#include "meta.h" #include "../coding/coding.h" #ifdef VGM_USE_MP4V2 void* mp4_file_open( const char* name, MP4FileMode mode ) { char * endptr; #ifdef _MSC_VER unsigned __int64 ptr = _strtoui64( name, &endptr, 16 ); #else unsigned long ptr = strtoul( name, &endptr, 16 ); #endif return (void*) ptr; } int mp4_file_seek( void* handle, int64_t pos ) { mp4_streamfile * file = ( mp4_streamfile * ) handle; if ( pos > file->size ) pos = file->size; pos += file->start; file->offset = pos; return 0; } int mp4_file_get_size( void* handle, int64_t* size ) { mp4_streamfile * file = ( mp4_streamfile * ) handle; *size = file->size; return 0; } int mp4_file_read( void* handle, void* buffer, int64_t size, int64_t* nin, int64_t maxChunkSize ) { mp4_streamfile * file = ( mp4_streamfile * ) handle; int64_t max_size = file->size - file->offset - file->start; if ( size > max_size ) size = max_size; if ( size > 0 ) { *nin = read_streamfile( (uint8_t *) buffer, file->offset, size, file->streamfile ); file->offset += *nin; } else { *nin = 0; return 1; } return 0; } int mp4_file_write( void* handle, const void* buffer, int64_t size, int64_t* nout, int64_t maxChunkSize ) { return 1; } int mp4_file_close( void* handle ) { return 0; } MP4FileProvider mp4_file_provider = { mp4_file_open, mp4_file_seek, mp4_file_read, mp4_file_write, mp4_file_close, mp4_file_get_size }; #ifdef VGM_USE_FDKAAC VGMSTREAM * init_vgmstream_mp4_aac_offset(STREAMFILE *sf, uint64_t start, uint64_t size); VGMSTREAM * init_vgmstream_mp4_aac(STREAMFILE *sf) { return init_vgmstream_mp4_aac_offset( sf, 0, sf->get_size(sf) ); } VGMSTREAM * init_vgmstream_mp4_aac_offset(STREAMFILE *sf, uint64_t start, uint64_t size) { VGMSTREAM * vgmstream = NULL; char filename[PATH_LIMIT]; mp4_aac_codec_data * aac_file = ( mp4_aac_codec_data * ) calloc(1, sizeof(mp4_aac_codec_data)); CStreamInfo * stream_info; uint8_t * buffer = NULL; uint32_t buffer_size; UINT ubuffer_size, bytes_valid; if ( !aac_file ) goto fail; aac_file->if_file.streamfile = sf; aac_file->if_file.start = start; aac_file->if_file.offset = start; aac_file->if_file.size = size; /* Big ol' kludge! */ sprintf( filename, "%p", &aac_file->if_file ); aac_file->h_mp4file = MP4ReadProvider( filename, &mp4_file_provider ); if ( !aac_file->h_mp4file ) goto fail; if ( MP4GetNumberOfTracks(aac_file->h_mp4file, MP4_AUDIO_TRACK_TYPE, '\000') != 1 ) goto fail; aac_file->track_id = MP4FindTrackId( aac_file->h_mp4file, 0, MP4_AUDIO_TRACK_TYPE, '\000' ); aac_file->h_aacdecoder = aacDecoder_Open( TT_MP4_RAW, 1 ); if ( !aac_file->h_aacdecoder ) goto fail; MP4GetTrackESConfiguration( aac_file->h_mp4file, aac_file->track_id, (uint8_t**)(&buffer), (uint32_t*)(&buffer_size)); ubuffer_size = buffer_size; if ( aacDecoder_ConfigRaw( aac_file->h_aacdecoder, &buffer, &ubuffer_size ) ) goto fail; free( buffer ); buffer = NULL; aac_file->sampleId = 1; aac_file->numSamples = MP4GetTrackNumberOfSamples( aac_file->h_mp4file, aac_file->track_id ); if (!MP4ReadSample(aac_file->h_mp4file, aac_file->track_id, aac_file->sampleId, (uint8_t**)(&buffer), (uint32_t*)(&buffer_size), 0, 0, 0, 0)) goto fail; ubuffer_size = buffer_size; bytes_valid = buffer_size; if ( aacDecoder_Fill( aac_file->h_aacdecoder, &buffer, &ubuffer_size, &bytes_valid ) || bytes_valid ) goto fail; if ( aacDecoder_DecodeFrame( aac_file->h_aacdecoder, aac_file->sample_buffer, ( (6) * (2048)*4 ), 0 ) ) goto fail; free( buffer ); buffer = NULL; aac_file->sample_ptr = 0; stream_info = aacDecoder_GetStreamInfo( aac_file->h_aacdecoder ); aac_file->samples_per_frame = stream_info->frameSize; aac_file->samples_discard = 0; sf->get_name( sf, filename, sizeof(filename) ); aac_file->if_file.streamfile = sf->open(sf, filename, STREAMFILE_DEFAULT_BUFFER_SIZE); if (!aac_file->if_file.streamfile) goto fail; vgmstream = allocate_vgmstream( stream_info->numChannels, 1 ); if (!vgmstream) goto fail; vgmstream->loop_flag = 0; vgmstream->codec_data = aac_file; vgmstream->channels = stream_info->numChannels; vgmstream->sample_rate = stream_info->sampleRate; vgmstream->num_samples = stream_info->frameSize * aac_file->numSamples; vgmstream->coding_type = coding_MP4_AAC; vgmstream->layout_type = layout_none; vgmstream->meta_type = meta_MP4; return vgmstream; fail: if ( buffer ) free( buffer ); if ( aac_file ) { if ( aac_file->h_aacdecoder ) aacDecoder_Close( aac_file->h_aacdecoder ); if ( aac_file->h_mp4file ) MP4Close( aac_file->h_mp4file, 0 ); free( aac_file ); } return NULL; } #endif #endif #ifdef VGM_USE_FFMPEG typedef struct { int32_t num_samples; int loop_flag; int32_t loop_start; int32_t loop_end; int32_t encoder_delay; } mp4_header; static void parse_mp4(STREAMFILE* sf, mp4_header* mp4); VGMSTREAM* init_vgmstream_mp4_aac_ffmpeg(STREAMFILE* sf) { VGMSTREAM* vgmstream = NULL; off_t start_offset = 0; mp4_header mp4 = {0}; size_t file_size; ffmpeg_codec_data* ffmpeg_data = NULL; /* checks */ /* .bin: Final Fantasy Dimensions (iOS), Final Fantasy V (iOS) * .msd: UNO (iOS) */ if (!check_extensions(sf,"mp4,m4a,m4v,lmp4,bin,lbin,msd")) goto fail; if ((read_u32be(0x00,sf) & 0xFFFFFF00) != 0) /* first atom BE size (usually ~0x18) */ goto fail; if (!is_id32be(0x04,sf, "ftyp")) goto fail; file_size = get_streamfile_size(sf); ffmpeg_data = init_ffmpeg_offset(sf, start_offset, file_size); if (!ffmpeg_data) goto fail; parse_mp4(sf, &mp4); /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(ffmpeg_data->channels, mp4.loop_flag); if (!vgmstream) goto fail; vgmstream->meta_type = meta_MP4; vgmstream->sample_rate = ffmpeg_data->sampleRate; vgmstream->num_samples = mp4.num_samples; if (vgmstream->num_samples == 0) vgmstream->num_samples = ffmpeg_data->totalSamples; vgmstream->loop_start_sample = mp4.loop_start; vgmstream->loop_end_sample = mp4.loop_end; vgmstream->codec_data = ffmpeg_data; vgmstream->coding_type = coding_FFmpeg; vgmstream->layout_type = layout_none; vgmstream->num_streams = ffmpeg_data->streamCount; /* may contain N tracks */ vgmstream->channel_layout = ffmpeg_get_channel_layout(vgmstream->codec_data); if (mp4.encoder_delay) ffmpeg_set_skip_samples(vgmstream->codec_data, mp4.encoder_delay); return vgmstream; fail: if (ffmpeg_data) { free_ffmpeg(ffmpeg_data); if (vgmstream) vgmstream->codec_data = NULL; } if (vgmstream) close_vgmstream(vgmstream); return NULL; } /* read useful MP4 chunks */ static void parse_mp4(STREAMFILE* sf, mp4_header* mp4) { off_t offset, suboffset, max_offset, max_suboffset; /* MOV format chunks, called "atoms", size goes first because Apple */ offset = 0x00; max_offset = get_streamfile_size(sf); while (offset < max_offset) { uint32_t size = read_u32be(offset + 0x00,sf); uint32_t type = read_u32be(offset + 0x04,sf); //offset += 0x08; /* just in case */ if (size == 0) break; switch(type) { case 0x66726565: /* "free" */ /* Tales of Hearts R (iOS) has loop info in the first "free" atom */ if (read_u32be(offset + 0x08,sf) == 0x4F700002 && (size == 0x38 || size == 0x40)) { /* 0x00: id / "Op" */ /* 0x02: channels */ /* 0x04/8: sample rate */ /* 0x0c: null? */ /* 0x10: num_samples (without padding, same as FFmpeg's) */ /* 0x14/18/1c/20: offsets to stream info (stts/stsc/stsz/stco) */ mp4->encoder_delay = read_u32be(offset + 0x08 + 0x24,sf); /* Apple's 2112 */ mp4->loop_flag = read_u32be(offset + 0x08 + 0x28,sf); if (mp4->loop_flag) { /* atom ends if no loop flag */ mp4->loop_start = read_u32be(offset + 0x08 + 0x2c,sf); mp4->loop_end = read_u32be(offset + 0x08 + 0x30,sf); } /* could stop reading since FFmpeg will too */ } break; case 0x6D6F6F76: { /* "moov" (header) */ suboffset = offset += 0x08; max_suboffset = offset + size; while (suboffset < max_suboffset) { uint32_t subsize = read_u32be(suboffset + 0x00,sf); uint32_t subtype = read_u32be(suboffset + 0x04,sf); /* padded in ToRR */ if (subsize == 0) break; switch(subtype) { case 0x75647461: /* "udta" */ /* CRI subchunk [Imperial SaGa Eclipse (Browser)] * incidentally "moov" header comes after data ("mdat") in CRI's files */ if (subsize >= 0x28 && is_id32be(suboffset + 0x08 + 0x04,sf, "criw")) { off_t criw_offset = suboffset + 0x08 + 0x08; mp4->loop_start = read_s32be(criw_offset + 0x00,sf); mp4->loop_end = read_s32be(criw_offset + 0x04,sf); mp4->encoder_delay = read_s32be(criw_offset + 0x08,sf); /* Apple's 2112 */ mp4->num_samples = read_s32be(criw_offset + 0x0c,sf); mp4->loop_flag = (mp4->loop_end > 0); /* next 2 fields are null */ } break; default: break; } suboffset += subsize; } break; } default: break; } offset += size; /* atoms don't seem to need to padding byte, unlike RIFF */ } } /* CRI's encryption info (for lack of a better place) [Final Fantasy Digital Card Game (Browser)] * * Like other CRI stuff their MP4 can be encrypted, from file's beginning (including headers). * This is more or less how data is decrypted (supposedly, from decompilations), for reference: */ #if 0 void criAacCodec_SetDecryptionKey(uint64_t keycode, uint16_t* key) { if (!keycode) return; uint16_t k0 = 4 * ((keycode >> 0) & 0x0FFF) | 1; uint16_t k1 = 2 * ((keycode >> 12) & 0x1FFF) | 1; uint16_t k2 = 4 * ((keycode >> 25) & 0x1FFF) | 1; uint16_t k3 = 2 * ((keycode >> 38) & 0x3FFF) | 1; key[0] = k0 ^ k1; key[1] = k1 ^ k2; key[2] = k2 ^ k3; key[3] = ~k3; /* criatomexacb_generate_aac_decryption_key is slightly different, unsure which one is used: */ //key[0] = k0 ^ k3; //key[1] = k2 ^ k3; //key[2] = k2 ^ k3; //key[3] = ~k3; } void criAacCodec_DecryptData(const uint16_t* key, uint8_t* data, uint32_t size) { if (data_size) return; uint16_t seed0 = ~key[3]; uint16_t seed1 = seed0 ^ key[2]; uint16_t seed2 = seed1 ^ key[1]; uint16_t seed3 = seed2 ^ key[0]; uint16_t xor = 2 * seed0 | 1; uint16_t add = 2 * seed0 | 1; /* not seed1 */ uint16_t mul = 4 * seed2 | 1; for (int i = 0; i < data_size; i++) { if (!(uint16_t)i) { /* every 0x10000, without modulo */ mul = (4 * seed2 + seed3 * (mul & 0xFFFC)) & 0xFFFD | 1; add = (2 * seed0 + seed1 * (add & 0xFFFE)) | 1; } xor = xor * mul + add; *data ^= (xor >> 8) & 0xFF; ++data; } } #endif #endif