#include "meta.h" #include "../util.h" /* XAU (Spectral Force Chronicle [SLPM-65967]) */ VGMSTREAM * init_vgmstream_ps2_xau(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; char filename[PATH_LIMIT]; off_t start_offset; int loop_flag = 0; int channel_count; /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("xau",filename_extension(filename))) goto fail; /* check header */ if (read_32bitBE(0x00,streamFile) != 0x58415500) goto fail; loop_flag = 0; channel_count = read_8bit(0x18,streamFile); /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count, loop_flag); if (!vgmstream) goto fail; /* fill in the vital statistics */ start_offset = 0x800; vgmstream->channels = channel_count; vgmstream->sample_rate = read_32bitBE(0x50, streamFile); vgmstream->coding_type = coding_PSX; vgmstream->num_samples = ((read_32bitBE(0x4C, streamFile) * channel_count)/ 16 / channel_count * 28); vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x8000; vgmstream->meta_type = meta_PS2_XAU; /* open the file for reading */ { int i; STREAMFILE * file; file = streamFile->open(streamFile, filename, STREAMFILE_DEFAULT_BUFFER_SIZE); if (!file) goto fail; for (i=0;ich[i].streamfile = file; vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset=start_offset + vgmstream->interleave_block_size * i; } } return vgmstream; /* clean up anything we may have opened */ fail: if (vgmstream) close_vgmstream(vgmstream); return NULL; }