#include "meta.h" #include "../coding/coding.h" VGMSTREAM* init_vgmstream_brstm(STREAMFILE* sf) { VGMSTREAM* vgmstream = NULL; uint32_t start_offset, head_size, head_offset, info_offset; int channels, loop_flag, codec, version; /* checks */ if (!is_id32be(0x00,sf, "RSTM")) goto fail; /* .brstm: standard * .brstmspm: fake hack */ if (!check_extensions(sf,"brstm,brstmspm")) goto fail; if (read_u16be(0x04, sf) != 0xFEFF) /* BE BOM for all Wii games */ goto fail; version = read_u16be(0x06, sf); /* 0.1 (Trauma Center), 1.0 (all others) */ if (read_u32be(0x08, sf) != get_streamfile_size(sf)) goto fail; head_size = read_u16be(0x0c, sf); /* 0x0e: chunk count */ if (version == 0x0001) { /* smaller simpler header found in some (beta?) files */ head_offset = head_size; info_offset = head_offset + 0x08; } else { /* chunk table: offset + sixe x N chunks */ head_offset = read_u32be(0x10,sf); /* in practice same as head_size */ info_offset = head_offset + 0x20; /* HEAD starts with a sub-chunk table (info, )*/ } if (!is_id32be(head_offset,sf, "HEAD")) goto fail; /* 0x04: chunk size (set to 0x8 in v0.1) */ codec = read_u8(info_offset+0x00,sf); loop_flag = read_u8(info_offset+0x01,sf); channels = read_u8(info_offset+0x02,sf); start_offset = read_u32be(info_offset+0x10,sf); /* inside DATA chunk */ /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channels, loop_flag); if (!vgmstream) goto fail; vgmstream->meta_type = meta_RSTM; vgmstream->sample_rate = read_u16be(info_offset+0x04,sf); vgmstream->loop_start_sample = read_s32be(info_offset+0x08,sf); vgmstream->num_samples = read_s32be(info_offset+0x0c,sf); vgmstream->loop_end_sample = vgmstream->num_samples; vgmstream->interleave_block_size = read_u32be(info_offset+0x18,sf); vgmstream->interleave_last_block_size = read_u32be(info_offset+0x28,sf); /* many Super Paper Mario tracks have a 44.1KHz sample rate in the header, * but they should be played at 22.05KHz; detect with fake extension */ if (vgmstream->sample_rate == 44100 && check_extensions(sf, "brstmspm")) //TODO remove vgmstream->sample_rate = 22050; vgmstream->layout_type = (channels == 1) ? layout_none : layout_interleave; switch(codec) { case 0: vgmstream->coding_type = coding_PCM8; break; case 1: vgmstream->coding_type = coding_PCM16BE; break; case 2: vgmstream->coding_type = coding_NGC_DSP; break; default: goto fail; } // TODO read hist if (vgmstream->coding_type == coding_NGC_DSP) { off_t coef_offset; off_t adpcm_header_offset; int i, ch; if (version == 0x0001) { /* standard */ VGM_LOG("ss=%x\n", head_offset + 0x38); dsp_read_coefs_be(vgmstream, sf, head_offset + 0x38, 0x30); } else { uint32_t head_part3_offset = read_32bitBE(head_offset + 0x1c, sf); /* read from offset table */ for (ch = 0; ch < vgmstream->channels; ch++) { adpcm_header_offset = head_offset + 0x08 + head_part3_offset + 0x04 /* skip over HEAD part 3 */ + ch * 0x08 /* skip to channel's ADPCM offset table */ + 0x04; /* ADPCM header offset field */ coef_offset = head_offset + 0x08 + read_u32be(adpcm_header_offset, sf) + 0x08; /* coeffs field */ for (i = 0; i < 16; i++) { vgmstream->ch[ch].adpcm_coef[i] = read_s16be(coef_offset + i * 2, sf); } } } } if (!vgmstream_open_stream(vgmstream, sf, start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }