#include "meta.h" #include "../coding/coding.h" #include "../layout/layout.h" #include "../util.h" /* Otomedius OTM (Arcade) */ VGMSTREAM * init_vgmstream_otm(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; char filename[PATH_LIMIT]; off_t start_offset; int loop_flag; int channel_count; /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("otm",filename_extension(filename))) goto fail; /* check header */ if (read_32bitBE(0x20,streamFile) != 0x10B10200) goto fail; if (read_32bitBE(0x24,streamFile) != 0x04001000) goto fail; if (read_32bitBE(0x14,streamFile) != 0x00000000) loop_flag = 1; else loop_flag = 0; channel_count = read_16bitLE(0x1A,streamFile); /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; /* fill in the vital statistics */ start_offset = 0x2C; vgmstream->num_samples = (get_streamfile_size(streamFile)- start_offset)/channel_count/2; vgmstream->channels = channel_count; vgmstream->sample_rate = read_32bitLE(0x1C,streamFile); if (loop_flag) { vgmstream->loop_start_sample = (read_32bitLE(0x10,streamFile))/channel_count/2; vgmstream->loop_end_sample = (read_32bitLE(0xC,streamFile) - start_offset)/channel_count/2; } vgmstream->coding_type = coding_PCM16LE; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 2; vgmstream->meta_type = meta_OTM; /* open the file for reading */ { int i; STREAMFILE * file; file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); if (!file) goto fail; for (i=0;ich[i].streamfile = file; vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset=start_offset+ vgmstream->interleave_block_size*i; } } return vgmstream; fail: /* clean up anything we may have opened */ if (vgmstream) close_vgmstream(vgmstream); return NULL; }