#include "meta.h" #include "../coding/coding.h" /* PCM - from Success (related) games [Metal Saga (PS2), Tetris Kiwamemichi (PS2), Duel Masters: Rebirth of Super Dragon (PS2)] */ VGMSTREAM* init_vgmstream_pcm_success(STREAMFILE* sf) { VGMSTREAM* vgmstream = NULL; off_t start_offset; int loop_flag, channels, sample_rate, interleave; size_t data_size, loop_start, loop_end, loop_adjust; /* checks */ if (!check_extensions(sf, "pcm")) goto fail; if (read_u32be(0x00,sf) != 0x50434D20) /* "PCM " */ goto fail; if (read_u32le(0x04,sf) != 0x00010000) /* version? */ goto fail; if (read_u32le(0x08,sf) + 0x8000 < get_streamfile_size(sf)) /* data size without padding */ goto fail; interleave = 0x800; start_offset = 0x800; sample_rate = read_s32le(0x0c,sf); channels = read_s32le(0x10,sf); loop_flag = read_s32le(0x14,sf); data_size = read_s32le(0x18,sf) * interleave * channels; /* loops seems slightly off, so 'adjust' meaning may need to be tweaked */ loop_adjust = read_s32le(0x1c,sf) * channels; /* from 0..<0x800 */ loop_start = read_s32le(0x20,sf) * interleave * channels + loop_adjust; loop_adjust = read_s32le(0x24,sf) * channels; /* always 0x800 (0 if no loop flag) */ loop_end = read_s32le(0x28,sf) * interleave * channels + (interleave * channels - loop_adjust); /* 0x2c: always 1? */ /* 0x30/40: padding garbage (also at file end) */ /* not always accurate and has padding */ if (data_size > get_streamfile_size(sf) - start_offset) data_size = get_streamfile_size(sf) - start_offset; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channels, loop_flag); if (!vgmstream) goto fail; vgmstream->meta_type = meta_PCM_SUCCESS; vgmstream->sample_rate = sample_rate; vgmstream->num_samples = ps_bytes_to_samples(data_size, channels); vgmstream->loop_start_sample = ps_bytes_to_samples(loop_start, channels); vgmstream->loop_end_sample = ps_bytes_to_samples(loop_end, channels); vgmstream->coding_type = coding_PSX; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = interleave; if (!vgmstream_open_stream(vgmstream, sf, start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }