#include "meta.h" #include "../util.h" #include "../coding/coding.h" /* OGL - Shin'en custom Vorbis [Jett Rocket (Wii), FAST Racing NEO (WiiU)] */ VGMSTREAM * init_vgmstream_ogl(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset; size_t partial_file_size; int loop_flag, channel_count, sample_rate; uint32_t num_samples, loop_start_sample, loop_end_sample; /* check extension, case insensitive */ if (!check_extensions(streamFile,"ogl")) goto fail; /* OGL headers are very basic with no ID but libvorbis should reject garbage data anyway */ loop_flag = read_32bitLE(0x00,streamFile) > 0; /* absolute loop offset */ loop_start_sample = read_32bitLE(0x04,streamFile); //loop_start_block = read_32bitLE(0x08,streamFile); num_samples = read_32bitLE(0x0c,streamFile); partial_file_size = read_32bitLE(0x10,streamFile); /* header + data not counting end padding */ if (partial_file_size > get_streamfile_size(streamFile)) goto fail; loop_end_sample = num_samples; /* there is no data after num_samples (ie.- it's really num_samples) */ /* actually peeking into the Vorbis id packet */ channel_count = read_8bit (0x21,streamFile); sample_rate = read_32bitLE(0x22,streamFile); /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = sample_rate; vgmstream->num_samples = num_samples; vgmstream->loop_start_sample = loop_start_sample; vgmstream->loop_end_sample = loop_end_sample; vgmstream->meta_type = meta_OGL; #ifdef VGM_USE_VORBIS { vorbis_custom_config cfg = {0}; vgmstream->layout_type = layout_none; vgmstream->coding_type = coding_VORBIS_custom; vgmstream->codec_data = init_vorbis_custom(streamFile, 0x14, VORBIS_OGL, &cfg); if (!vgmstream->codec_data) goto fail; start_offset = cfg.data_start_offset; } #else goto fail; #endif /* non-looping files do this */ if (!num_samples) { uint32_t avg_bitrate = read_32bitLE(0x2a,streamFile); /* inside id packet */ /* approximate as we don't know the sizes of all packet headers */ //todo this is wrong... but somehow works? vgmstream->num_samples = (partial_file_size - start_offset) * ((sample_rate*10/avg_bitrate)+1); } /* open the file for reading */ if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) ) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }