#include "meta.h" #include "../util.h" /* SAP - from Bubble Symphony (SAT) */ VGMSTREAM * init_vgmstream_sat_sap(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset; int num_samples; int loop_flag = 0, channel_count; /* checks */ if (!check_extensions(streamFile, "sap")) goto fail; num_samples = read_32bitBE(0x00,streamFile); /* first for I/O reasons */ channel_count = read_32bitBE(0x04,streamFile); if (channel_count != 1) goto fail; /* unknown layout */ if (read_32bitBE(0x08,streamFile) != 0x10) /* bps? */ goto fail; if (read_16bitBE(0x0c,streamFile) != 0x400E) /* ? */ goto fail; loop_flag = 0; start_offset = 0x800; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; vgmstream->meta_type = meta_SAP; vgmstream->sample_rate = (uint16_t)read_16bitBE(0x0E,streamFile); vgmstream->num_samples = num_samples; vgmstream->coding_type = coding_PCM16BE; vgmstream->layout_type = layout_none; if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }