#include "../vgmstream.h" #ifdef VGM_USE_MAIATRAC3PLUS #include "maiatrac3plus.h" #include "coding.h" #include "../util.h" void decode_at3(VGMSTREAM * vgmstream, sample * outbuf, int channelspacing, int32_t samples_to_do, int channel) { VGMSTREAMCHANNEL *ch = &vgmstream->ch[0]; maiatrac3plus_codec_data *data = vgmstream->codec_data; int i; if ((0 == vgmstream->samples_into_block || data->samples_discard == vgmstream->samples_into_block) && 0 == channel) { uint8_t code_buffer[0x8000]; int blocks_to_decode = 1; int max_blocks_to_decode = (ch->offset - ch->channel_start_offset) / (vgmstream->interleave_block_size * vgmstream->channels) + 1; if (data->samples_discard) blocks_to_decode = 8; if (blocks_to_decode > max_blocks_to_decode) blocks_to_decode = max_blocks_to_decode; while (blocks_to_decode--) { vgmstream->ch[0].streamfile->read(ch->streamfile, code_buffer, ch->offset - blocks_to_decode * vgmstream->interleave_block_size * vgmstream->channels, vgmstream->interleave_block_size * vgmstream->channels); Atrac3plusDecoder_decodeFrame(data->handle, code_buffer, vgmstream->interleave_block_size * vgmstream->channels, &data->channels, (void**)&data->buffer); } data->samples_discard = 0; } for (i = 0; i < samples_to_do; i++) { outbuf[i*channelspacing] = data->buffer[(vgmstream->samples_into_block+i)*data->channels+channel]; } } #endif