#include #include "meta.h" #include "../util.h" /* DTK - headerless Nintendo GC DTK file [Harvest Moon: Another Wonderful Life (GC), XGRA (GC)] */ VGMSTREAM * init_vgmstream_ngc_adpdtk(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset; int channel_count, loop_flag; /* checks */ /* .dtk: standard [XGRA (GC)], .adp: standard [Harvest Moon AWL (GC)], .wav/lwav: Alien Hominid (GC) */ if ( !check_extensions(streamFile,"dtk,adp,wav,lwav")) goto fail; /* check valid frames as files have no header, and .adp/wav are common */ { int i; for (i = 0; i < 10; i++) { /* try a bunch of frames */ if (read_8bit(0x00 + i*0x20,streamFile) != read_8bit(0x02 + i*0x20,streamFile) || read_8bit(0x01 + i*0x20,streamFile) != read_8bit(0x03 + i*0x20,streamFile)) goto fail; /* header 0x00/01 are repeated in 0x02/03 (for error correction?), * could also test header values (upper nibble should be 0..3, and lower nibble 0..C) */ } } /* always stereo, no loop (since it's hardware-decoded and streamed) */ channel_count = 2; loop_flag = 0; start_offset = 0x00; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count, loop_flag); if (!vgmstream) goto fail; vgmstream->num_samples = get_streamfile_size(streamFile) / 0x20 * 28; vgmstream->sample_rate = 48000; /* due to a GC hardware defect this may be closer to 48043 */ vgmstream->coding_type = coding_NGC_DTK; vgmstream->layout_type = layout_none; vgmstream->meta_type = meta_NGC_ADPDTK; if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) ) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }