#include "meta.h" #include "../coding/coding.h" /* HD3+BD3 - Sony PS3 bank format [Elevator Action Deluxe (PS3), R-Type Dimensions (PS3)] */ VGMSTREAM* init_vgmstream_hd3_bd3(STREAMFILE* sf) { VGMSTREAM* vgmstream = NULL; STREAMFILE* sb = NULL; uint32_t stream_offset, stream_size; int channels, loop_flag, sample_rate, interleave; int total_subsongs, target_subsong = sf->stream_index; /* checks */ if (!is_id32be(0x00,sf, "P3HD")) return NULL; if (!check_extensions(sf, "hd3")) return NULL; sb = open_streamfile_by_ext(sf,"bd3"); if (!sf) goto fail; /* 0x04: section size (not including first 0x08) */ /* 0x08: version? 0x00020000 */ /* 0x10: "P3PG" offset (seems mostly empty and contains number of subsongs towards the end) */ /* 0x14: "P3TN" offset (some kind of config/volumes/etc?) */ /* 0x18: "P3VA" offset (VAG headers) */ { uint32_t section_offset = read_u32be(0x18,sf); uint32_t section_size; int entries; if (!is_id32be(section_offset+0x00,sf, "P3VA")) goto fail; section_size = read_u32be(section_offset+0x04,sf); /* (not including first 0x08) */ /* 0x08 size of all subsong headers + 0x10 */ entries = read_u32be(section_offset+0x14,sf); /* often there is an extra subsong than written, but may be padding instead */ if (read_u32be(section_offset + 0x20 + entries*0x10 + 0x04,sf)) /* has sample rate */ entries += 1; if (entries * 0x10 > section_size) /* just in case, padding after entries is possible */ goto fail; /* very often subsongs make stereo pairs (even with many), this detects simple cases */ //TODO check if there is some flag or remove hack bool is_bgm = false; if (entries == 2) { uint32_t curr_size = read_u32be(section_offset+0x20+(0*0x10)+0x08,sf); uint32_t next_size = read_u32be(section_offset+0x20+(1*0x10)+0x08,sf); is_bgm = (curr_size == next_size); } if (is_bgm) { total_subsongs = 1; channels = entries; } else { total_subsongs = entries; channels = 1; } if (target_subsong == 0) target_subsong = 1; if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail; if (target_subsong == 0) target_subsong = 1; if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail; uint32_t header_offset = section_offset+0x20+(target_subsong-1)*0x10; stream_offset = read_u32be(header_offset+0x00,sf); sample_rate = read_u32be(header_offset+0x04,sf); stream_size = read_u32be(header_offset+0x08,sf) * channels; interleave = stream_size / channels; if (read_s32be(header_offset+0x0c,sf) != -1) goto fail; } loop_flag = 0; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channels, loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = sample_rate; vgmstream->num_samples = ps_bytes_to_samples(stream_size, channels); vgmstream->num_streams = total_subsongs; vgmstream->stream_size = stream_size; vgmstream->meta_type = meta_HD3_BD3; vgmstream->coding_type = coding_PSX; vgmstream->layout_type = (channels == 1) ? layout_none : layout_interleave; vgmstream->interleave_block_size = interleave; if (!vgmstream_open_stream(vgmstream, sb, stream_offset)) goto fail; close_streamfile(sb); return vgmstream; fail: close_streamfile(sb); close_vgmstream(vgmstream); return NULL; }