#include "meta.h" #include "../util.h" /* RSD (Crash Bandicot games, possibly more) */ VGMSTREAM * init_vgmstream_rsd(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; char filename[260]; off_t start_offset; coding_t coding_type; int loop_flag=0; int channel_count; int rsd_ident; /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("rsd",filename_extension(filename))) goto fail; /* check header */ if (read_32bitBE(0x0,streamFile) != 0x52534432 && /* RSD2 */ read_32bitBE(0x0,streamFile) != 0x52534434 && /* RSD4 */ read_32bitBE(0x0,streamFile) != 0x52534436) /* RSD6 */ goto fail; loop_flag = 0; /* (read_32bitLE(checkZERO-0x4,streamFile)!=0); */ channel_count = (read_32bitLE(0x8,streamFile)); /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; rsd_ident = read_32bitBE(0x4,streamFile); /* fill in the vital statistics */ switch (rsd_ident) { case 0x56414720: /* RSD4VAG & RSD6VAG */ start_offset = 0x800; coding_type = coding_PSX; vgmstream->interleave_block_size = read_32bitLE(0x0C,streamFile); vgmstream->num_samples = (get_streamfile_size(streamFile)-start_offset)*28/16/channel_count; if (loop_flag) { vgmstream->loop_start_sample = 0; vgmstream->loop_end_sample = (get_streamfile_size(streamFile)-start_offset)*28/16/channel_count; } break; case 0x50434D20: /* RSD4PCM */ start_offset = 0x800; coding_type = coding_PCM16LE; vgmstream->interleave_block_size = 0x2; vgmstream->num_samples = (get_streamfile_size(streamFile)-start_offset)/2/channel_count; if (loop_flag) { vgmstream->loop_start_sample = 0; vgmstream->loop_end_sample = (get_streamfile_size(streamFile)-start_offset)/2/channel_count; } break; case 0x52414450: /* RSD4RADP */ start_offset = 0x800; coding_type = coding_NGC_DTK; /* or DSP??? */ vgmstream->interleave_block_size = 0x10; vgmstream->num_samples = (get_streamfile_size(streamFile)-start_offset)/2/channel_count; if (loop_flag) { vgmstream->loop_start_sample = 0; vgmstream->loop_end_sample = (get_streamfile_size(streamFile)-start_offset)/2/channel_count; } break; case 0x50434D42: /* RSD4PCMB */ start_offset = 0x80; coding_type = coding_PCM16BE; vgmstream->interleave_block_size = 0x2; vgmstream->num_samples = (get_streamfile_size(streamFile)-start_offset)/2/channel_count; if (loop_flag) { vgmstream->loop_start_sample = 0; vgmstream->loop_end_sample = (get_streamfile_size(streamFile)-start_offset)/2/channel_count; } break; case 0x58414450: /* RSD2XADP */ start_offset = 0x40; coding_type = coding_XBOX; vgmstream->interleave_block_size = 0x24; vgmstream->num_samples = (get_streamfile_size(streamFile)-start_offset)*64/36/channel_count; if (loop_flag) { vgmstream->loop_start_sample = 0; vgmstream->loop_end_sample = (get_streamfile_size(streamFile)-start_offset)*64/36/channel_count; } break; #if 0 case 0x584D4120: /* RSD6XMA */ goto fail; default: goto fail; #endif } vgmstream->channels = channel_count; vgmstream->sample_rate = (uint16_t)read_16bitLE(0x10,streamFile); vgmstream->coding_type = coding_type; vgmstream->layout_type = layout_interleave; vgmstream->meta_type = meta_RSD; /* open the file for reading */ { int i; STREAMFILE * file; file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); if (!file) goto fail; for (i=0;ich[i].streamfile = file; if (vgmstream->coding_type == coding_XBOX) { vgmstream->ch[i].channel_start_offset=start_offset; } else { vgmstream->ch[i].channel_start_offset= start_offset+vgmstream->interleave_block_size*i; } vgmstream->ch[i].offset = vgmstream->ch[i].channel_start_offset; } } return vgmstream; /* clean up anything we may have opened */ fail: if (vgmstream) close_vgmstream(vgmstream); return NULL; }