#include "meta.h" #include "../coding/coding.h" typedef enum { PCM16, MSADPCM, DSP_HEAD, DSP_BODY, AT9 } kwb_codec; typedef struct { int big_endian; int total_subsongs; int target_subsong; kwb_codec codec; int channels; int sample_rate; int32_t num_samples; int32_t loop_start; int32_t loop_end; int loop_flag; int block_size; off_t stream_offset; size_t stream_size; off_t dsp_offset; //off_t name_offset; } kwb_header; static int parse_kwb(kwb_header* kwb, STREAMFILE* sf_h, STREAMFILE* sf_b); /* KWB - WaveBank from Koei games */ VGMSTREAM * init_vgmstream_kwb(STREAMFILE* sf) { VGMSTREAM * vgmstream = NULL; STREAMFILE *sf_h = NULL, *sf_b = NULL; kwb_header kwb = {0}; int32_t (*read_s32)(off_t,STREAMFILE*) = NULL; int target_subsong = sf->stream_index; /* checks */ /* .wbd+wbh: common [Bladestorm Nightmare (PC)] * .wb2+wh2: newer [Nights of Azure 2 (PC)] * .sed: mixed header+data [Dissidia NT (PC)] */ if (!check_extensions(sf, "wbd,wb2,sed")) goto fail; /* open companion header */ if (check_extensions(sf, "wbd")) { sf_h = open_streamfile_by_ext(sf, "wbh"); sf_b = sf; } else if (check_extensions(sf, "wb2")) { sf_h = open_streamfile_by_ext(sf, "wh2"); sf_b = sf; } else if (check_extensions(sf, "sed")) { sf_h = sf; sf_b = sf; } else { goto fail; } if (sf_h == NULL || sf_b == NULL) goto fail; if (target_subsong == 0) target_subsong = 1; kwb.target_subsong = target_subsong; if (!parse_kwb(&kwb, sf_h, sf_b)) goto fail; read_s32 = kwb.big_endian ? read_s32be : read_s32le; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(kwb.channels, kwb.loop_flag); if (!vgmstream) goto fail; vgmstream->meta_type = meta_KWB; vgmstream->sample_rate = kwb.sample_rate; vgmstream->num_samples = kwb.num_samples; vgmstream->stream_size = kwb.stream_size; vgmstream->num_streams = kwb.total_subsongs; switch(kwb.codec) { case PCM16: /* PCM */ vgmstream->coding_type = coding_PCM16LE; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x02; break; case MSADPCM: vgmstream->coding_type = coding_MSADPCM; vgmstream->layout_type = layout_none; vgmstream->frame_size = kwb.block_size; break; case DSP_HEAD: case DSP_BODY: if (kwb.channels > 1) goto fail; vgmstream->coding_type = coding_NGC_DSP; /* subinterleave? */ vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x08; if (kwb.codec == DSP_HEAD) { dsp_read_coefs(vgmstream, sf_h, kwb.dsp_offset + 0x1c, 0x60, kwb.big_endian); dsp_read_hist (vgmstream, sf_h, kwb.dsp_offset + 0x40, 0x60, kwb.big_endian); } else { /* typical DSP header + data */ vgmstream->num_samples = read_s32(kwb.stream_offset + 0x00, sf_b); dsp_read_coefs(vgmstream, sf_b, kwb.stream_offset + 0x1c, 0x60, kwb.big_endian); dsp_read_hist (vgmstream, sf_b, kwb.stream_offset + 0x40, 0x60, kwb.big_endian); kwb.stream_offset += 0x60; } break; #ifdef VGM_USE_ATRAC9 case AT9: { atrac9_config cfg = {0}; { size_t extra_size = read_u32le(kwb.stream_offset + 0x00, sf_b); uint32_t config_data = read_u32be(kwb.stream_offset + 0x04, sf_b); /* 0x0c: encoder delay? */ /* 0x0e: encoder padding? */ /* 0x10: samples per frame */ /* 0x12: frame size */ cfg.channels = vgmstream->channels; cfg.config_data = config_data; kwb.stream_offset += extra_size; kwb.stream_size -= extra_size; } vgmstream->codec_data = init_atrac9(&cfg); if (!vgmstream->codec_data) goto fail; vgmstream->coding_type = coding_ATRAC9; vgmstream->layout_type = layout_none; //TODO: check encoder delay vgmstream->num_samples = atrac9_bytes_to_samples_cfg(kwb.stream_size, cfg.config_data); break; } #endif default: goto fail; } if (sf_h != sf) close_streamfile(sf_h); if (!vgmstream_open_stream(vgmstream, sf_b, kwb.stream_offset)) goto fail; return vgmstream; fail: if (sf_h != sf) close_streamfile(sf_h); close_vgmstream(vgmstream); return NULL; } static int parse_type_kwb2(kwb_header* kwb, off_t