#include "meta.h" #include "../coding/coding.h" /* SPD+SPT - Nintendo bank (bgm or sfx) format [Bloodrayne (GC), 4x4 EVO 2 (GC), Table Tennis (Wii)] */ VGMSTREAM * init_vgmstream_spt_spd(STREAMFILE *streamFile) { VGMSTREAM *vgmstream = NULL; STREAMFILE *sf_h = NULL; int channel_count, loop_flag, sample_rate; off_t header_offset, extra_offset, start_offset; int32_t loop_start, loop_end, stream_start, stream_end; size_t stream_size; uint32_t flags; int total_subsongs, target_subsong = streamFile->stream_index; /* checks */ if (!check_extensions(streamFile, "spd")) goto fail; sf_h = open_streamfile_by_ext(streamFile, "spt"); if (!sf_h) goto fail; /* ignore alt .spt+spd [Spyro: Enter the Dragonfly (GC)] */ if (read_u16be(0x00, sf_h) != 0) /* always 0xA20C? */ goto fail; total_subsongs = read_s32be(0x00, sf_h); if (target_subsong == 0) target_subsong = 1; if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail; header_offset = 0x04 + 0x1c * (target_subsong-1); extra_offset = 0x04 + 0x1c * total_subsongs + 0x2e * (target_subsong-1); flags = read_u32be(header_offset + 0x00, sf_h); sample_rate = read_s32be(header_offset + 0x04, sf_h); loop_start = read_s32be(header_offset + 0x08, sf_h); loop_end = read_s32be(header_offset + 0x0c, sf_h); stream_end = read_s32be(header_offset + 0x10, sf_h); stream_start = read_s32be(header_offset + 0x14, sf_h); /* 0x18: null */ channel_count = 1; loop_flag = (flags & 1); /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; vgmstream->meta_type = meta_SPT_SPD; vgmstream->allow_dual_stereo = 1; vgmstream->sample_rate = sample_rate; vgmstream->layout_type = layout_none; vgmstream->num_streams = total_subsongs; switch(flags & (~1)) { /* bitflags */ case 0: /* common */ /* values in file nibbles? */ start_offset = (stream_start / 2 - 1); stream_size = (stream_end / 2 + 1) - (stream_start / 2 - 1); if (loop_flag) { loop_start = (loop_start / 2 - 1) - start_offset; loop_end = (loop_end / 2 + 1) - start_offset; } vgmstream->coding_type = coding_NGC_DSP; vgmstream->num_samples = dsp_bytes_to_samples(stream_size, channel_count); if (loop_flag) { vgmstream->loop_start_sample = dsp_bytes_to_samples(loop_start, channel_count); vgmstream->loop_end_sample = dsp_bytes_to_samples(loop_end, channel_count); } dsp_read_coefs_be(vgmstream, sf_h, extra_offset + 0x00, 0x00); dsp_read_hist_be (vgmstream, sf_h, extra_offset + 0x24, 0x00); break; case 2: /* rare [Monster Jam: Maximum Destruction (GC)] */ /* values in samples? */ start_offset = (stream_start * 2); stream_size = (stream_end * 2) - (stream_start * 2); if (loop_flag) { loop_start = (loop_start * 2) - start_offset; loop_end = (loop_end * 2) - start_offset; } vgmstream->coding_type = coding_PCM16BE; vgmstream->num_samples = pcm_bytes_to_samples(stream_size, channel_count, 16); if (loop_flag) { vgmstream->loop_start_sample = loop_start; vgmstream->loop_end_sample = loop_end; } break; case 4: /* supposedly PCM8 */ default: goto fail; } vgmstream->stream_size = stream_size; if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) goto fail; close_streamfile(sf_h); return vgmstream; fail: close_streamfile(sf_h); close_vgmstream(vgmstream); return NULL; }