#include "meta.h" #include "../coding/coding.h" //typedef enum { ADX, HCA, VAG, RIFF, CWAV, DSP, CWAC, M4A } awb_type_t; static void load_awb_name(STREAMFILE* sf, STREAMFILE* sf_acb, VGMSTREAM* vgmstream, int waveid); /* AFS2/AWB (Atom Wave Bank) - CRI container of streaming audio, often together with a .acb cue sheet */ VGMSTREAM* init_vgmstream_awb(STREAMFILE* sf) { return init_vgmstream_awb_memory(sf, NULL); } VGMSTREAM* init_vgmstream_awb_memory(STREAMFILE* sf, STREAMFILE* sf_acb) { VGMSTREAM* vgmstream = NULL; STREAMFILE* temp_sf = NULL; uint32_t offset, subfile_offset, subfile_next, subfile_size; int total_subsongs, target_subsong = sf->stream_index; uint8_t offset_size; uint16_t waveid_alignment, offset_alignment, subkey; int waveid; /* checks */ if (!is_id32be(0x00,sf, "AFS2")) goto fail; /* .awb: standard * .afs2: sometimes [Okami HD (PS4)] */ if (!check_extensions(sf, "awb,afs2")) goto fail; /* 0x04(1): version? 0x01=common, 0x02=2018+ (no apparent differences) */ offset_size = read_u8 (0x05,sf); waveid_alignment = read_u16le(0x06,sf); /* usually 0x02, rarely 0x04 [Voice of Cards: The Beasts of Burden (Switch)]*/ total_subsongs = read_s32le(0x08,sf); offset_alignment = read_u16le(0x0c,sf); subkey = read_u16le(0x0e,sf); if (target_subsong == 0) target_subsong = 1; if (target_subsong > total_subsongs || total_subsongs <= 0) goto fail; offset = 0x10; /* id table: read target */ { uint32_t waveid_offset = offset + (target_subsong-1) * waveid_alignment; waveid = read_u16le(waveid_offset,sf); offset += total_subsongs * waveid_alignment; } /* offset table: find target */ { uint32_t file_size = get_streamfile_size(sf); /* last sub-offset is always file end, so table entries = total_subsongs+1 */ offset += (target_subsong-1) * offset_size; switch(offset_size) { case 0x04: /* common */ subfile_offset = read_u32le(offset+0x00,sf); subfile_next = read_u32le(offset+0x04,sf); break; case 0x02: /* mostly sfx in .acb */ subfile_offset = read_u16le(offset+0x00,sf); subfile_next = read_u16le(offset+0x02,sf); break; default: vgm_logi("AWB: unknown offset size (report)\n"); goto fail; } /* offset are absolute but sometimes misaligned (specially first that just points to offset table end) */ subfile_offset += (subfile_offset % offset_alignment) ? offset_alignment - (subfile_offset % offset_alignment) : 0; subfile_next += (subfile_next % offset_alignment) && subfile_next < file_size ? offset_alignment - (subfile_next % offset_alignment) : 0; subfile_size = subfile_next - subfile_offset; } ;VGM_LOG("awb: subfile offset=%x + %x\n", subfile_offset, subfile_size); /* autodetect as there isn't anything, plus can mix types * (waveid<>codec info is usually in the companion .acb) */ { VGMSTREAM* (*init_vgmstream)(STREAMFILE* sf) = NULL; VGMSTREAM* (*init_vgmstream_subkey)(STREAMFILE* sf, uint16_t subkey) = NULL; const char* extension = NULL; if (read_u16be(subfile_offset, sf) == 0x8000) { /* (type 0=ADX, also 3?) */ init_vgmstream_subkey = init_vgmstream_adx_subkey; /* Okami HD (PS4) */ extension = "adx"; } else if ((read_u32be(subfile_offset,sf) & 0x7f7f7f7f) == get_id32be("HCA\0")) { /* (type 2=HCA, 6=HCA-MX) */ init_vgmstream_subkey = init_vgmstream_hca_subkey; /* most common */ extension = "hca"; } else if (is_id32be(subfile_offset,sf, "VAGp")) { /* (type 7=VAG, 10=HEVAG) */ init_vgmstream = init_vgmstream_vag; /* Ukiyo no Roushi (Vita) */ extension = "vag"; } else if (is_id32be(subfile_offset,sf, "RIFF")) { /* (type 8=ATRAC3, 11=ATRAC9, also 18=ATRAC9?) */ init_vgmstream = init_vgmstream_riff; /* Ukiyo no Roushi (Vita) */ extension = "wav"; subfile_size = read_u32le(subfile_offset + 0x04,sf) + 0x08; /* padded size, use RIFF's */ } else if (is_id32be(subfile_offset,sf, "CWAV")) { /* (type 9=CWAV) */ init_vgmstream = init_vgmstream_bcwav; /* Sonic: Lost World (3DS) */ extension = "bcwav"; } else if (read_u32be(subfile_offset + 0x08,sf) >= 8000 && read_u32be(subfile_offset + 0x08,sf) <= 48000 && read_u16be(subfile_offset + 0x0e,sf) == 0 && read_u32be(subfile_offset + 0x18,sf) == 2 && read_u32be(subfile_offset + 0x50,sf) == 0) { /* (type 13=DSP, also 4=Wii?, 5=NDS?), probably should call some check function */ init_vgmstream = init_vgmstream_ngc_dsp_std; /* Sonic: Lost World (WiiU) */ extension = "dsp"; } else if (is_id32be(subfile_offset,sf, "CWAC")) { /* (type 13=DSP, again) */ init_vgmstream = init_vgmstream_dsp_cwac; /* Mario & Sonic at the Rio 2016 Olympic Games (WiiU) */ extension = "dsp"; } #ifdef VGM_USE_FFMPEG else if (read_u32be(subfile_offset+0x00,sf) == 0x00000018 && is_id32be(subfile_offset+0x04,sf, "ftyp")) { /* (type 19=M4A) */ init_vgmstream = init_vgmstream_mp4_aac_ffmpeg; /* Imperial SaGa Eclipse (Browser) */ extension = "m4a"; } #endif else { /* 12=XMA? */ vgm_logi("AWB: unknown codec (report)\n"); goto fail; } temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, extension); if (!temp_sf) goto fail; if (init_vgmstream_subkey) vgmstream = init_vgmstream_subkey(temp_sf, subkey); else vgmstream = init_vgmstream(temp_sf); if (!vgmstream) goto fail; vgmstream->num_streams = total_subsongs; } /* try to load cue names */ load_awb_name(sf, sf_acb, vgmstream, waveid); close_streamfile(temp_sf); return vgmstream; fail: close_streamfile(temp_sf); close_vgmstream(vgmstream); return NULL; } static void load_awb_name(STREAMFILE* sf, STREAMFILE* sf_acb, VGMSTREAM* vgmstream, int waveid) { int is_memory = (sf_acb != NULL); int port = 0; /* .acb is passed when loading memory .awb inside .acb */ if (!is_memory) { /* load companion .acb using known pairs */ //todo improve, see xsb code char filename[PATH_LIMIT]; int len_name, len_cmp; /* try parsing TXTM if present */ sf_acb = read_filemap_file_pos(sf, 0, &port); /* try (name).awb + (name).awb */ if (!sf_acb) { sf_acb = open_streamfile_by_ext(sf, "acb"); } /* try (name)_streamfiles.awb + (name).acb */ if (!sf_acb) { char *cmp = "_streamfiles"; get_streamfile_basename(sf, filename, sizeof(filename)); len_name = strlen(filename); len_cmp = strlen(cmp); if (len_name > len_cmp && strcmp(filename + len_name - len_cmp, cmp) == 0) { filename[len_name - len_cmp] = '\0'; strcat(filename, ".acb"); sf_acb = open_streamfile_by_filename(sf, filename); } } /* try (name)_STR.awb + (name).acb */ if (!sf_acb) { char *cmp = "_STR"; get_streamfile_basename(sf, filename, sizeof(filename)); len_name = strlen(filename); len_cmp = strlen(cmp); if (len_name > len_cmp && strcmp(filename + len_name - len_cmp, cmp) == 0) { filename[len_name - len_cmp] = '\0'; strcat(filename, ".acb"); sf_acb = open_streamfile_by_filename(sf, filename); } } /* probably loaded */ load_acb_wave_name(sf_acb, vgmstream, waveid, port, is_memory); close_streamfile(sf_acb); } else { load_acb_wave_name(sf_acb, vgmstream, waveid, port, is_memory); } }