#include "../vgmstream.h" #include "meta.h" VGMSTREAM * init_vgmstream_akb(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; size_t filesize; uint32_t loop_start, loop_end; if ((uint32_t)read_32bitBE(0, streamFile) != 0x414b4220) goto fail; loop_start = read_32bitLE(0x14, streamFile); loop_end = read_32bitLE(0x18, streamFile); filesize = get_streamfile_size( streamFile ); vgmstream = init_vgmstream_mp4_aac_offset( streamFile, 0x20, filesize - 0x20 ); if ( !vgmstream ) goto fail; if ( loop_start || loop_end ) { vgmstream->loop_flag = 1; vgmstream->loop_start_sample = loop_start; vgmstream->loop_end_sample = loop_end; } return vgmstream; fail: return NULL; }