/** * vgmstream for Audacious */ #include #include #include #if DEBUG #include #include #endif #include extern "C" { #include "../src/formats.h" #include "../src/vgmstream.h" } #include "plugin.h" #include "vfs.h" #ifndef VERSION #include "../version.h" #endif #ifndef VERSION #define VERSION "(unknown version)" #endif #define CFG_ID "vgmstream" // ID for storing in audacious #define MIN_BUFFER_SIZE 576 /* internal state */ VgmstreamPlugin aud_plugin_instance; Settings vgmstream_cfg; VGMSTREAM *vgmstream = NULL; const char *const VgmstreamPlugin::defaults[] = { "loop_forever", "1", "loop_count", "2", "fade_length", "3", "fade_delay", "3", NULL }; const char VgmstreamPlugin::about[] = "vgmstream plugin " VERSION " " __DATE__ "\n" "by hcs, FastElbja, manakoAT, bxaimc, snakemeat, soneek, kode54, bnnm and many others\n" "\n" "Audacious plugin:\n" "ported to Audacious 3.6 by Brandon Whitehead\n" "adopted from Audacious 3 port by Thomas Eppers\n" "originally written by Todd Jeffreys (http://voidpointer.org/)\n" "\n" "https://github.com/kode54/vgmstream/\n" "https://sourceforge.net/projects/vgmstream/ (original)"; const PreferencesWidget VgmstreamPlugin::widgets[] = { WidgetLabel(N_("vgmstream Config")), WidgetCheck(N_("Loop Forever:"), WidgetBool(vgmstream_cfg.loop_forever)), WidgetSpin(N_("Loop Count:"), WidgetInt(vgmstream_cfg.loop_count), {1, 20, 1}), WidgetSpin(N_("Fade Length:"), WidgetFloat(vgmstream_cfg.fade_length), {0, 60, 0.1}), WidgetSpin(N_("Fade Delay:"), WidgetFloat(vgmstream_cfg.fade_delay), {0, 60, 0.1}), }; void vgmstream_cfg_load() { debugMessage("cfg_load called"); aud_config_set_defaults(CFG_ID, VgmstreamPlugin::defaults); vgmstream_cfg.loop_forever = aud_get_bool(CFG_ID, "loop_forever"); vgmstream_cfg.loop_count = aud_get_int(CFG_ID, "loop_count"); vgmstream_cfg.fade_length = aud_get_double(CFG_ID, "fade_length"); vgmstream_cfg.fade_delay = aud_get_double(CFG_ID, "fade_delay"); } void vgmstream_cfg_save() { debugMessage("cfg_save called"); aud_set_bool(CFG_ID, "loop_forever", vgmstream_cfg.loop_forever); aud_set_int(CFG_ID, "loop_count", vgmstream_cfg.loop_count); aud_set_double(CFG_ID, "fade_length", vgmstream_cfg.fade_length); aud_set_double(CFG_ID, "fade_delay", vgmstream_cfg.fade_delay); } const PluginPreferences VgmstreamPlugin::prefs = { {widgets}, vgmstream_cfg_load, vgmstream_cfg_save }; // validate extension bool VgmstreamPlugin::is_our_file(const char *filename, VFSFile &file) { const char * ext = strrchr(filename,'.'); if (ext==NULL) ext = filename+strlen(filename); /* point to null, i.e. an empty string for the extension */ else ext = ext+1; /* skip the dot */ const char ** ext_list = vgmstream_get_formats(); int ext_list_len = vgmstream_get_formats_length(); for (int i=0; i < ext_list_len; i++) { if (!strcasecmp(ext, ext_list[i])) return true; } return false; } bool VgmstreamPlugin::init() { debugMessage("init"); vgmstream_cfg_load(); debugMessage("after load cfg"); return true; } void VgmstreamPlugin::cleanup() { debugMessage("cleanup"); vgmstream_cfg_save(); } // called every time the user adds a new file to playlist bool read_data(const char * filename, Tuple & tuple) { STREAMFILE *streamfile = open_vfs(filename); if (!streamfile) return false; VGMSTREAM *vgmstream = init_vgmstream_from_STREAMFILE(streamfile); if (!vgmstream) { close_streamfile(streamfile); return false; } tuple.set_filename(filename); //may leak string??? int rate = get_vgmstream_average_bitrate(vgmstream); tuple.set_int(Tuple::Bitrate, rate); int ms = get_vgmstream_play_samples(vgmstream_cfg.loop_count, vgmstream_cfg.fade_length, vgmstream_cfg.fade_delay, vgmstream); ms = ms* 1000LL / vgmstream->sample_rate; tuple.set_int(Tuple::Length, ms); tuple.set_str(Tuple::Codec, "vgmstream codec");//doesn't show? // here we could call describe_vgmstream() and get substring to add tags and stuff close_streamfile(streamfile); close_vgmstream(vgmstream); return true; } //for Audacious <= 3.7 (unused otherwise) Tuple VgmstreamPlugin::read_tuple(const char *filename, VFSFile &file) { debugMessage("read_tuple"); Tuple tuple; read_data(filename, tuple); return tuple; } //for Audacious >= 3.8 (unused otherwise) bool VgmstreamPlugin::read_tag(const char * filename, VFSFile & file, Tuple & tuple, Index * image) { debugMessage("read_tag"); return read_data(filename, tuple); } bool VgmstreamPlugin::play(const char *filename, VFSFile &file) { debugMessage("start play"); int current_sample_pos = 0; int rate; STREAMFILE *streamfile = open_vfs(filename); if (!streamfile) { printf("failed opening %s\n", filename); return false; } vgmstream = init_vgmstream_from_STREAMFILE(streamfile); close_streamfile(streamfile); if (!vgmstream || vgmstream->channels <= 0) { printf("Error::Channels are zero or couldn't init plugin\n"); if (vgmstream) close_vgmstream(vgmstream); vgmstream = NULL; return false; } short buffer[MIN_BUFFER_SIZE * vgmstream->channels]; int max_buffer_samples = sizeof(buffer) / sizeof(buffer[0]) / vgmstream->channels; int stream_samples_amount = get_vgmstream_play_samples( vgmstream_cfg.loop_count, vgmstream_cfg.fade_length, vgmstream_cfg.fade_delay, vgmstream); rate = get_vgmstream_average_bitrate(vgmstream); set_stream_bitrate(rate); open_audio(FMT_S16_LE, vgmstream->sample_rate, 2); int fade_samples = vgmstream_cfg.fade_length * vgmstream->sample_rate; while (!check_stop()) { int toget = max_buffer_samples; int seek_value = check_seek(); if (seek_value > 0) seek(seek_value, current_sample_pos); // If we haven't configured the plugin to play forever // or the current song is not loopable. if (!vgmstream_cfg.loop_forever || !vgmstream->loop_flag) { if (current_sample_pos >= stream_samples_amount) break; if (current_sample_pos + toget > stream_samples_amount) toget = stream_samples_amount - current_sample_pos; } render_vgmstream(buffer, toget, vgmstream); if (vgmstream->loop_flag && fade_samples > 0 && !vgmstream_cfg.loop_forever) { int samples_into_fade = current_sample_pos - (stream_samples_amount - fade_samples); if (samples_into_fade + toget > 0) { for (int j = 0; j < toget; j++, samples_into_fade++) { if (samples_into_fade > 0) { double fadedness = (double)(fade_samples - samples_into_fade) / fade_samples; for (int k = 0; k < vgmstream->channels; k++) buffer[j * vgmstream->channels + k] *= fadedness; } } } } write_audio(buffer, toget * sizeof(short) * vgmstream->channels); current_sample_pos += toget; } debugMessage("finished"); if (vgmstream) close_vgmstream(vgmstream); vgmstream = NULL; return true; } void VgmstreamPlugin::seek(int seek_value, int ¤t_sample_pos) { debugMessage("seeking"); // compute from ms to samples int seek_needed_samples = (long long)seek_value * vgmstream->sample_rate / 1000L; short buffer[MIN_BUFFER_SIZE * vgmstream->channels]; int max_buffer_samples = sizeof(buffer) / sizeof(buffer[0]) / vgmstream->channels; int samples_to_do = 0; if (seek_needed_samples < current_sample_pos) { // go back in time, reopen file debugMessage("reopen file to seek backward"); reset_vgmstream(vgmstream); current_sample_pos = 0; samples_to_do = seek_needed_samples; } else if (current_sample_pos < seek_needed_samples) { // go forward in time samples_to_do = seek_needed_samples - current_sample_pos; } // do the actual seeking if (samples_to_do >= 0) { debugMessage("render forward"); // render till seeked sample while (samples_to_do > 0) { int seek_samples = std::min(max_buffer_samples, samples_to_do); current_sample_pos += seek_samples; samples_to_do -= seek_samples; render_vgmstream(buffer, seek_samples, vgmstream); } debugMessage("after render vgmstream"); } } void debugMessage(const char *str) { #ifdef DEBUG timeval curTime; gettimeofday(&curTime, NULL); int milli = curTime.tv_usec / 1000; char buffer[80]; strftime(buffer, 80, "%H:%M:%S", localtime(&curTime.tv_sec)); char currentTime[84] = ""; sprintf(currentTime, "%s:%d", buffer, milli); printf("[%s] Debug: %s\n", currentTime, str); #endif }