#include "meta.h" #include "../util.h" /* DSP Teenage Mutant Ninja Turtles 2 (NGC) */ VGMSTREAM * init_vgmstream_ngc_dsp_tmnt2(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; char filename[260]; int loop_flag = 0; int channel_count; int i, j; off_t start_offset; off_t coef_table[8] = {0x90,0xD0,0x110,0x150,0x190,0x1D0,0x210,0x250}; /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("dsp",filename_extension(filename))) goto fail; /* check header */ if ((read_32bitBE(0x00,streamFile)+0x800) != (get_streamfile_size(streamFile))) goto fail; loop_flag = (read_32bitBE(0x10,streamFile) != 0x0); channel_count = 2; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; /* fill in the vital statistics */ start_offset = 0x800; vgmstream->channels = channel_count; vgmstream->sample_rate = read_32bitBE(0x04,streamFile); vgmstream->coding_type = coding_NGC_DSP; vgmstream->num_samples = (read_32bitBE(0x00,streamFile)/channel_count/8*14); if (loop_flag) { vgmstream->loop_start_sample = (read_32bitBE(0x14,streamFile)/channel_count/8*14); vgmstream->loop_end_sample = (read_32bitBE(0x00,streamFile)/channel_count/8*14); } vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x100; vgmstream->meta_type = meta_NGC_DSP_TMNT2; { for (j=0;jchannels;j++) { for (i=0;i<16;i++) { vgmstream->ch[j].adpcm_coef[i] = read_16bitBE(coef_table[j]+i*2,streamFile); } } } /* open the file for reading */ { int i; STREAMFILE * file; file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); if (!file) goto fail; for (i=0;ich[i].streamfile = file; vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset=start_offset+ vgmstream->interleave_block_size*i; } } return vgmstream; fail: /* clean up anything we may have opened */ if (vgmstream) close_vgmstream(vgmstream); return NULL; }