#include "meta.h" #include "../util.h" /* MUSX (Version 004) */ VGMSTREAM * init_vgmstream_musx_v004(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset; int loop_flag, channel_count; /* checks */ if (!check_extensions(streamFile, "musx")) goto fail; if (read_32bitBE(0x00,streamFile) != 0x4D555358) /* "MUSX" */ goto fail; if (read_32bitBE(0x08,streamFile) != 0x04000000) goto fail; loop_flag = (read_32bitLE(0x840,streamFile) != 0xFFFFFFFF); channel_count = 2; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; switch (read_32bitBE(0x10,streamFile)) { case 0x5053325F: /* PS2_ */ start_offset = read_32bitLE(0x28,streamFile); vgmstream->channels = channel_count; vgmstream->sample_rate = 32000; vgmstream->coding_type = coding_PSX; vgmstream->num_samples = (read_32bitLE(0x0C,streamFile))/16/channel_count*28; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x80; if (loop_flag) { vgmstream->loop_start_sample = (read_32bitLE(0x890,streamFile))/16/channel_count*28; vgmstream->loop_end_sample = (read_32bitLE(0x89C,streamFile))/16/channel_count*28; } break; case 0x47435F5F: /* GC__ */ start_offset = read_32bitBE(0x28,streamFile); vgmstream->channels = channel_count; vgmstream->sample_rate = 32000; vgmstream->coding_type = coding_DAT4_IMA; vgmstream->num_samples = (read_32bitBE(0x2C,streamFile))/16/channel_count*28; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x20; if (loop_flag) { vgmstream->loop_start_sample = (read_32bitBE(0x890,streamFile))/16/channel_count*28; vgmstream->loop_end_sample = (read_32bitBE(0x89C,streamFile))/16/channel_count*28; } break; case 0x58425F5F: /* XB__ */ start_offset = read_32bitLE(0x28,streamFile); vgmstream->channels = channel_count; vgmstream->sample_rate = 44100; vgmstream->coding_type = coding_DAT4_IMA; vgmstream->num_samples = (read_32bitLE(0x2C,streamFile))/16/channel_count*28; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x20; if (loop_flag) { vgmstream->loop_start_sample = (read_32bitLE(0x890,streamFile))/16/channel_count*28; vgmstream->loop_end_sample = (read_32bitLE(0x89C,streamFile))/16/channel_count*28; } break; default: goto fail; } vgmstream->meta_type = meta_MUSX_V004; if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; } /* MUSX (Version 005) [Predator: Concrete Jungle (PS2/Xbox) ] */ VGMSTREAM * init_vgmstream_musx_v005(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset; int loop_flag, channel_count; /* checks */ /* .sfx: Batman Begins, .musx: header id */ if (!check_extensions(streamFile, "musx,sfx")) goto fail; if (read_32bitBE(0x00,streamFile) != 0x4D555358) /* "MUSX" */ goto fail; if (read_32bitBE(0x08,streamFile) != 0x05000000) goto fail; loop_flag = (read_32bitLE(0x840,streamFile) != 0xFFFFFFFF); channel_count = 2; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; switch (read_32bitBE(0x10,streamFile)) { case 0x5053325F: /* PS2_ */ start_offset = read_32bitLE(0x28,streamFile); vgmstream->channels = channel_count; vgmstream->sample_rate = 32000; vgmstream->coding_type = coding_PSX; vgmstream->num_samples = (read_32bitLE(0x0C,streamFile))/16/channel_count*28; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x80; if (loop_flag) { vgmstream->loop_start_sample = (read_32bitLE(0x890,streamFile))/16/channel_count*28; vgmstream->loop_end_sample = (read_32bitLE(0x89C,streamFile))/16/channel_count*28; } break; case 0x47435F5F: /* GC__ */ start_offset = read_32bitBE(0x28,streamFile); vgmstream->channels = channel_count; vgmstream->sample_rate = 32000; vgmstream->coding_type = coding_DAT4_IMA; vgmstream->num_samples = (read_32bitBE(0x2C,streamFile))/16/channel_count*28; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x20; if (loop_flag) { vgmstream->loop_start_sample = (read_32bitBE(0x890,streamFile))/16/channel_count*28; vgmstream->loop_end_sample = (read_32bitBE(0x89C,streamFile))/16/channel_count*28; } break; case 0x58425F5F: /* XB__ */ start_offset = read_32bitLE(0x28,streamFile); vgmstream->channels = channel_count; vgmstream->sample_rate = 44100; vgmstream->coding_type = coding_DAT4_IMA; vgmstream->num_samples = (read_32bitLE(0x2C,streamFile))/16/channel_count*28; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x20; if (loop_flag) { vgmstream->loop_start_sample = (read_32bitLE(0x890,streamFile))/16/channel_count*28; vgmstream->loop_end_sample = (read_32bitLE(0x89C,streamFile))/16/channel_count*28; } break; default: goto fail; } vgmstream->meta_type = meta_MUSX_V005; if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; } /* MUSX (Version 006) [Batman Begins (GC)] */ VGMSTREAM * init_vgmstream_musx_v006(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset; int loop_flag, channel_count; /* checks */ /* .sfx: Batman Begins, .musx: header id */ if (!check_extensions(streamFile, "sfx,musx")) goto fail; if (read_32bitBE(0x00,streamFile) != 0x4D555358) /* "MUSX" */ goto fail; if (read_32bitBE(0x08,streamFile) != 0x06000000) goto fail; loop_flag = (read_32bitLE(0x840,streamFile)!=0xFFFFFFFF); channel_count = 2; //todo some files (ex. Batman Begins) have a subsong table at 0x800, not sure what signals it (flags at 0x04/0x14?) /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; switch (read_32bitBE(0x10,streamFile)) { case 0x5053325F: /* PS2_ */ start_offset = read_32bitLE(0x28,streamFile); vgmstream->channels = channel_count; vgmstream->sample_rate = 32000; vgmstream->coding_type = coding_PSX; vgmstream->num_samples = (read_32bitLE(0x0C,streamFile))*28/16/channel_count; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x80; vgmstream->meta_type = meta_MUSX_V006; if (loop_flag) { vgmstream->loop_start_sample = (read_32bitLE(0x890,streamFile))*28/16/channel_count; vgmstream->loop_end_sample = (read_32bitLE(0x89C,streamFile))*28/16/channel_count; } break; case 0x47435F5F: /* GC__ */ start_offset = read_32bitBE(0x28,streamFile); if (start_offset == 0 || start_offset == 0xABABABAB) goto fail; /* some are empty */ vgmstream->channels = channel_count; vgmstream->sample_rate = 32000; vgmstream->coding_type = coding_DAT4_IMA; vgmstream->num_samples = (read_32bitBE(0x2C,streamFile))*28/16/channel_count; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x20; vgmstream->meta_type = meta_MUSX_V006; if (loop_flag) { vgmstream->loop_start_sample = (read_32bitBE(0x890,streamFile))*28/16/channel_count; vgmstream->loop_end_sample = (read_32bitBE(0x89C,streamFile))*28/16/channel_count; } break; default: goto fail; } if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; } /* MUSX (Version 010) [Dead Space: Extraction (Wii), Rio (PS3), Pirates of the Caribbean: At World's End (PSP)] */ VGMSTREAM * init_vgmstream_musx_v010(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; char filename[PATH_LIMIT]; off_t start_offset; int musx_type; /* determining the decoder by strings like "PS2_", "GC__" and so on */ //int musx_version; /* 0x08 provides a "version" byte */ int loop_flag = 0; int channel_count; /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("musx",filename_extension(filename))) goto fail; /* check header */ if (read_32bitBE(0x00,streamFile) != 0x4D555358) /* "MUSX" */ goto fail; if (read_32bitBE(0x800,streamFile) == 0x53424E4B) /* "SBNK", */ // SoundBank, refuse goto fail; if (read_32bitBE(0x08,streamFile) != 0x0A000000) /* "0x0A000000" */ goto fail; loop_flag = ((read_32bitLE(0x34,streamFile)!=0x00000000) && (read_32bitLE(0x34,streamFile)!=0xABABABAB)); channel_count = 2; musx_type=(read_32bitBE(0x10,streamFile)); if (musx_type == 0x5749495F && /* WII_ */ (read_16bitBE(0x40,streamFile) == 0x4441) && /* DA */ (read_8bit(0x42,streamFile) == 0x54)) /* T */ { channel_count = read_32bitLE(0x48,streamFile); loop_flag = (read_32bitLE(0x64,streamFile) != -1); } if (musx_type == 0x5053335F && /* PS3_ */ (read_16bitBE(0x40,streamFile) == 0x4441) && /* DA */ (read_8bit(0x42,streamFile) == 0x54)) /* T */ { channel_count = read_32bitLE(0x48,streamFile); loop_flag = (read_32bitLE(0x64,streamFile) != -1); } if (0x58455F5F == musx_type) /* XE__ */ { loop_flag = 0; } /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; /* fill in the vital statistics */ switch (musx_type) { case 0x5053325F: /* PS2_ */ start_offset = 0x800; vgmstream->channels = channel_count; vgmstream->sample_rate = 32000; vgmstream->coding_type = coding_PSX; vgmstream->num_samples = read_32bitLE(0x40,streamFile); vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x80; vgmstream->meta_type = meta_MUSX_V010; if (loop_flag) { vgmstream->loop_start_sample = read_32bitLE(0x44,streamFile); vgmstream->loop_end_sample = read_32bitLE(0x40,streamFile); } break; case 0x5053505F: /* PSP_ */ start_offset = 0x800; vgmstream->channels = channel_count; vgmstream->sample_rate = 32768; vgmstream->coding_type = coding_PSX; vgmstream->num_samples = (read_32bitLE(0xC,streamFile))*28/32; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x80; vgmstream->meta_type = meta_MUSX_V010; break; case 0x5053335F: /* PS3_ */ start_offset = 0x800; vgmstream->channels = channel_count; vgmstream->coding_type = coding_DAT4_IMA; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x20; vgmstream->meta_type = meta_MUSX_V010; if (read_32bitBE(0x40,streamFile)==0x44415438){ vgmstream->num_samples = read_32bitLE(0x60,streamFile); vgmstream->sample_rate = read_32bitLE(0x4C,streamFile); if (loop_flag) { vgmstream->loop_start_sample = read_32bitLE(0x64,streamFile); vgmstream->loop_end_sample = read_32bitLE(0x60,streamFile); } } else { vgmstream->sample_rate = 44100; vgmstream->num_samples = (get_streamfile_size(streamFile)-0x800)/2/(0x20)*((0x20-4)*2); if (loop_flag) { vgmstream->loop_start_sample = read_32bitLE(0x44,streamFile); vgmstream->loop_end_sample = read_32bitLE(0x40,streamFile); } } break; case 0x5749495F: /* WII_ */ start_offset = 0x800; vgmstream->channels = channel_count; vgmstream->sample_rate = read_32bitLE(0x4C,streamFile); switch (read_32bitBE(0x40,streamFile)) { case 0x44415434: /* DAT4 */ case 0x44415438: /* DAT8 [GoldenEye 007 (Wii)] */ vgmstream->coding_type = coding_DAT4_IMA; break; default: goto fail; } vgmstream->num_samples = read_32bitLE(0x60,streamFile); vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x20; vgmstream->meta_type = meta_MUSX_V010; if (loop_flag) { vgmstream->loop_start_sample = read_32bitLE(0x64,streamFile); vgmstream->loop_end_sample = read_32bitLE(0x60,streamFile); } break; case 0x58455F5F: /* XE__ */ start_offset = 0x800; vgmstream->sample_rate = 32000; vgmstream->coding_type = coding_DAT4_IMA; vgmstream->num_samples = (get_streamfile_size(streamFile)-0x800)/2/(0x20)*((0x20-4)*2); vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x20; vgmstream->meta_type = meta_MUSX_V010; break; default: goto fail; } /* open the file for reading */ { int i; STREAMFILE * file; file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); if (!file) goto fail; for (i=0;ich[i].streamfile = file; vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset=start_offset+ vgmstream->interleave_block_size*i; } } return vgmstream; fail: close_vgmstream(vgmstream); return NULL; } /* MUSX (Version 201) */ VGMSTREAM * init_vgmstream_musx_v201(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; char filename[PATH_LIMIT]; off_t start_offset; //int musx_version; /* 0x08 provides a "version" byte */ int loop_flag; int channel_count; int loop_detect; int loop_offsets; /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("musx",filename_extension(filename))) goto fail; /* check header */ if (read_32bitBE(0x00,streamFile) != 0x4D555358) /* "MUSX" */ goto fail; if ((read_32bitBE(0x08,streamFile) != 0xC9000000) && (read_32bitLE(0x08,streamFile) != 0xC9000000)) /* "0xC9000000" */ goto fail; channel_count = 2; loop_detect = read_32bitBE(0x800,streamFile); switch (loop_detect) { case 0x02000000: loop_offsets = 0x8E0; break; case 0x03000000: loop_offsets = 0x880; break; case 0x04000000: loop_offsets = 0x8B4; break; case 0x05000000: loop_offsets = 0x8E8; break; case 0x06000000: loop_offsets = 0x91C; break; default: goto fail; } loop_flag = (read_32bitLE(loop_offsets+0x04,streamFile) !=0x00000000); start_offset = read_32bitLE(0x18,streamFile); /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; { vgmstream->channels = channel_count; vgmstream->sample_rate = 32000; vgmstream->coding_type = coding_PSX; vgmstream->num_samples = read_32bitLE(loop_offsets,streamFile)*28/16/channel_count; if (loop_flag) { vgmstream->loop_start_sample = read_32bitLE(loop_offsets+0x10,streamFile)*28/16/channel_count; vgmstream->loop_end_sample = read_32bitLE(loop_offsets,streamFile)*28/16/channel_count; } vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x80; vgmstream->meta_type = meta_MUSX_V201; } /* open the file for reading */ { int i; STREAMFILE * file; file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); if (!file) goto fail; for (i=0;ich[i].streamfile = file; vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset=start_offset+ vgmstream->interleave_block_size*i; } } return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }