#include "meta.h" /* BMP - from Jubeat series (AC) */ VGMSTREAM * init_vgmstream_bmp_konami(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset; int loop_flag, channel_count; /* checks */ /* .bin: actual extension * .lbin: for plugins */ if (!check_extensions(streamFile, "bin,lbin")) goto fail; if (read_32bitBE(0x00,streamFile) != 0x424D5000) /* "BMP\0" "*/ goto fail; channel_count = read_8bit(0x10,streamFile); /* assumed */ if (channel_count != 2) goto fail; loop_flag = 0; start_offset = 0x20; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count, loop_flag); if (!vgmstream) goto fail; vgmstream->meta_type = meta_BMP_KONAMI; vgmstream->num_samples = read_32bitBE(0x04,streamFile); vgmstream->sample_rate = read_32bitBE(0x14, streamFile); vgmstream->coding_type = coding_OKI4S; vgmstream->layout_type = layout_none; if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }