#include "meta.h" #include "../util.h" /* RSD (Crash Bandicot games, possibly more) */ VGMSTREAM * init_vgmstream_rsd(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; char filename[260]; off_t start_offset; coding_t coding_type; int loop_flag; int channel_count; int rsd_ident; /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("rsd",filename_extension(filename))) goto fail; /* check header */ if (read_32bitBE(0x0,streamFile) != 0x52534436 && /* RSD6 */ read_32bitBE(0x0,streamFile) != 0x52534434) /* RSD4 */ goto fail; loop_flag = (read_16bitLE(0x12,streamFile)!=0); channel_count = (read_32bitLE(0x8,streamFile)); /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; rsd_ident = read_32bitBE(0x4,streamFile); /* fill in the vital statistics */ switch (rsd_ident) { case 0x56414720: /* RSD4VAG & RSD6VAG */ coding_type = coding_PSX; vgmstream->interleave_block_size = read_32bitLE(0x0C,streamFile); vgmstream->num_samples = (get_streamfile_size(streamFile)-0x800)*28/16/channel_count; if (loop_flag) { vgmstream->loop_start_sample = (uint16_t)(read_32bitLE(0x12,streamFile))*28/16/channel_count; vgmstream->loop_end_sample = (get_streamfile_size(streamFile)-0x800)*28/16/channel_count; } break; case 0x50434D20: /* RSD4PCM */ coding_type = coding_PCM16LE; vgmstream->interleave_block_size = 0x2; vgmstream->num_samples = (get_streamfile_size(streamFile)-0x800)/2/channel_count; if (loop_flag) { vgmstream->loop_start_sample = (uint16_t)(read_32bitLE(0x12,streamFile))/2/channel_count;; vgmstream->loop_end_sample = (get_streamfile_size(streamFile)-0x800)/2/channel_count; } break; case 0x584D4120: /* RSD6XMA */ goto fail; default: goto fail; } vgmstream->layout_type = layout_interleave; vgmstream->meta_type = meta_RSD; start_offset = 0x800; vgmstream->channels = channel_count; vgmstream->sample_rate = (uint16_t)read_16bitLE(0x10,streamFile); vgmstream->coding_type = coding_type; /* open the file for reading */ { int i; STREAMFILE * file; file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); if (!file) goto fail; for (i=0;ich[i].streamfile = file; vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset=start_offset+ vgmstream->interleave_block_size*i; } } return vgmstream; /* clean up anything we may have opened */ fail: if (vgmstream) close_vgmstream(vgmstream); return NULL; }