#include "layout.h" #include "../vgmstream.h" #include "../coding/coding.h" void render_vgmstream_aax(sample * buffer, int32_t sample_count, VGMSTREAM * vgmstream) { int samples_written=0; aax_codec_data *data = vgmstream->codec_data; while (samples_writtensample_counts[data->current_segment]; if (vgmstream->loop_flag && vgmstream_do_loop(vgmstream)) { int i; data->current_segment = data->loop_segment; reset_vgmstream(data->adxs[data->current_segment]); /* carry over the history from the loop point */ if (data->loop_segment > 0) { for (i=0;iadxs[0]->channels;i++) { data->adxs[data->loop_segment]->ch[i].adpcm_history1_32 = data->adxs[data->loop_segment-1]->ch[i].adpcm_history1_32; data->adxs[data->loop_segment]->ch[i].adpcm_history2_32 = data->adxs[data->loop_segment-1]->ch[i].adpcm_history2_32; } } vgmstream->samples_into_block = 0; continue; } samples_to_do = vgmstream_samples_to_do(samples_this_block, 1, vgmstream); /*printf("samples_to_do=%d,samples_this_block=%d,samples_written=%d,sample_count=%d\n",samples_to_do,samples_this_block,samples_written,sample_count);*/ if (samples_written+samples_to_do > sample_count) samples_to_do=sample_count-samples_written; if (samples_to_do == 0) { int i; data->current_segment++; /*printf("advance to %d at %d samples\n",data->current_segment,vgmstream->current_sample);*/ reset_vgmstream(data->adxs[data->current_segment]); /* carry over the history from the previous segment */ for (i=0;iadxs[0]->channels;i++) { data->adxs[data->current_segment]->ch[i].adpcm_history1_32 = data->adxs[data->current_segment-1]->ch[i].adpcm_history1_32; data->adxs[data->current_segment]->ch[i].adpcm_history2_32 = data->adxs[data->current_segment-1]->ch[i].adpcm_history2_32; } vgmstream->samples_into_block = 0; continue; } render_vgmstream(&buffer[samples_written*data->adxs[data->current_segment]->channels], samples_to_do,data->adxs[data->current_segment]); samples_written += samples_to_do; vgmstream->current_sample += samples_to_do; vgmstream->samples_into_block+=samples_to_do; } }