#include "coding.h" #include "../util.h" /* MTA2 (EA XAS variant?) decoder based on: * - MGS Developer Wiki: https://www.mgsdevwiki.com/wiki/index.php/MTA2_(Codec) [codec by daemon1] * - Solid4 tools: https://github.com/GHzGangster/Drebin * * MTA2 layout: * - data is divided into N tracks of 0x10 header + 0x90 frame per track channel, forming N streams * ex: 8ch: track0 4ch + track1 4ch + track0 4ch + track1 4ch ...; or 2ch = 1ch track0 + 1ch track1 * * up to 16 possible tracks, but max seen is 3 (ex. track0=sneaking, track1=action, track2=ambience) * - each ch frame is divided into 4 headers + 4 vertical groups with nibbles (0x4*4 + 0x20*4) * ex. group1 is 0x04(4) + 0x14(4) + 0x24(4) + 0x34(4) ... (vertically maybe for paralelism?) * - in case of "macroblock" layout, there are also headers before N tracks (like other MGS games) * * Due to this vertical layout and multiple hist/indexes, it decodes everything in a block between calls * but discards unwanted data, instead of trying to skip to the target nibble. Meaning no need to save hist, and * expects samples_to_do to be block_samples at most (could be simplified, I guess). * * Because of how the macroblock/track and stream's offset per channel work, they are supported by * autodetecting and skipping when needed (ideally should keep a special layout/count, but this is simpler). */ static const int c1[8] = { /* mod table 1 */ 0, 240, 460, 392, 488, 460, 460, 240 }; static const int c2[8] = { /* mod table 2 */ 0, 0, -208, -220, -240, -240, -220, -104 }; static const int c3[32] = { /* shift table */ 256, 335, 438, 573, 749, 979, 1281, 1675, 2190, 2864, 3746, 4898, 6406, 8377, 10955, 14327, 18736, 24503, 32043, 41905, 54802, 71668, 93724, 122568, 160290, 209620, 274133, 358500, 468831, 613119, 801811, 1048576 }; /* expands nibble */ static short calculate_output(int nibble, short smp1, short smp2, int mod, int sh) { int output; if (nibble > 7) /* sign extend */ nibble = nibble - 16; output = (smp1 * c1[mod] + smp2 * c2[mod] + (nibble * c3[sh]) + 128) >> 8; output = clamp16(output); return (short)output; } /* autodetect and skip "macroblocks" */ static void mta2_block_update(VGMSTREAMCHANNEL * stream) { int block_type, block_size, block_tracks, repeat = 1; /* may need to skip N empty blocks */ do { block_type = read_32bitBE(stream->offset + 0x00, stream->streamfile); block_size = read_32bitBE(stream->offset + 0x04, stream->streamfile); /* including this header */ /* 0x08: always null */ block_tracks = read_32bitBE(stream->offset + 0x0c, stream->streamfile); /* total tracks of variable size (can be 0) */ /* 0x10001: music, 0x20001: sfx?, 0xf0: loop control (goes at the end) */ if (block_type != 0x00010001 && block_type != 0x00020001 && block_type != 0x000000F0) return; /* not a block */ /* frame=010001+00/etc can be mistaken as block_type, do extra checks */ { int i, track_channels = 0; uint16_t channel_layout = (block_size >> 16); uint16_t track_size = (block_size & 0xFFFF); /* has chanel layout == may be a track */ if (channel_layout > 0 && channel_layout <= 0xFF) { for (i = 0; i < 8; i++) { if ((channel_layout >> i) & 0x01) track_channels++; } if (track_channels*0x90 == track_size) return; } } if (block_size <= 0 || block_tracks < 0) { /* nonsense block (maybe at EOF) */ VGM_LOG("MTA2: bad block @ %08lx\n", stream->offset); stream->offset += 0x10; repeat = 0; } else if (block_tracks == 0) { /* empty block (common), keep repeating */ stream->offset += block_size; } else { /* normal block, position into next track header */ stream->offset += 0x10; repeat = 0; } } while (repeat); } /* decodes a block for a channel, skipping macroblocks/tracks if needed */ void decode_mta2(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel) { int samples_done = 0, sample_count = 0, channel_block_samples, channel_first_sample, frame_size = 0; int i, group, row, col; int track_channels = 0, track_channel; /* block/track skip */ do { int num_track = 0, channel_layout; /* autodetect and skip macroblock header */ mta2_block_update(stream); /* parse track header (0x10) and skip tracks that our current channel doesn't belong to */ num_track = read_8bit(stream->offset+0x00,stream->streamfile); /* 0=first */ /* 0x01(3): num_frame (0=first), 0x04(1): 0? */ channel_layout = read_8bit(stream->offset+0x05,stream->streamfile); /* bitmask, see mta2.c */ frame_size = read_16bitBE(stream->offset+0x06,stream->streamfile); /* not including this header */ /* 0x08(8): null */ /* EOF: 0-fill buffer (or, as track_channels = 0 > divs by 0) */ if (num_track < 0) { for (i = 0; i < samples_to_do; i++) outbuf[i * channelspacing] = 0; return; } track_channels = 0; for (i = 0; i < 8; i++) { if ((channel_layout >> i) & 0x01) track_channels++; } /* assumes tracks channels are divided evenly in all tracks (ex. not 2ch + 1ch + 1ch) */ if (channel / track_channels == num_track) break; /* channel belongs to this track */ /* keep looping for our track */ stream->offset += 0x10 + frame_size; } while (1); track_channel = channel % track_channels; channel_block_samples = (0x80*2); channel_first_sample = first_sample % (0x80*2); /* parse channel frame (header 0x04*4 + data 0x20*4) */ for (group = 0; group < 4; group++) { short smp2, smp1, mod, sh, output; int group_header = read_32bitBE(stream->offset + 0x10 + track_channel*0x90 + group*0x4, stream->streamfile); smp2 = (short) ((group_header >> 16) & 0xfff0); /* upper 16b discarding 4b */ smp1 = (short) ((group_header >> 4) & 0xfff0); /* lower 16b discarding 4b */ mod = (group_header >> 5) & 0x7; /* mid 3b */ sh = group_header & 0x1f; /* lower 5b */ /* write header samples (skips the last 2 group nibbles), like Drebin's decoder * last 2 nibbles and next 2 header hist should match though */ if (sample_count >= channel_first_sample && samples_done < samples_to_do) { outbuf[samples_done * channelspacing] = smp2; samples_done++; } sample_count++; if (sample_count >= channel_first_sample && samples_done < samples_to_do) { outbuf[samples_done * channelspacing] = smp1; samples_done++; } sample_count++; for (row = 0; row < 8; row++) { for (col = 0; col < 4*2; col++) { uint8_t nibbles = read_8bit(stream->offset + 0x10 + 0x10 + track_channel*0x90 + group*0x4 + row*0x10 + col/2, stream->streamfile); int nibble_shift = (!(col&1) ? 4 : 0); /* upper first */ output = calculate_output((nibbles >> nibble_shift) & 0xf, smp1, smp2, mod, sh); /* ignore last 2 nibbles (uses first 2 header samples) */ if (row < 7 || col < 3*2) { if (sample_count >= channel_first_sample && samples_done < samples_to_do) { outbuf[samples_done * channelspacing] = output; samples_done++; } sample_count++; } smp2 = smp1; smp1 = output; } } } /* block fully done */ if (channel_first_sample + samples_done == channel_block_samples) { stream->offset += 0x10 + frame_size; } }