#include "meta.h" #include "../util.h" VGMSTREAM * init_vgmstream_stx(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; char filename[PATH_LIMIT]; const int loop_flag = 0; const int channel_count = 2; /* .stx seems to be stereo only */ /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("stx",filename_extension(filename))) goto fail; /* length of data */ if (read_32bitBE(0x00,streamFile) != get_streamfile_size(streamFile) - 0x20) goto fail; /* bits per sample? */ if (read_16bitBE(0x0a,streamFile) != 4) goto fail; /* samples per frame? */ if (read_16bitBE(0x0c,streamFile) != 0x10) goto fail; /* ?? */ if (read_16bitBE(0x0e,streamFile) != 0x1E) goto fail; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; /* fill in the vital statistics */ vgmstream->num_samples = read_32bitBE(0x04,streamFile); vgmstream->sample_rate = (uint16_t)read_16bitBE(0x08,streamFile); /* channels and loop flag are set by allocate_vgmstream */ vgmstream->coding_type = coding_NGC_AFC; vgmstream->layout_type = layout_interleave; vgmstream->meta_type = meta_STX; /* frame-level interleave (9 bytes) */ vgmstream->interleave_block_size = 9; /* open the file for reading by each channel */ { STREAMFILE *chstreamfile; int i; /* both channels use same buffer, as interleave is so small */ chstreamfile = streamFile->open(streamFile,filename,9*channel_count*0x100); if (!chstreamfile) goto fail; for (i=0;ich[i].streamfile = chstreamfile; vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset= 0x20 + i*vgmstream->interleave_block_size; } } return vgmstream; /* clean up anything we may have opened */ fail: if (vgmstream) close_vgmstream(vgmstream); return NULL; }