#include "meta.h" #include "../coding/coding.h" /* XA30 - found in Reflections games [Driver: Parallel Lines (PC), Driver 3 (PC)] */ VGMSTREAM * init_vgmstream_pc_xa30(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset; int loop_flag, channel_count, codec; size_t stream_size; int total_subsongs, target_subsong = streamFile->stream_index; /* check extension, case insensitive */ /* ".xa30/e4x" is just the ID, the real filename should be .XA */ if (!check_extensions(streamFile,"xa,xa30,e4x")) goto fail; /* check header */ if (read_32bitBE(0x00,streamFile) != 0x58413330 && /* "XA30" [Driver: Parallel Lines (PC)]*/ read_32bitBE(0x00,streamFile) != 0x65347892) /* "e4x\92" [Driver 3 (PC)]*/ goto fail; if (read_32bitLE(0x04,streamFile) != 2) /* channels?, also extra check to avoid PS2/PC XA30 mixup */ goto fail; total_subsongs = read_32bitLE(0x14,streamFile) != 0 ? 2 : 1; /* second stream offset (only in Driver 3) */ if (target_subsong == 0) target_subsong = 1; if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail; loop_flag = 0; channel_count = 2; /* 0x04: channels? (always 2 in practice) */ codec = read_32bitLE(0x0c,streamFile); start_offset = read_32bitLE(0x10 + 0x04*(target_subsong-1),streamFile); stream_size = read_32bitLE(0x18 + 0x04*(target_subsong-1),streamFile); /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = read_32bitLE(0x08,streamFile); /* 0x20: always IMA=00016000, PCM=00056000 PCM?, rest of the header is null */ vgmstream->num_streams = total_subsongs; vgmstream->stream_size = stream_size; vgmstream->meta_type = meta_PC_XA30; switch(codec) { case 0x00: /* PCM (rare, seen in Driver 3) */ vgmstream->coding_type = coding_PCM16LE; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = read_32bitLE(0x24,streamFile) / 2; vgmstream->num_samples = pcm_bytes_to_samples(stream_size, channel_count, 16); break; case 0x01: /* MS-IMA variation */ vgmstream->coding_type = coding_REF_IMA; vgmstream->layout_type = layout_none; vgmstream->interleave_block_size = read_32bitLE(0x24,streamFile); vgmstream->num_samples = ms_ima_bytes_to_samples(stream_size, vgmstream->interleave_block_size, channel_count); break; default: goto fail; } /* open the file for reading */ if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }