpeg_data = NULL; coding_t mpeg_coding_type = coding_MPEG1_L3; #endif /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("fsb",filename_extension(filename))) goto fail; /* check header */ if (read_32bitBE(0x00,streamFile) == 0x46534233) /* "FSB3" */ { fsb_mainheader_len = 0x18; } else if (read_32bitBE(0x00,streamFile) == 0x46534234) /* "FSB4" */ { fsb_mainheader_len = 0x30; } else { goto fail; } fsb_subheader_len = read_16bitLE(fsb_mainheader_len,streamFile); /* "Check if the FSB is used as conatiner or as single file" */ if (read_32bitBE(0x04,streamFile) != 0x01000000) goto fail; #if 0 /* Check channel count, multi-channel not supported and will be refused */ if ((read_16bitLE(0x6E,streamFile) != 0x2) && (read_16bitLE(0x6E,streamFile) != 0x1)) goto fail; #endif start_offset = fsb_mainheader_len+fsb_subheader_len+0x10; /* Check the MPEG Sync Header */ mp3ID = read_16bitLE(start_offset,streamFile); if (mp3ID&0x7FF != 0x7FF) goto fail; channel_count = read_16bitLE(fsb_mainheader_len+0x3E,streamFile); if (channel_count != 1 && channel_count != 2) goto fail; FSBFlag = read_32bitLE(fsb_mainheader_len+0x30,streamFile); if (FSBFlag&0x2 || FSBFlag&0x4 || FSBFlag&0x6) loop_flag = 1; num_samples = (read_32bitLE(fsb_mainheader_len+0x2C,streamFile)); #ifdef VGM_USE_MPEG mpeg_data = init_mpeg_codec_data(streamFile, start_offset, -1, -1, &mpeg_coding_type, &rate, &channels); // -1 to not check sample rate or channels if (!mpeg_data) goto fail; //channel_count = channels; sample_rate = rate; #else // reject if no MPEG support goto fail; #endif /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = sample_rate; vgmstream->num_samples = num_samples; vgmstream->channels = channel_count; /* Still WIP */ if (loop_flag) { vgmstream->loop_start_sample = read_32bitLE(fsb_mainheader_len+0x28,streamFile); vgmstream->loop_end_sample = read_32bitLE(fsb_mainheader_len+0x2C,streamFile); } vgmstream->meta_type = meta_FSB_MPEG; #ifdef VGM_USE_MPEG /* NOTE: num_samples seems to be quite wrong for MPEG */ vgmstream->codec_data = mpeg_data; vgmstream->layout_type = layout_mpeg; vgmstream->coding_type = mpeg_coding_type; #else // reject if no MPEG support goto fail; #endif #if 0 if (loop_flag) { vgmstream->loop_start_sample = read_32bitBE(0x18,streamFile)/960*1152; vgmstream->loop_end_sample = read_32bitBE(0x1C,streamFile)/960*1152; } #endif /* open the file for reading */ { int i; STREAMFILE * file; if(vgmstream->layout_type == layout_interleave) { file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); if (!file) goto fail; for (i=0;ich[i].streamfile = file; vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset=start_offset+ vgmstream->interleave_block_size*i; } } #ifdef VGM_USE_MPEG else if(vgmstream->layout_type == layout_mpeg) { for (i=0;ich[i].streamfile = streamFile->open(streamFile,filename,MPEG_BUFFER_SIZE); vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset=start_offset; } } #endif else { goto fail; } } return vgmstream; /* clean up anything we may have opened */ fail: #ifdef VGM_USE_MPEG if (mpeg_data) { mpg123_delete(mpeg_data->m); free(mpeg_data); if (vgmstream) { vgmstream->codec_data = NULL; } } #endif if (vgmstream) close_vgmstream(vgmstream); return NULL; } // FSB5 MPEG VGMSTREAM * init_vgmstream_fsb_mpeg(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; char filename[260]; off_t