#ifndef _EA_EAAC_STREAMFILE_H_ #define _EA_EAAC_STREAMFILE_H_ #include "../streamfile.h" typedef struct { /* state */ off_t logical_offset; /* offset that corresponds to physical_offset */ off_t physical_offset; /* actual file offset */ /* config */ int version; int codec; off_t start_offset; size_t total_size; /* size of the resulting substream */ } eaac_io_data; /* Reads skipping EA's block headers, so the resulting data is smaller or larger than physical data. * physical/logical_offset should always be at the start of a block and only advance when a block is fully done */ static size_t eaac_io_read(STREAMFILE *streamfile, uint8_t *dest, off_t offset, size_t length, eaac_io_data* data) { size_t total_read = 0; /* ignore bad reads */ if (offset < 0 || offset > data->total_size) { return total_read; } /* previous offset: re-start as we can't map logical<>physical offsets * (kinda slow as it trashes buffers, but shouldn't happen often) */ if (offset < data->logical_offset) { data->physical_offset = data->start_offset; data->logical_offset = 0x00; } /* read doing one EA block at a time */ while (length > 0) { size_t to_read, bytes_read; off_t intrablock_offset, intradata_offset; uint32_t block_flag, block_size, data_size, skip_size; block_flag = (uint8_t)read_8bit(data->physical_offset+0x00,streamfile); block_size = read_32bitBE(data->physical_offset+0x00,streamfile) & 0x00FFFFFF; if (data->version == 1 && block_flag == 0x48) { data->physical_offset += block_size; continue; /* skip header block */ } if (data->version == 1 && block_flag == 0x45) break; /* stop on last block (always empty) */ switch(data->codec) { #if 0 case 0x03: data_size = block_size - ???; extra_size = (data_size % 0x800); /* deflated padding */ skip_size = 0x08 + 0x04*data->stream_count; break; #endif case 0x05: /* EALayer3 v1 */ case 0x06: /* EALayer3 v2 "PCM" */ case 0x07: /* EALayer3 v2 "Spike" */ data_size = block_size - 0x08; skip_size = 0x08; break; case 0x0a: /* EATrax */ data_size = read_32bitBE(data->physical_offset+0x04,streamfile); /* should be block_size - 0x08 */ skip_size = 0x08; break; default: return total_read; } /* requested offset is outside current block, try next */ if (offset >= data->logical_offset + data_size) { data->physical_offset += block_size; data->logical_offset += data_size; continue; } /* reads could fall in the middle of the block */ intradata_offset = offset - data->logical_offset; intrablock_offset = skip_size + intradata_offset; /* clamp reads up to this block's end */ to_read = (data_size - intradata_offset); if (to_read > length) to_read = length; if (to_read == 0) break; /* should never happen... */ /* finally read and move buffer/offsets */ bytes_read = read_streamfile(dest, data->physical_offset + intrablock_offset, to_read, streamfile); total_read += bytes_read; if (bytes_read != to_read) break; /* couldn't read fully */ dest += bytes_read; offset += bytes_read; length -= bytes_read; /* block fully read, go next */ if (intradata_offset + bytes_read == data_size) { data->physical_offset += block_size; data->logical_offset += data_size; } if (data->version == 0 && block_flag == 0x80) break; /* stop on last block */ } return total_read; } static size_t eaac_io_size(STREAMFILE *streamfile, eaac_io_data* data) { off_t physical_offset, max_physical_offset; size_t total_size = 0; if (data->total_size) return data->total_size; physical_offset = data->start_offset; max_physical_offset = get_streamfile_size(streamfile) - data->start_offset; /* get size of the underlying, non-blocked data */ while (physical_offset < max_physical_offset) { uint32_t block_flag, block_size, data_size; block_flag = (uint8_t)read_8bit(physical_offset+0x00,streamfile); block_size = read_32bitBE(physical_offset+0x00,streamfile) & 0x00FFFFFF; if (data->version == 0 && block_flag != 0x00 && block_flag != 0x80) break; /* data/end block expected */ if (data->version == 1 && block_flag == 0x48) { physical_offset += block_size; continue; /* skip header block */ } if (data->version == 1 && block_flag == 0x45) break; /* stop on last block (always empty) */ if (data->version == 1 && block_flag != 0x44) break; /* data block expected */ switch(data->codec) { #if 0 case 0x03: data_size = block_size - ???; data_size += (data_size % 0x800); /* deflated padding */ break; #endif case 0x05: /* EALayer3 v1 */ case 0x06: /* EALayer3 v2 "PCM" */ case 0x07: /* EALayer3 v2 "Spike" */ data_size = block_size - 0x08; break; case 0x0a: /* EATrax */ data_size = read_32bitBE(physical_offset+0x04,streamfile); /* should be block_size - 0x08 */ break; default: return 0; } physical_offset += block_size; total_size += data_size; if (data->version == 0 && block_flag == 0x80) break; /* stop on last block */ } data->total_size = total_size; return data->total_size; } /* Prepares custom IO for some blocked EAAudioCore formats, that need clean reads without block headers: * - EA-XMA: deflated XMA in multistreams (separate 2ch frames) * - EALayer3: MPEG granule 1 can go in the next block (in V2"P" mainly, others could use layout blocked_sns) * - EATrax: ATRAC9 frames can be split between blooks */ static STREAMFILE* setup_eaac_streamfile(STREAMFILE *streamFile, int version, int codec, off_t start_offset, size_t total_size) { STREAMFILE *temp_streamFile = NULL, *new_streamFile = NULL; eaac_io_data io_data = {0}; size_t io_data_size = sizeof(eaac_io_data); io_data.version = version; io_data.codec = codec; io_data.start_offset = start_offset; io_data.total_size = total_size; /* optional */ io_data.physical_offset = start_offset; /* setup subfile */ new_streamFile = open_wrap_streamfile(streamFile); if (!new_streamFile) goto fail; temp_streamFile = new_streamFile; new_streamFile = open_io_streamfile(temp_streamFile, &io_data,io_data_size, eaac_io_read,eaac_io_size); if (!new_streamFile) goto fail; temp_streamFile = new_streamFile; new_streamFile = open_buffer_streamfile(new_streamFile,0); if (!new_streamFile) goto fail; temp_streamFile = new_streamFile; return temp_streamFile; fail: close_streamfile(temp_streamFile); return NULL; } #endif /* _EA_EAAC_STREAMFILE_H_ */