#include "meta.h" #include "../coding/coding.h" /* BCSTM - Nintendo 3DS format */ VGMSTREAM * init_vgmstream_bcstm(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset; off_t info_offset = 0, seek_offset = 0, data_offset = 0; int channel_count, loop_flag, codec; int is_camelot_ima = 0; /* checks */ if ( !check_extensions(streamFile,"bcstm") ) goto fail; /* CSTM header */ if (read_32bitBE(0x00, streamFile) != 0x4353544D) /* "CSTM" */ goto fail; /* 0x06(2): header size (0x40), 0x08: version (0x00000400), 0x0c: file size (not accurate for Camelot IMA) */ /* check BOM */ if ((uint16_t)read_16bitLE(0x04, streamFile) != 0xFEFF) goto fail; /* get sections (should always appear in the same order) */ { int i; int section_count = read_16bitLE(0x10, streamFile); for (i = 0; i < section_count; i++) { /* 0x00: id, 0x02(2): padding, 0x04(4): offset, 0x08(4): size */ uint16_t section_id = read_16bitLE(0x14 + i*0x0c+0x00, streamFile); switch(section_id) { case 0x4000: info_offset = read_32bitLE(0x14 + i*0x0c+0x04, streamFile); break; case 0x4001: seek_offset = read_32bitLE(0x14 + i*0x0c+0x04, streamFile); break; case 0x4002: data_offset = read_32bitLE(0x14 + i*0x0c+0x04, streamFile); break; //case 0x4003: /* off_t regn_offset = read_32bitLE(0x18 + i * 0xc, streamFile); */ /* ? */ //case 0x4004: /* off_t pdat_offset = read_32bitLE(0x18 + i * 0xc, streamFile); */ /* ? */ default: break; } } } /* INFO section */ if (read_32bitBE(info_offset, streamFile) != 0x494E464F) /* "INFO" */ goto fail; codec = read_8bit(info_offset + 0x20, streamFile); loop_flag = read_8bit(info_offset + 0x21, streamFile); channel_count = read_8bit(info_offset + 0x22, streamFile); /* Camelot games have some weird codec hijack [Mario Tennis Open (3DS), Mario Golf: World Tour (3DS)] */ if (codec == 0x02 && read_32bitBE(seek_offset, streamFile) != 0x5345454B) { /* "SEEK" */ if (seek_offset == 0) goto fail; start_offset = seek_offset; is_camelot_ima = 1; } else { if (data_offset == 0) goto fail; start_offset = data_offset + 0x20; } /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count, loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = read_32bitLE(info_offset + 0x24, streamFile); vgmstream->num_samples = read_32bitLE(info_offset + 0x2c, streamFile); vgmstream->loop_start_sample = read_32bitLE(info_offset + 0x28, streamFile); vgmstream->loop_end_sample = vgmstream->num_samples; vgmstream->meta_type = meta_CSTM; vgmstream->layout_type = (channel_count == 1) ? layout_none : layout_interleave; vgmstream->interleave_block_size = read_32bitLE(info_offset + 0x34, streamFile); vgmstream->interleave_last_block_size = read_32bitLE(info_offset + 0x44, streamFile); /* Camelot doesn't follow header values */ if (is_camelot_ima) { size_t block_samples, last_samples; size_t data_size = get_streamfile_size(streamFile) - start_offset; vgmstream->interleave_block_size = 0x200; vgmstream->interleave_last_block_size = (data_size % (vgmstream->interleave_block_size*channel_count)) / channel_count; /* align the loop points back to avoid pops in some IMA streams, seems to help some Mario Golf songs but not all */ block_samples = ima_bytes_to_samples(vgmstream->interleave_block_size*channel_count,channel_count); // 5000? last_samples = ima_bytes_to_samples(vgmstream->interleave_last_block_size*channel_count,channel_count); if (vgmstream->loop_start_sample > block_samples) { vgmstream->loop_start_sample -= last_samples; vgmstream->loop_end_sample -= last_samples; } } switch(codec) { case 0x00: vgmstream->coding_type = coding_PCM8; break; case 0x01: vgmstream->coding_type = coding_PCM16LE; break; case 0x02: vgmstream->coding_type = coding_NGC_DSP; if (is_camelot_ima) { vgmstream->coding_type = coding_3DS_IMA; } else { int i, c; off_t channel_indexes, channel_info_offset, coefs_offset; channel_indexes = info_offset+0x08 + read_32bitLE(info_offset + 0x1C, streamFile); for (i = 0; i < vgmstream->channels; i++) { channel_info_offset = channel_indexes + read_32bitLE(channel_indexes+0x04+(i*0x08)+0x04, streamFile); coefs_offset = channel_info_offset + read_32bitLE(channel_info_offset+0x04, streamFile); for (c = 0; c < 16; c++) { vgmstream->ch[i].adpcm_coef[c] = read_16bitLE(coefs_offset + c*2, streamFile); } } } break; default: /* 0x03: IMA? */ goto fail; } if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }