#include "meta.h" #include "../coding/coding.h" #include "../layout/layout.h" #define EA_CODEC_PCM 0x00 //#define EA_CODEC_??? 0x01 //used in SAT videos #define EA_CODEC_IMA 0x02 #define EA_CODEC_PSX 0xFF //fake value typedef struct { int32_t sample_rate; uint8_t bits; uint8_t channels; uint8_t codec; uint8_t type; int32_t num_samples; int32_t loop_start; int32_t loop_end; int32_t loop_start_offset; int big_endian; int loop_flag; } ea_header; static int parse_header(STREAMFILE* streamFile, ea_header* ea, off_t begin_offset); static void set_ea_1snh_psx_samples(STREAMFILE* streamFile, off_t start_offset, ea_header* ea); /* EA 1SNh - from early EA games (~1996, ex. Need for Speed) */ VGMSTREAM * init_vgmstream_ea_1snh(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset; ea_header ea = {0}; /* check extension (.asf/as4: common, cnk: some PS games) */ if (!check_extensions(streamFile,"asf,as4,cnk")) goto fail; /* check header (first block) */ if (read_32bitBE(0,streamFile)!=0x31534E68) /* "1SNh" */ goto fail; /* use block size as endian marker (Saturn = BE) */ ea.big_endian = !(read_32bitLE(0x04,streamFile) < 0x0000FFFF); if (!parse_header(streamFile,&ea, 0x08)) goto fail; start_offset = 0x00; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(ea.channels, ea.loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = ea.sample_rate; vgmstream->num_samples = ea.num_samples; vgmstream->loop_start_sample = ea.loop_start; vgmstream->loop_end_sample = ea.loop_end; vgmstream->codec_endian = ea.big_endian; vgmstream->layout_type = layout_blocked_ea_1snh; vgmstream->meta_type = meta_EA_1SNH; switch (ea.codec) { case EA_CODEC_PCM: vgmstream->coding_type = ea.bits==1 ? coding_PCM8_int : coding_PCM16_int; break; case EA_CODEC_IMA: if (ea.bits!=2) goto fail; vgmstream->coding_type = coding_DVI_IMA; /* stereo/mono, high nibble first */ break; case EA_CODEC_PSX: vgmstream->coding_type = coding_PSX; break; default: VGM_LOG("EA: unknown codec 0x%02x\n", ea.codec); goto fail; } /* open files; channel offsets are updated below */ if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) goto fail; block_update_ea_1snh(start_offset,vgmstream); return vgmstream; fail: if (vgmstream) close_vgmstream(vgmstream); return NULL; } static int parse_header(STREAMFILE* streamFile, ea_header* ea, off_t offset) { int32_t (*read_32bit)(off_t,STREAMFILE*) = ea->big_endian ? read_32bitBE : read_32bitLE; if (read_32bitBE(offset+0x00, streamFile) == 0x45414353) { /* "EACS" */ /* PC/SAT EACS subheader */ ea->sample_rate = read_32bit(offset+0x04, streamFile); ea->bits = read_8bit(offset+0x08, streamFile); ea->channels = read_8bit(offset+0x09, streamFile); ea->codec = read_8bit(offset+0x0a, streamFile); ea->type = read_8bit(offset+0x0b, streamFile); ea->num_samples = read_32bit(offset+0x0c, streamFile); ea->loop_start = read_32bit(offset+0x10, streamFile); ea->loop_end = read_32bit(offset+0x14, streamFile) + ea->loop_start; /* loop length */ /* 0x18: data start? (0x00), 0x1c: pan/volume/etc? (0x7F), rest can be padding/garbage */ VGM_ASSERT(ea->type != 0, "EA EACS: unknown type\n"); /* block type? */ } else { /* PS subheader */ ea->sample_rate = read_32bit(offset+0x00, streamFile); ea->channels = read_8bit(offset+0x18, streamFile); ea->codec = EA_CODEC_PSX; set_ea_1snh_psx_samples(streamFile, 0x00, ea); if (ea->loop_start_offset)/* found offset, now find sample start */ set_ea_1snh_psx_samples(streamFile, 0x00, ea); } ea->loop_flag = (ea->loop_end > 0); return 1; } /* get total samples by parsing block headers, needed when EACS isn't present */ static void set_ea_1snh_psx_samples(STREAMFILE* streamFile, off_t start_offset, ea_header* ea) { int num_samples = 0, loop_start = 0, loop_end = 0, loop_start_offset = 0; off_t block_offset = start_offset; size_t file_size = get_streamfile_size(streamFile); int32_t (*read_32bit)(off_t,STREAMFILE*) = ea->big_endian ? read_32bitBE : read_32bitLE; while (block_offset < file_size) { uint32_t id = read_32bitBE(block_offset+0x00,streamFile); size_t block_size = read_32bit(block_offset+0x04,streamFile); /* includes id/size */ if (id == 0x31534E68) { /* "1SNh" header block found */ size_t block_header = read_32bitBE(block_offset+0x08, streamFile) == 0x45414353 ? 0x28 : 0x2c; /* "EACS" */ if (block_header < block_size) /* sometimes has data */ num_samples += ps_bytes_to_samples(block_size - block_header, ea->channels); } if (id == 0x31534E64) { /* "1SNd" data block found */ num_samples += ps_bytes_to_samples(block_size - 0x08, ea->channels); } if (id == 0x31534E6C) { /* "1SNl" loop point found */ loop_start_offset = read_32bit(block_offset+0x08,streamFile); loop_end = num_samples; } if (id == 0x00000000 || id == 0xFFFFFFFF) { /* EOF: possible? */ break; } /* if there is a loop start offset this was called again just to find it */ if (ea->loop_start_offset && ea->loop_start_offset == block_offset) { ea->loop_start = num_samples; return; } /* any other blocks "1SNl" "1SNe" etc */ //todo parse movie blocks block_offset += block_size; } ea->num_samples = num_samples; ea->loop_start = loop_start; ea->loop_end = loop_end; ea->loop_start_offset = loop_start_offset; }