#include "meta.h" #include "../coding/coding.h" /* .FAG - from Jackie Chan: Stuntmaster (PS1) */ VGMSTREAM * init_vgmstream_fag(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset; size_t stream_size; int loop_flag, channel_count; int total_subsongs, target_subsong = streamFile->stream_index; /* checks */ if (!check_extensions(streamFile,"fag")) goto fail; total_subsongs = read_32bitLE(0x00,streamFile); if (target_subsong == 0) target_subsong = 1; if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail; if (total_subsongs > 2) goto fail; loop_flag = 0; channel_count = 2; start_offset = read_32bitLE(0x04 + 0x04*(target_subsong-1),streamFile); stream_size = read_32bitLE(0x04 + 0x04*total_subsongs + 0x04*(target_subsong-1),streamFile) - start_offset; /* end offset */ /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; vgmstream->meta_type = meta_FAG; vgmstream->sample_rate = 22050; vgmstream->num_streams = total_subsongs; vgmstream->stream_size = stream_size; vgmstream->coding_type = coding_PSX; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x8000; vgmstream->num_samples = ps_bytes_to_samples(stream_size, channel_count); if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }