#include "meta.h" #include "../coding/coding.h" #include "../util.h" /* Square-Enix SCD (FF XIII, XIV) */ /* special streamfile type to handle deinterleaving of complete files, (based heavily on AIXSTREAMFILE */ typedef struct _SCDINTSTREAMFILE { STREAMFILE sf; STREAMFILE *real_file; const char * filename; off_t start_physical_offset; off_t current_logical_offset; off_t interleave_block_size; off_t stride_size; size_t total_size; } SCDINTSTREAMFILE; static STREAMFILE *open_scdint_with_STREAMFILE(STREAMFILE *file, const char * filename, off_t start_offset, off_t interleave_block_size, off_t stride_size, size_t total_size); /* V3 decryption table found in the .exe */ static const uint8_t scd_ogg_v3_lookuptable[256] = { /* FF XIV Heavensward */ 0x3A, 0x32, 0x32, 0x32, 0x03, 0x7E, 0x12, 0xF7, 0xB2, 0xE2, 0xA2, 0x67, 0x32, 0x32, 0x22, 0x32, // 00-0F 0x32, 0x52, 0x16, 0x1B, 0x3C, 0xA1, 0x54, 0x7B, 0x1B, 0x97, 0xA6, 0x93, 0x1A, 0x4B, 0xAA, 0xA6, // 10-1F 0x7A, 0x7B, 0x1B, 0x97, 0xA6, 0xF7, 0x02, 0xBB, 0xAA, 0xA6, 0xBB, 0xF7, 0x2A, 0x51, 0xBE, 0x03, // 20-2F 0xF4, 0x2A, 0x51, 0xBE, 0x03, 0xF4, 0x2A, 0x51, 0xBE, 0x12, 0x06, 0x56, 0x27, 0x32, 0x32, 0x36, // 30-3F 0x32, 0xB2, 0x1A, 0x3B, 0xBC, 0x91, 0xD4, 0x7B, 0x58, 0xFC, 0x0B, 0x55, 0x2A, 0x15, 0xBC, 0x40, // 40-4F 0x92, 0x0B, 0x5B, 0x7C, 0x0A, 0x95, 0x12, 0x35, 0xB8, 0x63, 0xD2, 0x0B, 0x3B, 0xF0, 0xC7, 0x14, // 50-5F 0x51, 0x5C, 0x94, 0x86, 0x94, 0x59, 0x5C, 0xFC, 0x1B, 0x17, 0x3A, 0x3F, 0x6B, 0x37, 0x32, 0x32, // 60-6F 0x30, 0x32, 0x72, 0x7A, 0x13, 0xB7, 0x26, 0x60, 0x7A, 0x13, 0xB7, 0x26, 0x50, 0xBA, 0x13, 0xB4, // 70-7F 0x2A, 0x50, 0xBA, 0x13, 0xB5, 0x2E, 0x40, 0xFA, 0x13, 0x95, 0xAE, 0x40, 0x38, 0x18, 0x9A, 0x92, // 80-8F 0xB0, 0x38, 0x00, 0xFA, 0x12, 0xB1, 0x7E, 0x00, 0xDB, 0x96, 0xA1, 0x7C, 0x08, 0xDB, 0x9A, 0x91, // 90-9F 0xBC, 0x08, 0xD8, 0x1A, 0x86, 0xE2, 0x70, 0x39, 0x1F, 0x86, 0xE0, 0x78, 0x7E, 0x03, 0xE7, 0x64, // A0-AF 0x51, 0x9C, 0x8F, 0x34, 0x6F, 0x4E, 0x41, 0xFC, 0x0B, 0xD5, 0xAE, 0x41, 0xFC, 0x0B, 0xD5, 0xAE, // B0-BF 0x41, 0xFC, 0x3B, 0x70, 0x71, 0x64, 0x33, 0x32, 0x12, 0x32, 0x32, 0x36, 0x70, 0x34, 0x2B, 0x56, // C0-CF 0x22, 0x70, 0x3A, 0x13, 0xB7, 0x26, 0x60, 0xBA, 0x1B, 0x94, 0xAA, 0x40, 0x38, 0x00, 0xFA, 0xB2, // D0-DF 0xE2, 0xA2, 0x67, 0x32, 0x32, 0x12, 0x32, 0xB2, 0x32, 0x32, 0x32, 0x32, 0x75, 0xA3, 0x26, 0x7B, // E0-EF 0x83, 0x26, 0xF9, 0x83, 0x2E, 0xFF, 0xE3, 0x16, 0x7D, 0xC0, 0x1E, 0x63, 0x21, 0x07, 0xE3, 0x01, // F0-FF }; static void scd_ogg_decrypt_v2_callback(void *ptr, size_t size, size_t nmemb, void *datasource, int bytes_read); static void scd_ogg_decrypt_v3_callback(void *ptr, size_t size, size_t nmemb, void *datasource, int bytes_read); VGMSTREAM * init_vgmstream_sqex_scd(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; char filename[PATH_LIMIT]; off_t start_offset, tables_offset, headers_offset, meta_offset, post_meta_offset, stream_size; int headers_entries; int32_t loop_start, loop_end; int target_stream = 1; /* N=Nth stream, 0=auto (first) */ int loop_flag = 0; int channel_count; int codec_id; int aux_chunk_count; int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL; int16_t (*read_16bit)(off_t,STREAMFILE*) = NULL; /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("scd",filename_extension(filename))) goto fail; /* SEDB */ if (read_32bitBE(0,streamFile) != 0x53454442) goto fail; /* SSCF */ if (read_32bitBE(4,streamFile) != 0x53534346) goto fail; /** main header section **/ if (read_32bitBE(8,streamFile) == 2 || /* version 2 BE, as seen in FFXIII demo for PS3 */ read_32bitBE(8,streamFile) == 3) { /* version 3 BE, as seen in FFXIII for PS3 */ read_32bit = read_32bitBE; read_16bit = read_16bitBE; //size_offset = 0x14; } else if (read_32bitLE(8,streamFile) == 3 || /* version 2/3 LE, as seen in FFXIV for PC (and others?) */ read_32bitLE(8,streamFile) == 2) { read_32bit = read_32bitLE; read_16bit = read_16bitLE; //size_offset = 0x10; } else goto fail; /* 0xc: probably 00=LE, 01=BE */ /* 0xd: unk (always 0x04) */ tables_offset = read_16bit(0xe,streamFile); #if 0 /* never mind, FFXIII music_68tak.ps3.scd is 0x80 shorter */ /* check file size with header value */ if (read_32bit(size_offset,streamFile) != get_streamfile_size(streamFile)) goto fail; #endif /** offset tables **/ /* 0x00: table1_unknown entries */ /* 0x02: table2_unknown entries */ /* 0x04: table_headers entries */ /* 0x06: unknown (varies) */ /* 0x08: table1_unknown start offset */ /* 0x0c: table_headers start offset */ /* 0x10: table2_unknown start offset */ /* 0x14: unknown (0x0) */ /* 0x18: unknown offset */ /* 0x1c: unknown (0x0) */ headers_entries = read_16bit(tables_offset+0x04,streamFile); VGM_ASSERT(headers_entries > 1, "SCD: multiple streams found (%i entries)\n", headers_entries); if (target_stream == 0) target_stream = 1; /* auto: default to 1 */ if (target_stream > headers_entries) goto fail; headers_offset = read_32bit(tables_offset+0x0c,streamFile); /** header table entries (each is an uint32_t offset to stream header) **/ meta_offset = read_32bit(headers_offset + (target_stream-1)*4,streamFile); /** stream header **/ stream_size = read_32bit(meta_offset + 0x0, streamFile); channel_count = read_32bit(meta_offset+4,streamFile); /* 0x8 sample rate */ codec_id = read_32bit(meta_offset+0xc,streamFile); loop_start = read_32bit(meta_offset+0x10,streamFile); loop_end = read_32bit(meta_offset+0x14,streamFile); loop_flag = (loop_end > 0); post_meta_offset = meta_offset + 0x20; start_offset = post_meta_offset + read_32bit(meta_offset+0x18,streamFile); aux_chunk_count = read_32bit(meta_offset+0x1c,streamFile); #ifdef VGM_USE_VORBIS if (codec_id == 0x6) { vgm_vorbis_info_t inf; uint32_t seek_table_size; uint32_t vorb_header_size; VGMSTREAM * result = NULL; /* todo this skips the "MARK" chunk for FF XIV "03.scd", but without it actually the start_offset * lands in a "OggS" though will fail in the "try skipping seek table" * maybe this isn't needed and there is another bug, since other games with "MARK" don't need this */ if (aux_chunk_count) { post_meta_offset = meta_offset + 0x20; /* data at meta_offset is only 0x20 bytes, but there may be auxiliary chunks before anything else */ for (; aux_chunk_count > 0; aux_chunk_count--) { post_meta_offset += read_32bit(post_meta_offset+4,streamFile); /* skip aux chunks */ } start_offset = post_meta_offset + read_32bit(meta_offset+0x18,streamFile); } seek_table_size = read_32bit(post_meta_offset+0x10, streamFile); vorb_header_size = read_32bit(post_meta_offset+0x14, streamFile); memset(&inf, 0, sizeof(inf)); inf.loop_start = loop_start; inf.loop_end = loop_end; inf.loop_flag = loop_flag; inf.loop_end_found = loop_flag; inf.loop_length_found = 0; inf.layout_type = layout_ogg_vorbis; inf.meta_type = meta_SQEX_SCD; result = init_vgmstream_ogg_vorbis_callbacks(streamFile, filename, NULL, start_offset, &inf); if (result != NULL) { return result; } // try skipping seek table { if ((post_meta_offset-meta_offset) + seek_table_size + vorb_header_size != read_32bit(meta_offset+0x18, streamFile)) { return NULL; } start_offset = post_meta_offset + 0x20 + seek_table_size; result = init_vgmstream_ogg_vorbis_callbacks(streamFile, filename, NULL, start_offset, &inf); if (result != NULL) { return result; } } // failed with Ogg, try deobfuscating header { // skip chunks before xor_byte uint8_t xor_version, xor_byte; xor_version = read_8bit(post_meta_offset + 0, streamFile); xor_byte = read_8bit(post_meta_offset + 2, streamFile); if (xor_byte == 0) { return NULL; } if (xor_version <= 2) { inf.decryption_enabled = 1; inf.decryption_callback = scd_ogg_decrypt_v2_callback; inf.scd_xor = xor_byte; inf.scd_xor_length = vorb_header_size; /* header is XOR'ed */ } else if (xor_version == 3) { inf.decryption_enabled = 1; inf.decryption_callback = scd_ogg_decrypt_v3_callback; inf.scd_xor = stream_size & 0xFF; /* xor_byte is not used? */ inf.scd_xor_length = stream_size; /* full file is XOR'ed */ } result = init_vgmstream_ogg_vorbis_callbacks(streamFile, filename, NULL, start_offset, &inf); /* always? */ return result; } } #endif /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; /* fill in the vital statistics */ vgmstream->channels = channel_count; vgmstream->sample_rate = read_32bit(meta_offset+8,streamFile); switch (codec_id) { case 0x1: /* PCM */ vgmstream->coding_type = coding_PCM16LE_int; vgmstream->layout_type = layout_none; vgmstream->num_samples = stream_size / 2 / channel_count; if (loop_flag) { vgmstream->loop_start_sample = loop_start / 2 / channel_count; vgmstream->loop_end_sample = loop_end / 2 / channel_count; } break; #ifdef VGM_USE_MPEG case 0x7: /* MPEG */ { mpeg_codec_data *mpeg_data = NULL; coding_t ct; /* Drakengard 3, some Kingdom Hearts */ if (vgmstream->sample_rate == 47999) vgmstream->sample_rate = 48000; if (vgmstream->sample_rate == 44099) vgmstream->sample_rate = 44100; mpeg_data = init_mpeg_codec_data(streamFile, start_offset, &ct, vgmstream->channels); if (!mpeg_data) goto fail; vgmstream->codec_data = mpeg_data; vgmstream->coding_type = ct; vgmstream->layout_type = layout_mpeg; vgmstream->num_samples = mpeg_bytes_to_samples(stream_size, mpeg_data); vgmstream->num_samples -= vgmstream->num_samples%576; if (loop_flag) { vgmstream->loop_start_sample = mpeg_bytes_to_samples(loop_start, mpeg_data); vgmstream->loop_start_sample -= vgmstream->loop_start_sample%576; vgmstream->loop_end_sample = mpeg_bytes_to_samples(loop_end, mpeg_data); vgmstream->loop_end_sample -= vgmstream->loop_end_sample%576; } vgmstream->interleave_block_size = 0; } break; #endif case 0xC: /* MS ADPCM */ vgmstream->coding_type = coding_MSADPCM; vgmstream->layout_type = layout_none; vgmstream->interleave_block_size = read_16bit(post_meta_offset+0xc,streamFile); vgmstream->num_samples = msadpcm_bytes_to_samples(stream_size, vgmstream->interleave_block_size, vgmstream->channels); if (loop_flag) { vgmstream->loop_start_sample = msadpcm_bytes_to_samples(loop_start, vgmstream->interleave_block_size, vgmstream->channels); vgmstream->loop_end_sample = msadpcm_bytes_to_samples(loop_end, vgmstream->interleave_block_size, vgmstream->channels); } break; case 0xA: /* Dragon Quest X (Wii) */ case 0x15: /* Dragon Quest X (Wii U) (no apparent differences except higher sample rate) */ /* GC/Wii DSP ADPCM */ { STREAMFILE * file; int i; const off_t interleave_size = 0x800; const off_t stride_size = interleave_size * channel_count; size_t total_size; scd_int_codec_data * data = NULL; vgmstream->coding_type = coding_NGC_DSP; vgmstream->layout_type = layout_scd_int; /* a normal DSP header... */ vgmstream->num_samples = read_32bitBE(start_offset+0,streamFile); total_size = (read_32bitBE(start_offset+4,streamFile)+1)/2; if (loop_flag) { vgmstream->loop_start_sample = loop_start; vgmstream->loop_end_sample = loop_end+1; } /* verify other channel headers */ for (i = 1; i < channel_count; i++) { if (read_32bitBE(start_offset+interleave_size*i+0,streamFile) != vgmstream->num_samples || (read_32bitBE(start_offset+4,streamFile)+1)/2 != total_size) { goto fail; } } /* the primary streamfile we'll be using */ file = streamFile->open(streamFile,filename,stride_size); if (!file) goto fail; vgmstream->ch[0].streamfile = file; data = malloc(sizeof(scd_int_codec_data)); data->substream_count = channel_count; data->substreams = calloc(channel_count, sizeof(VGMSTREAM *)); data->intfiles = calloc(channel_count, sizeof(STREAMFILE *)); vgmstream->codec_data = data; for (i=0;isubstreams[i] = init_vgmstream_ngc_dsp_std(intfile); data->intfiles[i] = intfile; if (!data->substreams[i]) goto fail; /* TODO: only handles mono substreams, though that's all we have with DSP */ /* save start things so we can restart for seeking/looping */ /* copy the channels */ memcpy(data->substreams[i]->start_ch,data->substreams[i]->ch,sizeof(VGMSTREAMCHANNEL)*1); /* copy the whole VGMSTREAM */ memcpy(data->substreams[i]->start_vgmstream,data->substreams[i],sizeof(VGMSTREAM)); } } break; #ifdef VGM_USE_FFMPEG case 0xB: /* XMA1/XMA2 */ /* Lightning Returns SFX, FFXIII (X360) */ { ffmpeg_codec_data *ffmpeg_data = NULL; uint8_t buf[200]; int32_t bytes; /* post_meta_offset+0x00: fmt0x166 header (BE), post_meta_offset+0x34: seek table */ bytes = ffmpeg_make_riff_xma2_from_fmt(buf,200, post_meta_offset,0x34, stream_size, streamFile, 1); if (bytes <= 0) goto fail; ffmpeg_data = init_ffmpeg_header_offset(streamFile, buf,bytes, start_offset,stream_size); if (!ffmpeg_data) goto fail; vgmstream->codec_data = ffmpeg_data; vgmstream->coding_type = coding_FFmpeg; vgmstream->layout_type = layout_none; vgmstream->num_samples = ffmpeg_data->totalSamples; vgmstream->loop_start_sample = loop_start; vgmstream->loop_end_sample = loop_end; } break; case 0xE: /* ATRAC3plus */ /* Lord of Arcana (PSP) */ { ffmpeg_codec_data *ffmpeg_data = NULL; off_t chunk_offset; size_t chunk_size, fact_sample_skip = 0; /* full riff header at start_offset/post_meta_offset (same) */ ffmpeg_data = init_ffmpeg_offset(streamFile, start_offset,stream_size); if (!ffmpeg_data) goto fail; vgmstream->codec_data = ffmpeg_data; vgmstream->coding_type = coding_FFmpeg; vgmstream->layout_type = layout_none; vgmstream->num_samples = ffmpeg_data->totalSamples; vgmstream->loop_start_sample = loop_start; vgmstream->loop_end_sample = loop_end; /* manually find encoder_delay to adjust samples since it's not properly used by FFmpeg */ if (!find_chunk_le(streamFile, 0x66616374,start_offset+0xc,0, &chunk_offset,&chunk_size)) goto fail; /*"fact"*/ if (chunk_size == 0x8) { fact_sample_skip = read_32bitLE(chunk_offset+0x4, streamFile); } else if (chunk_size == 0xc) { fact_sample_skip = read_32bitLE(chunk_offset+0x8, streamFile); } vgmstream->num_samples += fact_sample_skip; vgmstream->loop_start_sample += fact_sample_skip; vgmstream->loop_end_sample += fact_sample_skip; } break; #endif default: VGM_LOG("SCD: unknown codec_id 0x%x\n", codec_id); goto fail; } vgmstream->meta_type = meta_SQEX_SCD; /* open the file for reading */ if (vgmstream->layout_type != layout_scd_int #ifdef VGM_USE_FFMPEG && vgmstream->coding_type != coding_FFmpeg #endif ) { int i; STREAMFILE * file; file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); if (!file) goto fail; for (i=0;ich[i].streamfile = file; vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset=start_offset; } } return vgmstream; /* clean up anything we may have opened */ fail: if (vgmstream) close_vgmstream(vgmstream); return NULL; } static STREAMFILE *open_scdint_impl(SCDINTSTREAMFILE *streamfile,const char * const filename,size_t buffersize) { SCDINTSTREAMFILE *newfile; if (strcmp(filename, streamfile->filename)) return NULL; newfile = malloc(sizeof(SCDINTSTREAMFILE)); if (!newfile) return NULL; memcpy(newfile,streamfile,sizeof(SCDINTSTREAMFILE)); return &newfile->sf; } static void close_scdint(SCDINTSTREAMFILE *streamfile) { free(streamfile); return; } static size_t get_size_scdint(SCDINTSTREAMFILE *streamfile) { return streamfile->total_size; } static size_t get_offset_scdint(SCDINTSTREAMFILE *streamfile) { return streamfile->current_logical_offset; } static void get_name_scdint(SCDINTSTREAMFILE *streamfile, char *buffer, size_t length) { strncpy(buffer,streamfile->filename,length); buffer[length-1]='\0'; } static size_t read_scdint(SCDINTSTREAMFILE *streamfile, uint8_t *dest, off_t offset, size_t length) { size_t sz = 0; while (length > 0) { off_t to_read; off_t length_available; off_t block_num; off_t intrablock_offset; off_t physical_offset; block_num = offset / streamfile->interleave_block_size; intrablock_offset = offset % streamfile->interleave_block_size; streamfile->current_logical_offset = offset; physical_offset = streamfile->start_physical_offset + block_num * streamfile->stride_size + intrablock_offset; length_available = streamfile->interleave_block_size - intrablock_offset; if (length < length_available) { to_read = length; } else { to_read = length_available; } if (to_read > 0) { size_t bytes_read; bytes_read = read_streamfile(dest, physical_offset, to_read, streamfile->real_file); sz += bytes_read; streamfile->current_logical_offset = offset + bytes_read; if (bytes_read != to_read) { /* an error which we will not attempt to handle here */ return sz; } dest += bytes_read; offset += bytes_read; length -= bytes_read; } } return sz; } /* start_offset is for *this* interleaved stream */ static STREAMFILE *open_scdint_with_STREAMFILE(STREAMFILE *file, const char * filename, off_t start_offset, off_t interleave_block_size, off_t stride_size, size_t total_size) { SCDINTSTREAMFILE * scd = NULL; /* _scdint funcs can't handle this case */ if (start_offset + total_size > file->get_size(file)) return NULL; scd = malloc(sizeof(SCDINTSTREAMFILE)); if (!scd) return NULL; scd->sf.read = (void*)read_scdint; scd->sf.get_size = (void*)get_size_scdint; scd->sf.get_offset = (void*)get_offset_scdint; scd->sf.get_name = (void*)get_name_scdint; scd->sf.get_realname = (void*)get_name_scdint; scd->sf.open = (void*)open_scdint_impl; scd->sf.close = (void*)close_scdint; scd->real_file = file; scd->filename = filename; scd->start_physical_offset = start_offset; scd->current_logical_offset = 0; scd->interleave_block_size = interleave_block_size; scd->stride_size = stride_size; scd->total_size = total_size; return &scd->sf; } static void scd_ogg_decrypt_v2_callback(void *ptr, size_t size, size_t nmemb, void *datasource, int bytes_read) { ogg_vorbis_streamfile * ov_streamfile = (ogg_vorbis_streamfile*)datasource; /* header is XOR'd with a constant byte */ if (ov_streamfile->offset < ov_streamfile->scd_xor_length) { int i, num_crypt; num_crypt = ov_streamfile->scd_xor_length - ov_streamfile->offset; if (num_crypt > bytes_read) num_crypt = bytes_read; for (i = 0; i < num_crypt; i++) { ((uint8_t*)ptr)[i] ^= (uint8_t)ov_streamfile->scd_xor; } } } static void scd_ogg_decrypt_v3_callback(void *ptr, size_t size, size_t nmemb, void *datasource, int bytes_read) { ogg_vorbis_streamfile *ov_streamfile = (ogg_vorbis_streamfile*)datasource; /* file is XOR'd with a table (algorithm and table by Ioncannon) */ if (ov_streamfile->offset < ov_streamfile->scd_xor_length) { int i, num_crypt; uint8_t byte1, byte2, xorByte; num_crypt = bytes_read; byte1 = ov_streamfile->scd_xor & 0x7F; byte2 = ov_streamfile->scd_xor & 0x3F; for (i = 0; i < num_crypt; i++) { xorByte = scd_ogg_v3_lookuptable[(byte2 + ov_streamfile->offset + i) & 0xFF]; xorByte &= 0xFF; xorByte ^= ((uint8_t*)ptr)[i]; xorByte ^= byte1; ((uint8_t*)ptr)[i] = (uint8_t)xorByte; } } }