#ifndef _ADX_KEYS_H_ #define _ADX_KEYS_H_ #include #include typedef struct { uint16_t start, mult, add; /* XOR values derived from the actual key */ const char* key8; /* keystring used by type 8 encryption */ uint64_t key9; /* keycode used by type 9 encryption */ } adxkey_info; /** * List of known keys, cracked from the sound files. * Keystrings (type 8) and keycodes (type 9) from executables / VGAudio / game's executables / 2ch.net. * Multiple keys may work for a game due to how they are derived. * start/mult/add are optional (0,0,0) if key8/9 are provided, but take priority if given. */ static const adxkey_info adxkey8_list[] = { /* GOD HAND (PS2), Okami (PS2) [Clover Studio] */ {0x49e1,0x4a57,0x553d, "karaage",0}, /* Blood+ (PS2) [Grasshopper Manufacture] */ {0x5f5d,0x58bd,0x55ed, "LOVELOVE",0}, // obfuscated keystring is "KNUDKNUD", adds +1 to chars to get final key /* Killer7 (PS2) [Grasshopper Manufacture] */ {0x50fb,0x5803,0x5701, "GHM",0}, /* Samurai Champloo (PS2) [Grasshopper Manufacture] */ {0x4f3f,0x472f,0x562f, "GHMSC",0}, /* Raiden III (PS2) [Moss] */ {0x66f5,0x58bd,0x4459, "(C)2005 MOSS LTD. BMW Z4",0}, /* Phantasy Star Universe (PC), Phantasy Star Universe: Ambition of the Illuminus (PS2) [Sonic Team] */ {0x5deb,0x5f27,0x673f, "3x5k62bg9ptbwy",0}, /* Senko no Ronde Rev.X (X360) [G.rev] */ {0x46d3,0x5ced,0x474d, "ranatus",0}, /* NiGHTS: Journey of Dreams (Wii) [Sonic Team] */ {0x440b,0x6539,0x5723, "sakakit4649",0}, /* The iDOLM@STER: Live For You (X360) [Bandai Namco] (.aix) */ {0x586d,0x5d65,0x63eb, "75_501NO_003B",0}, /* Shuffle! On the Stage (PS2) [Navel] */ {0x4969,0x5deb,0x467f, "SHUF",0}, /* Aoishiro (PS2) [Success] */ {0x4d65,0x5eb7,0x5dfd, "wakasugi",0}, /* Sonic and the Black Knight (Wii) [Sonic Team] */ {0x55b7,0x6191,0x5a77, "morio",0}, /* Amagami (PS2) [Enterbrain] */ {0x5a17,0x509f,0x5bfd, "mituba",0}, /* Yamasa Digi Portable: Matsuri no Tatsujin (PSP) [Yamasa] */ {0x4c01,0x549d,0x676f, "7fa0xB9tw3",0}, /* Fragments Blue (PS2) [Kadokawa Shoten] */ {0x5803,0x4555,0x47bf, "PIETA",0}, /* Soulcalibur IV (PS3) [Namco] */ {0x59ed,0x4679,0x46c9, "SC4Test",0}, /* Senko no Ronde DUO (X360/AC) [G.rev] */ {0x6157,0x6809,0x4045, "yomesokushitsu",0}, /* Nogizaka Haruka no Himitsu: Cosplay Hajimemashita (PS2) [Vridge] */ {0x45af,0x5f27,0x52b1, "SKFHSIA",0}, /* Little Anchor (PS2) [Vridge] */ {0x5f65,0x5b3d,0x5f65, "KHNUJYTG",0}, /* Hanayoi Romanesque: Ai to Kanashimi (PS2) [Marvelous] */ {0x5563,0x5047,0x43ed, "HANAOTM",0}, /* Mobile Suit Gundam: Gundam vs. Gundam NEXT PLUS (PSP) [Capcom] */ {0x4f7b,0x4fdb,0x5cbf, "CS-GGNX+",0}, /* Shoukan Shoujo: Elemental Girl Calling (PS2) [Bridge NetShop] */ {0x4f7b,0x5071,0x4c61, "ELEMENGAL",0}, /* Rakushou! Pachi-Slot Sengen 6: Rio 2 Cruising Vanadis (PS2) [Net Corporation] */ {0x53e9,0x586d,0x4eaf, "waksde",0}, /* Tears to Tiara Gaiden: Avalon no Nazo (PS3) [Aquaplus] */ {0x47e1,0x60e9,0x51c1, "Hello TtT world!",0}, // obfuscated keystring xors 0xF0 to chars to get final key /* Neon Genesis Evangelion: Koutetsu no Girlfriend 2nd (PS2) [Broccoli] */ {0x481d,0x4f25,0x5243, "eva2",0}, /* Futakoi Alternative (PS2) [Marvelous] */ {0x413b,0x543b,0x57d1, "LOVLOV",0}, /* Gakuen Utopia: Manabi Straight! KiraKira Happy Festa! (PS2) [Marvelous] */ {0x440b,0x4327,0x564b, "MANABIST",0}, /* Soshite Kono Uchuu ni Kirameku Kimi no Shi XXX (PS2) [Datam Polystar] */ {0x5f5d,0x552b,0x5507, "DATAM-KK2",0}, /* Sakura Taisen: Atsuki Chishio ni (PS2) [Sega] */ {0x645d,0x6011,0x5c29, "[Seq][ADX] illegal cri or libsd status.",0}, // actual keystring (obfuscation probably) /* Sakura Taisen Monogatari: Mysterious Paris (PS2) [Sega] */ {0x62ad,0x4b13,0x5957, "inoue4126",0}, /* Sotsugyou 2nd Generation (PS2) [Jinx] */ {0x6305,0x509f,0x4c01, "MUSUMEG",0}, /* Kin'iro no Corda -La Corda d'Oro- (PSP) [Koei] */ {0x55b7,0x67e5,0x5387, "neo3corda",0}, // keystring as code, char by char /* Nanatsuiro * Drops Pure!! (PS2) [Media Works] */ {0x6731,0x645d,0x566b, "NANAT",0}, /* Shakugan no Shana (PS2) [Vridge] */ {0x5fc5,0x63d9,0x599f, "FUZETSU",0}, /* Uragiri wa Boku no Namae o Shitteiru (PS2) [Kadokawa Shoten] */ {0x4c73,0x4d8d,0x5827, "URABOKU-penguin",0}, /* StormLover!! (PSP), StormLover Kai!! (PSP) [Vridge] */ {0x5a11,0x67e5,0x6751, "HEXDPFMDKPQW",0}, /* Sora no Otoshimono: DokiDoki Summer Vacation (PSP) [Kadokawa Shoten] */ {0x5e75,0x4a89,0x4c61, "funen-gomi",0}, /* Boku wa Koukuu Kanseikan: Airport Hero Naha/Narita/Shinchitose/Haneda/Kankuu (PSP) [Sonic Powered] */ {0x64ab,0x5297,0x632f, "sonic",0}, /* Lucky Star: Net Idol Meister (PSP) [Vridge, Kadokawa Shoten] */ /* Baka to Test to Shoukanjuu Portable (PSP) */ {0x4d81,0x5243,0x58c7, "JJOLIFJLE",0}, /* Ishin Renka: Ryouma Gaiden (PSP) [Vridge] */ {0x54d1,0x526d,0x5e8b, "LQAFJOIEJ",0}, /* Lucky Star: Ryouou Gakuen Outousai Portable (PSP) [Vridge] */ {0x4d05,0x663b,0x6343, "IUNOIRU",0}, /* Marriage Royale: Prism Story (PSP) [Vridge] */ {0x40a9,0x46b1,0x62ad, "ROYMAR",0}, /* Nogizaka Haruka no Himitsu: Doujinshi Hajimemashita (PSP) [Vridge] */ {0x4609,0x671f,0x4b65, "CLKMEOUHFLIE",0}, /* Slotter Mania P: Mach Go Go Go III (PSP) [Dorart] */ {0x41ef,0x463d,0x5507, "SGGK",0}, /* Nichijou: Uchuujin (PSP) [Vridge] */ {0x4369,0x486d,0x5461, "LJLOUHIU787",0}, /* R-15 Portable (PSP) [Kadokawa Shoten] */ {0x6809,0x5fd5,0x5bb1, "R-15(Heart)Love",0}, /* Suzumiya Haruhi-chan no Mahjong (PSP) [Kadokawa Shoten] */ {0x5c33,0x4133,0x4ce7, "bi88a#fas",0}, /* StormLover Natsu Koi!! (PSP) [Vridge] */ {0x4133,0x5a01,0x5723, "LIKDFJUIDJOQ",0}, /* Shounen Onmyouji: Tsubasa yo Ima, Sora e Kaere (PS2) [Kadokawa Shoten] */ {0x55d9,0x46d3,0x5b01, "SONMYOJI",0}, /* Girls Bravo: Romance 15's (PS2) [Kadokawa Shoten] */ {0x658f,0x4a89,0x5213, "GBRAVO",0}, /* Kashimashi! Girl Meets Girl: Hajimete no Natsu Monogatari (PS2) [Vridge] */ {0x6109,0x5135,0x673f, "KASHIM",0}, /* Bakumatsu Renka: Karyuu Kenshiden (PS2) [Vridge] */ {0x4919,0x612d,0x4919, "RENRENKA22",0}, /* Tensei Hakkenshi: Fuumaroku (PS2) [Vridge] */ {0x5761,0x6283,0x4531, "HAKKEN",0}, /* Lucky Star: Ryouou Gakuen Outousai (PS2) [Vridge] */ {0x481D,0x44F9,0x4E35, "LSTARPS2",0}, /* Bakumatsu Renka: Shinsengumi (PS2) [Vridge] */ {0x5381,0x5701,0x665B, "SHINN",0}, /* Gintama Gin-san to Issho! Boku no Kabukichou Nikki (PS2) [Bandai Namco?] */ {0x67CD,0x5CA7,0x655F, "gt25809",0}, /* Lucky Star: RAvish Romance (PS2) [Vridge] */ {0x5347,0x4FB7,0x6415, "LUCKYSRARPS2",0}, /* Katekyoo Hitman Reborn! Nerae! Ring x Bongole Trainers (PS2) */ {0x61C7,0x4549,0x4337, "ORN2HITMAN",0}, /* Katekyoo Hitman Reborn! Let's Ansatsu! Nerawareta 10-daime! (PS2) */ {0x5381,0x52E5,0x53E9, "REBHITMAN",0}, /* 428: Fuusasareta Shibuya de (PS3) */ {0x52ff,0x649f,0x448f, "hj1kviaqqdzUacryoacwmscfvwtlfkVbbbqpqmzqnbile2euljywazejgyxxvqlf",0}, /* Mirai Nikki: 13-ninme no Nikki Shoyuusha Re-Write (PSP) */ {0x58a3,0x66f5,0x599f, "FDRW17th",0}, /* Shoujo Yoshitsune-den Ni: Toki wo Koeru Chigiri (PS2) */ {0x62d7,0x483d,0x4fb7, "YOSHI2",0}, /* Junjou Romantica: Koi no Doki Doki Daisakusen (PS2) */ {0x5827,0x612d,0x5585, "Endress-SETSUNAI!",0}, /* Corpse Party: Book of Shadows (PSP) */ {0x60ad,0x5689,0x5281, "\x83\x76\x83\x89\x83\x60\x83\x69Lovers_Day",0}, // "プラチナLovers_Day" in SHIFT-JIS }; static const adxkey_info adxkey9_list[] = { /* Phantasy Star Online 2 */ {0x07d2,0x1ec5,0x0c7f, NULL,0}, // guessed with degod /* Dragon Ball Z: Dokkan Battle (Android/iOS) */ {0x0003,0x0d19,0x043b, NULL,416383518}, // 0000000018D1821E /* Kisou Ryouhei Gunhound EX (PSP) */ {0x0005,0x0bcd,0x1add, NULL,683461999}, // 0000000028BCCD6F /* Raramagi (Android) */ {0x0000,0x2b99,0x3e33, NULL,45719322}, // 0000000002B99F1A (12160794 also works) /* Sonic Runners (Android) */ {0x0000,0x12fd,0x1fbd, NULL,19910623}, // 00000000012FCFDF /* Fallen Princess (iOS/Android) */ {0x5e4b,0x190d,0x76bb, NULL,145552191146490718}, // 02051AF25990FB5E /* Yuuki Yuuna wa Yuusha de aru: Hanayui no Kirameki / Yuyuyui (iOS/Android) */ {0x3f10,0x3651,0x6d31, NULL,4867249871962584729}, // 438BF1F883653699 /* Super Robot Wars X-Omega (iOS/Android) voices */ {0x5152,0x7979,0x152b, NULL,165521992944278}, // 0000968A97978A96 /* AKA to BLUE (Android) */ {0x03fc,0x0749,0x12EF, NULL,0}, // guessed with VGAudio (possible key: 1FE0748978 / 136909719928) //{0x0c03,0x0749,0x1459, NULL,0}, // 2nd guess (possible key: 6018748A2D / 412727151149) /* Mashiro Witch (Android) */ {0x2669,0x1495,0x2407, NULL,0x55D11D3349495204}, // 55D11D3349495204 /* Nogizaka46 Rhythm Festival (Android) */ {0x2378,0x5511,0x0201, NULL,5613126134333697}, // 0013F11BC5510101 /* Detective Conan Runner / Case Closed Runner (Android) */ {0x0613,0x0e3d,0x6dff, NULL,1175268187653273344}, // 104f643098e3f700 /* Persona 5 Royal (PS4) (asia?) **verified */ {0x0000,0x1c85,0x7043, NULL,29915170}, // 0000000001C87822 /* Persona 5 Royal (PS4) (japan?) **not verified */ {0x0000,0x0000,0x0000, NULL,10882899}, // 0000000000A60F53 /* Persona 5 Royal (PS4) (us/eu?) **not verified */ {0x0000,0x0000,0x0000, NULL,22759300}, // 00000000015B4784 /* Assault Lily Last Bullet (Android) */ {0x0000,0x0000,0x0000, NULL,6349046567469313}, // 00168E6C99510101 (+ AWB subkeys) /* maimai DX Splash (AC) */ {0x0000,0x0000,0x0000, NULL,9170825592834449000}, // 7F4551499DF55E68 /* Sonic Colors Ultimate (multi) */ {0x0000,0x0000,0x0000, NULL,1991062320101111}, // 000712DC5250B6F7 /* Shin Megami Tensei V (Switch) */ {0x0000,0x0000,0x0000, NULL,1731948526}, // 00000000673B6FEE /* Persona 5 Royal (PC) */ {0x0000,0x0000,0x0000, NULL,9923540143823782}, // 002341683D2FDBA6 }; static const int adxkey8_list_count = sizeof(adxkey8_list) / sizeof(adxkey8_list[0]); static const int adxkey9_list_count = sizeof(adxkey9_list) / sizeof(adxkey9_list[0]); #endif/*_ADX_KEYS_H_*/