#include #include "meta.h" #include "../util.h" #ifdef WIN32 #define DIRSEP '\\' #else #define DIRSEP '/' #endif /* .pos is a tiny file with loop points, and the same base name as a .wav */ VGMSTREAM * init_vgmstream_pos(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; STREAMFILE * streamFileWAV = NULL; char filename[PATH_LIMIT]; char filenameWAV[PATH_LIMIT]; int i; /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("pos",filename_extension(filename))) goto fail; /* check for .WAV file */ strcpy(filenameWAV,filename); strcpy(filenameWAV+strlen(filenameWAV)-3,"wav"); streamFileWAV = streamFile->open(streamFile,filenameWAV,STREAMFILE_DEFAULT_BUFFER_SIZE); if (!streamFileWAV) { /* try again, ucase */ for (i=strlen(filenameWAV);i>=0&&filenameWAV[i]!=DIRSEP;i--) filenameWAV[i]=toupper(filenameWAV[i]); streamFileWAV = streamFile->open(streamFile,filenameWAV,STREAMFILE_DEFAULT_BUFFER_SIZE); if (!streamFileWAV) goto fail; } /* let the real initer do the parsing */ vgmstream = init_vgmstream_riff(streamFileWAV); if (!vgmstream) goto fail; close_streamfile(streamFileWAV); streamFileWAV = NULL; /* install loops */ if (!vgmstream->loop_flag) { vgmstream->loop_flag = 1; vgmstream->loop_ch = calloc(vgmstream->channels, sizeof(VGMSTREAMCHANNEL)); if (!vgmstream->loop_ch) goto fail; } vgmstream->loop_start_sample = read_32bitLE(0,streamFile); vgmstream->loop_end_sample = read_32bitLE(4,streamFile); vgmstream->meta_type = meta_RIFF_WAVE_POS; return vgmstream; /* clean up anything we may have opened */ fail: if (streamFileWAV) close_streamfile(streamFileWAV); if (vgmstream) close_vgmstream(vgmstream); return NULL; }