#include "meta.h" /* DVI - from Konami KCE Yokohama DC games (Pop'n Music series) */ VGMSTREAM * init_vgmstream_dc_kcey(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset; int loop_flag, channel_count; /* check extension (.pcm: original, .kcey: renamed to header id) */ if ( !check_extensions(streamFile,"pcm,kcey") ) goto fail; /* check header */ if (read_32bitBE(0x00,streamFile) != 0x4B434559) /* "KCEY" (also "COMP") */ goto fail; start_offset = read_32bitBE(0x10,streamFile); loop_flag = (read_32bitBE(0x14,streamFile) != 0xFFFFFFFF); channel_count = read_32bitBE(0x08,streamFile); /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = 37800; vgmstream->num_samples = read_32bitBE(0x0C,streamFile); vgmstream->loop_start_sample = read_32bitBE(0x14,streamFile); vgmstream->loop_end_sample = read_32bitBE(0x0C,streamFile); vgmstream->coding_type = coding_DVI_IMA; /* stereo/mono, high nibble first */ vgmstream->layout_type = layout_none; vgmstream->meta_type = meta_DC_KCEY; /* open the file for reading */ if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) ) goto fail; return vgmstream; fail: if (vgmstream) close_vgmstream(vgmstream); return NULL; }