offset, STREAMFILE* sf_h) { int i, j, sounds; /* 00: KWB2/KWBN id */ /* 04: always 0x3200? */ sounds = read_u16le(offset + 0x06, sf_h); /* 08: ? */ /* 0c: 1.0? */ /* 10: null or 1 */ /* 14: offset to HDDB table (from type), can be null */ /* offset table to entries */ for (i = 0; i < sounds; i++) { off_t sound_offset = read_u32le(offset + 0x18 + i*0x04, sf_h); int subsounds, subsound_start, subsound_size; uint16_t version; if (sound_offset == 0) /* common... */ continue; sound_offset += offset; /* sound entry */ version = read_u16le(sound_offset + 0x00, sf_h); /* 00: version? */ /* 02: 0x2b or 0x32 */ subsounds = read_u8(sound_offset + 0x03, sf_h); /* 03: subsounds? */ /* others: unknown or null */ /* unsure but seems to work, maybe upper byte only */ if (version < 0xc000) { subsound_start = 0x2c; subsound_size = 0x48; } else { subsound_start = read_u16le(sound_offset + 0x2c, sf_h); subsound_size = read_u16le(sound_offset + 0x2e, sf_h); } subsound_start = sound_offset + subsound_start; for (j = 0; j < subsounds; j++) { off_t subsound_offset; uint8_t codec; kwb->total_subsongs++; if (kwb->total_subsongs != kwb->target_subsong) continue; subsound_offset = subsound_start + j*subsound_size; kwb->sample_rate = read_u16le(subsound_offset + 0x00, sf_h); codec = read_u8 (subsound_offset + 0x02, sf_h); kwb->channels = read_u8 (subsound_offset + 0x03, sf_h); kwb->block_size = read_u16le(subsound_offset + 0x04, sf_h); /* 0x06: samples per frame in MSADPCM? */ /* 0x08: some id? (not always) */ kwb->num_samples = read_u32le(subsound_offset + 0x0c, sf_h); kwb->stream_offset = read_u32le(subsound_offset + 0x10, sf_h); kwb->stream_size = read_u32le(subsound_offset + 0x14, sf_h); /* when size > 0x48 */ /* 0x48: subsound entry size */ /* rest: reserved per codec? (usually null) */ switch(codec) { case 0x00: kwb->codec = PCM16; break; case 0x10: kwb->codec = MSADPCM; break; case 0x90: kwb->codec = DSP_HEAD; kwb->dsp_offset = subsound_offset + 0x4c; break; default: VGM_LOG("KWB2: unknown codec\n"); goto fail; } } } //TODO: read names /* HDDB table (optional and not too common) 00 HDDB id 04 1? 08: 20? start? 0c: 14? start? 10: size 14: name table start 20: name offsets? then some subtable then name table (null terminated and one after other) */ if (kwb->target_subsong < 0 || kwb->target_subsong > kwb->total_subsongs || kwb->total_subsongs < 1) goto fail; return 1; fail: return 0; } static int parse_type_k4hd(kwb_header* kwb, off_t offset, STREAMFILE* sf_h) { off_t ppva_offset, header_offset; int entries; size_t entry_size; /* a format mimicking PSVita's hd4+bd4 format */ /* 00: K4HD id */ /* 04: chunk size */ /* 08: ? */ /* 0c: ? */ /* 10: PPPG offset ('program'? cues?) */ /* 14: PPTN offset ('tone'? sounds?) */ /* 18: PPVA offset ('VAG'? waves) */ ppva_offset = read_u16le(offset + 0x18, sf_h); ppva_offset += offset; /* PPVA table: */ if (read_u32be(ppva_offset + 0x00, sf_h) != 0x50505641) /* "PPVA" */ goto fail; entry_size = read_u32le(ppva_offset + 0x08, sf_h); /* 0x0c: -1? */ /* 0x10: 0? */ entries = read_u32le(ppva_offset + 0x14, sf_h) + 1; /* 0x18: -1? */ /* 0x1c: -1? */ if (entry_size != 0x1c) { VGM_LOG("K4HD: unknown entry size\n"); goto fail; } kwb->total_subsongs = entries; if (kwb->target_subsong < 0 || kwb->target_subsong > kwb->total_subsongs || kwb->total_subsongs < 1) goto fail; header_offset = ppva_offset + 0x20 + (kwb->target_subsong-1) * entry_size; kwb->stream_offset = read_u32le(header_offset + 0x00, sf_h); kwb->sample_rate = read_u32le(header_offset + 0x04, sf_h); kwb->stream_size = read_u32le(header_offset + 0x08, sf_h); /* 0x0c: -1? loop? */ if (read_u32le(header_offset + 0x10, sf_h) != 2) { /* codec? */ VGM_LOG("K4HD: unknown codec\n"); goto fail; } /* 0x14: loop start? */ /* 0x18: loop end? */ kwb->codec = AT9; kwb->channels = 1; /* always, devs use dual subsongs to fake stereo (like as hd3+bd3) */ return 1; fail: return 0; } static int parse_type_sdsd(kwb_header* kwb, off_t offset, STREAMFILE* sf_h) { /* has Vers, Head, Prog, Smpl sections (like Sony VABs) unknown codec, blocked with some common start, variable sized */ return 0; } static int parse_type_sdwi(kwb_header* kwb, off_t offset, STREAMFILE* sf_h) { off_t smpl_offset, header_offset; int entries; size_t entry_size; /* variation of SDsd */ /* 00: SDWiVers */ /* 08: chunk size */ /* 0c: null */ /* 10: SDsdHead */ /* 18: chunk size */ /* 1c: WBH_ size */ /* 20: WBD_ size */ /* 24: SDsdProg offset ('program'? cues?) */ /* 28: SDsdSmpl offset ('samples'? waves?) */ /* rest: ? */ smpl_offset = read_u32be(offset + 0x28, sf_h); smpl_offset += offset; /* Smpl table: */ if (read_u32be(smpl_offset + 0x00, sf_h) != 0x53447364 && /* "SDsd" */ read_u32be(smpl_offset + 0x04, sf_h) != 0x536D706C) /* "Smpl" */ goto fail; /* 0x08: ? */ entries = read_u32le(smpl_offset + 0x0c, sf_h); /* LE! */ entry_size = 0x40; kwb->total_subsongs = entries; if (kwb->target_subsong < 0 || kwb->target_subsong > kwb->total_subsongs || kwb->total_subsongs < 1) goto fail; header_offset = smpl_offset + 0x10 + (kwb->target_subsong-1) * entry_size; /* 00: "SS" + ID (0..N) */ kwb->stream_offset = read_u32be(header_offset + 0x04, sf_h); /* 08: flag? */ /* 0c: ? + channels? */ kwb->sample_rate = read_u32be(header_offset + 0x10, sf_h); /* 14: bitrate */ /* 18: codec? + bps */ /* 1c: null? */ /* 20: null? */ kwb->stream_size = read_u32be(header_offset + 0x24, sf_h); /* 28: full stream size (with padding) */ /* 2c: related to samples? */ /* 30: ID */ /* 34-38: null */ kwb->codec = DSP_BODY; kwb->channels = 1; return 1; fail: return 0; } static int parse_kwb(kwb_header* kwb, STREAMFILE* sf_h, STREAMFILE* sf_b) { off_t head_offset, body_offset, start; uint32_t type; uint32_t (*read_u32)(off_t,STREAMFILE*) = NULL; if (read_u32be(0x00, sf_h) == 0x57484431) { /* "WHD1" */ /* container of fused .wbh+wbd */ /* 0x04: fixed value? */ kwb->big_endian = read_u8(0x08, sf_h) == 0xFF; /* 0x0a: version? */ read_u32 = kwb->big_endian ? read_u32be : read_u32le; start = read_u32(0x0c, sf_h); /* 0x10: file size */ /* 0x14: subfiles? */ /* 0x18: subfiles? */ /* 0x1c: null */ /* 0x20: some size? */ /* 0x24: some size? */ head_offset = read_u32(start + 0x00, sf_h); body_offset = read_u32(start + 0x04, sf_h); /* 0x10: head size */ /* 0x14: body size */ } else { /* dual file */ head_offset = 0x00; body_offset = 0x00; kwb->big_endian = guess_endianness32bit(head_offset + 0x08, sf_h); read_u32 = kwb->big_endian ? read_u32be : read_u32le; } if (read_u32(head_offset + 0x00, sf_h) != 0x5742485F || /* "WBH_" */ read_u32(head_offset + 0x04, sf_h) != 0x30303030) /* "0000" */ goto fail; if (read_u32(body_offset + 0x00, sf_b) != 0x5742445F || /* "WBD_" */ read_u32(body_offset + 0x04, sf_b) != 0x30303030) /* "0000" */ goto fail; /* 0x08: head/body size */ head_offset += 0x0c; body_offset += 0x0c; /* format has multiple bank subtypes that are quite different from each other */ type = read_u32be(head_offset + 0x00, sf_h); switch(type) { case 0x4B574232: /* "KWB2" [Bladestorm Nightmare (PC), Dissidia NT (PC)] */ case 0x4B57424E: /* "KWBN" [Fire Emblem Warriors (Switch)] */ if (!parse_type_kwb2(kwb, head_offset, sf_h)) goto fail; break; case 0x4B344844: /* "K4HD" [Dissidia NT (PS4), (Vita) */ if (!parse_type_k4hd(kwb, head_offset, sf_h)) goto fail; break; case 0x53447364: /* "SDsd" (PS3? leftover files) */ if (!parse_type_sdsd(kwb, head_offset, sf_h)) goto fail; break; case 0x53445769: /* "SDWi" [Fatal Frame 5 (WiiU)] */ if (!parse_type_sdwi(kwb, head_offset, sf_h)) goto fail; break; default: goto fail; } kwb->stream_offset += body_offset; return 1; fail: return 0; }