#include "meta.h" #include "../util.h" /* WAD (from The golden Compass) */ VGMSTREAM * init_vgmstream_ps2_wad(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; char filename[260]; int loop_flag = 0; int channel_count; off_t start_offset; /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("wad",filename_extension(filename))) goto fail; /* check header */ if ((read_32bitLE(0x00,streamFile)+0x40) != get_streamfile_size(streamFile)) goto fail; loop_flag = 0; channel_count = (uint16_t) read_16bitLE(0x4,streamFile); /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; /* fill in the vital statistics */ start_offset = 0x40; vgmstream->channels = channel_count; vgmstream->sample_rate = (uint16_t) read_16bitLE(0x6,streamFile);; vgmstream->coding_type = coding_PSX; vgmstream->num_samples = read_32bitLE(0x0,streamFile)/channel_count/16*28; if (loop_flag) { vgmstream->loop_start_sample = 0; vgmstream->loop_end_sample = read_32bitLE(0x0,streamFile)/channel_count/16*28; } if (channel_count == 1) { vgmstream->layout_type = layout_none; } else { goto fail; } vgmstream->meta_type = meta_PS2_WAD; /* open the file for reading */ { int i; STREAMFILE * file; file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); if (!file) goto fail; for (i=0;ich[i].streamfile = file; vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset=start_offset+ vgmstream->interleave_block_size*i; } } return vgmstream; /* clean up anything we may have opened */ fail: if (vgmstream) close_vgmstream(vgmstream); return NULL; }