start_offset; int channel_count, channels, encoding, loop_flag, fsb_mainheader_len, fsb_subheader_len, FSBFlag; long sample_rate = 0, num_samples = 0, rate; uint16_t mp3ID; #ifdef VGM_USE_MPEG mpeg_codec_data *mpeg_data = NULL; coding_t mpeg_coding_type = coding_MPEG1_L3; #endif /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("fsb",filename_extension(filename))) goto fail; /* check header */ if (read_32bitBE(0x00,streamFile) == 0x46534235) /* "FSB5" */ { fsb_mainheader_len = 0x3C; } else { goto fail; } //fsb_subheader_len = read_16bitLE(fsb_mainheader_len,streamFile); /* "Check if the FSB is used as conatiner or as single file" */ if (read_32bitBE(0x04,streamFile) != 0x01000000) goto fail; #if 0 /* Check channel count, multi-channel not supported and will be refused */ if ((read_16bitLE(0x6E,streamFile) != 0x2) && (read_16bitLE(0x6E,streamFile) != 0x1)) goto fail; #endif start_offset = fsb_mainheader_len+fsb_subheader_len+0x10; /* Check the MPEG Sync Header */ mp3ID = read_16bitLE(start_offset,streamFile); if (mp3ID&0x7FF != 0x7FF) goto fail; channel_count = read_16bitLE(fsb_mainheader_len+0x3E,streamFile); if (channel_count != 1 && channel_count != 2) goto fail; FSBFlag = read_32bitLE(fsb_mainheader_len+0x30,streamFile); if (FSBFlag&0x2 || FSBFlag&0x4 || FSBFlag&0x6) loop_flag = 1; num_samples = (read_32bitLE(fsb_mainheader_len+0x2C,streamFile)); #ifdef VGM_USE_MPEG mpeg_data = init_mpeg_codec_data(streamFile, start_offset, -1, -1, &mpeg_coding_type, &rate, &channels); // -1 to not check sample rate or channels if (!mpeg_data) goto fail; //channel_count = channels; sample_rate = rate; #else // reject if no MPEG support goto fail; #endif /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = sample_rate; vgmstream->num_samples = num_samples; vgmstream->channels = channel_count; /* Still WIP */ if (loop_flag) { vgmstream->loop_start_sample = read_32bitLE(fsb_mainheader_len+0x28,streamFile); vgmstream->loop_end_sample = read_32bitLE(fsb_mainheader_len+0x2C,streamFile); } vgmstream->meta_type = meta_FSB_MPEG; #ifdef VGM_USE_MPEG /* NOTE: num_samples seems to be quite wrong for MPEG */ vgmstream->codec_data = mpeg_data; vgmstream->layout_type = layout_mpeg; vgmstream->coding_type = mpeg_coding_type; #else // reject if no MPEG support goto fail; #endif #if 0 if (loop_flag) { vgmstream->loop_start_sample = read_32bitBE(0x18,streamFile)/960*1152; vgmstream->loop_end_sample = read_32bitBE(0x1C,streamFile)/960*1152; } #endif /* open the file for reading */ { int i; STREAMFILE * file; if(vgmstream->layout_type == layout_interleave) { file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); if (!file) goto fail; for (i=0;ich[i].streamfile = file; vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset=start_offset+ vgmstream->interleave_block_size*i; } } #ifdef VGM_USE_MPEG else if(vgmstream->layout_type == layout_mpeg) { for (i=0;ich[i].streamfile = streamFile->open(streamFile,filename,MPEG_BUFFER_SIZE); vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset=start_offset; } } #endif else { goto fail; } } return vgmstream; /* clean up anything we may have opened */ fail: #ifdef VGM_USE_MPEG if (mpeg_data) { mpg123_delete(mpeg_data->m); free(mpeg_data); if (vgmstream) { vgmstream->codec_data = NULL; } } #endif if (vgmstream) close_vgmstream(vgmstream); return NULL; }