#include "layout.h" #include "../coding/coding.h" #include "../vgmstream.h" /* set up for the block at the given offset */ void block_update_ea_1snh(off_t block_offset, VGMSTREAM* vgmstream) { STREAMFILE* sf = vgmstream->ch[0].streamfile; int i; uint32_t block_id; size_t block_size = 0, block_header = 0, audio_size = 0; int32_t (*read_32bit)(off_t,STREAMFILE*) = vgmstream->codec_endian ? read_32bitBE : read_32bitLE; /* EOF reads: signal we have nothing and let the layout fail */ if (block_offset >= get_streamfile_size(sf)) { vgmstream->current_block_offset = block_offset; vgmstream->next_block_offset = block_offset; vgmstream->current_block_samples = -1; return; } block_id = read_32bitBE(block_offset + 0x00, sf); /* BE in SAT, but one file may have both BE and LE chunks [FIFA 98 (SAT): movie LE, audio BE] */ if (guess_endianness32bit(block_offset + 0x04, sf)) block_size = read_32bitBE(block_offset + 0x04, sf); else block_size = read_32bitLE(block_offset + 0x04, sf); block_header = 0; if (block_id == 0x31534E68 || block_id == 0x53454144) { /* "1SNh" "SEAD" audio header */ int is_sead = (block_id == 0x53454144); int is_eacs = read_32bitBE(block_offset + 0x08, sf) == 0x45414353; int is_zero = read_32bitBE(block_offset + 0x08, sf) == 0x00; block_header = (is_eacs || is_zero) ? 0x28 : (is_sead ? 0x14 : 0x2c); if (block_header >= block_size) /* sometimes has audio data after header */ block_header = 0; } else if (block_id == 0x31534E64 || block_id == 0x534E4443) { /* "1SNd" "SNDC" audio data */ block_header = 0x08; } else if (block_id == 0x00000000 || block_id == 0xFFFFFFFF || block_id == 0x31534E65) { /* EOF or "1SNe" */ vgmstream->current_block_samples = -1; return; } vgmstream->current_block_offset = block_offset; vgmstream->next_block_offset = block_offset + block_size; if (block_header == 0) { /* no audio data, skip this block */ vgmstream->current_block_samples = 0; return; } audio_size = block_size - block_header; /* set new channel offsets and block sizes */ switch(vgmstream->coding_type) { case coding_PCM8_int: case coding_ULAW_int: vgmstream->current_block_samples = pcm_bytes_to_samples(audio_size, vgmstream->channels, 8); for (i=0;ichannels;i++) { vgmstream->ch[i].offset = block_offset + block_header + i; } break; case coding_PCM16_int: vgmstream->current_block_samples = pcm_bytes_to_samples(audio_size, vgmstream->channels, 16); for (i=0;ichannels;i++) { vgmstream->ch[i].offset = block_offset + block_header + (i*2); } break; case coding_PSX: vgmstream->current_block_samples = ps_bytes_to_samples(audio_size, vgmstream->channels); for (i=0;ichannels;i++) { vgmstream->ch[i].offset = block_offset + block_header + i*(audio_size/vgmstream->channels); } break; case coding_DVI_IMA: if (vgmstream->codec_config == 1) { /* ADPCM hist */ vgmstream->current_block_samples = read_32bit(block_offset + block_header, sf); for(i = 0; i < vgmstream->channels; i++) { off_t adpcm_offset = block_offset + block_header + 0x04; vgmstream->ch[i].adpcm_step_index = read_32bit(adpcm_offset + i*0x04 + 0x00*vgmstream->channels, sf); vgmstream->ch[i].adpcm_history1_32 = read_32bit(adpcm_offset + i*0x04 + 0x04*vgmstream->channels, sf); vgmstream->ch[i].offset = adpcm_offset + 0x08*vgmstream->channels; } //VGM_ASSERT(vgmstream->current_block_samples != (block_size - block_header - 0x04 - 0x08*vgmstream->channels) * 2 / vgmstream->channels, // "EA 1SHN blocked: different expected vs block num samples at %lx\n", block_offset); } else { vgmstream->current_block_samples = ima_bytes_to_samples(audio_size, vgmstream->channels); for(i = 0; i < vgmstream->channels; i++) { vgmstream->ch[i].offset = block_offset + block_header; } } break; default: break; } }