#include "meta.h" #include "../coding/coding.h" typedef enum { /*XMA_RAW, ATRAC3,*/ IDSP, ATRAC9, OPUS, BNSF, /*PCM, XMA_RIFF*/ } nus3bank_codec; /* .nus3bank - Namco's newest audio container [Super Smash Bros (Wii U), idolmaster (PS4))] */ VGMSTREAM * init_vgmstream_nus3bank(STREAMFILE *streamFile) { VGMSTREAM *vgmstream = NULL; STREAMFILE *temp_streamFile = NULL; off_t tone_offset = 0, pack_offset = 0, name_offset = 0, subfile_offset = 0; size_t name_size = 0, subfile_size = 0; nus3bank_codec codec; const char* fake_ext; int total_subsongs, target_subsong = streamFile->stream_index; /* checks */ if (!check_extensions(streamFile, "nus3bank")) goto fail; if (read_32bitBE(0x00,streamFile) != 0x4E555333) /* "NUS3" */ goto fail; if (read_32bitBE(0x08,streamFile) != 0x42414E4B) /* "BANK" */ goto fail; if (read_32bitBE(0x0c,streamFile) != 0x544F4320) /* "TOC\0" */ goto fail; /* parse TOC with all existing chunks and sizes (offsets must be derived) */ { int i; off_t offset = 0x14 + read_32bitLE(0x10, streamFile); /* TOC size */ size_t chunk_count = read_32bitLE(0x14, streamFile); /* rarely not 7 (ex. SMB U's snd_bgm_CRS12_Simple_Result_Final) */ for (i = 0; i < chunk_count; i++) { uint32_t chunk_id = (uint32_t)read_32bitBE(0x18+(i*0x08)+0x00, streamFile); size_t chunk_size = (size_t)read_32bitLE(0x18+(i*0x08)+0x04, streamFile); switch(chunk_id) { case 0x544F4E45: /* "TONE": stream info */ tone_offset = 0x08 + offset; break; case 0x5041434B: /* "PACK": audio streams */ pack_offset = 0x08 + offset; break; case 0x50524F50: /* "PROP": project info */ case 0x42494E46: /* "BINF": bank info (filename) */ case 0x47525020: /* "GRP ": ? */ case 0x44544F4E: /* "DTON": ? */ case 0x4D41524B: /* "MARK": ? */ case 0x4A554E4B: /* "JUNK": padding */ default: break; } offset += 0x08 + chunk_size; } if (tone_offset == 0 || pack_offset == 0) { VGM_LOG("NUS3BANK: chunks found\n"); goto fail; } } /* parse tones */ { int i; uint32_t codec_id = 0; size_t entries = read_32bitLE(tone_offset+0x00, streamFile); /* get actual number of subsongs */ total_subsongs = 0; if (target_subsong == 0) target_subsong = 1; for (i = 0; i < entries; i++) { off_t header_offset, header_suboffset, stream_name_offset, stream_offset; size_t stream_name_size, stream_size; off_t tone_header_offset = read_32bitLE(tone_offset+0x04+(i*0x08)+0x00, streamFile); size_t tone_header_size = read_32bitLE(tone_offset+0x04+(i*0x08)+0x04, streamFile); header_offset = tone_offset + tone_header_offset; //;VGM_LOG("NUS3BANK: subsong header offset %lx, size %x\n", header_offset, tone_header_size); if (tone_header_size <= 0x0c) { continue; /* ignore non-sounds */ } stream_name_size = read_8bit(header_offset+0x0c, streamFile); /* includes null */ stream_name_offset = header_offset+0x0d; header_suboffset = 0x0c + 0x01 + stream_name_size; if (header_suboffset % 0x04) /* padded */ header_suboffset += (0x04 - (header_suboffset % 0x04)); if (read_32bitLE(header_offset+header_suboffset+0x04, streamFile) != 0x08) { continue; /* ignore non-sounds, too */ } stream_offset = read_32bitLE(header_offset+header_suboffset+0x08, streamFile) + pack_offset; stream_size = read_32bitLE(header_offset+header_suboffset+0x0c, streamFile); //;VGM_LOG("NUS3BANK: so=%lx, ss=%x\n", stream_offset, stream_size); if (stream_size == 0) { continue; /* happens in some sfx packs */ } total_subsongs++; if (total_subsongs == target_subsong) { //;VGM_LOG("NUS3BANK: subsong header offset %lx\n", header_offset); subfile_offset = stream_offset; subfile_size = stream_size; name_size = stream_name_size; name_offset = stream_name_offset; //todo improve, codec may be related to header values at 0x00/0x06/0x08 codec_id = read_32bitBE(subfile_offset, streamFile); } /* continue counting subsongs */ } if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail; if (subfile_offset == 0 || codec_id == 0) { VGM_LOG("NUS3BANK: subsong not found\n"); goto fail; } switch(codec_id) { case 0x49445350: /* "IDSP" [Super Smash Bros. for 3DS (3DS)] */ codec = IDSP; fake_ext = "idsp"; break; case 0x52494646: /* "RIFF" [idolm@ster: Platinum Stars (PS4)] */ //todo this can be standard PCM RIFF too, ex. Mario Kart Arcade GP DX (PC) (works but should have better detection) codec = ATRAC9; fake_ext = "at9"; break; case 0x4F505553: /* "OPUS" [Taiko no Tatsujin (Switch)] */ codec = OPUS; fake_ext = "opus"; break; case 0x424E5346: /* "BNSF" [Naruto Shippuden Ultimate Ninja Storm 4 (PC)] */ codec = BNSF; fake_ext = "bnsf"; break; default: VGM_LOG("NUS3BANK: unknown codec %x\n", codec_id); goto fail; } } //;VGM_LOG("NUS3BANK: subfile=%lx, size=%x\n", subfile_offset, subfile_size); temp_streamFile = setup_subfile_streamfile(streamFile, subfile_offset,subfile_size, fake_ext); if (!temp_streamFile) goto fail; /* init the VGMSTREAM */ switch(codec) { case IDSP: vgmstream = init_vgmstream_idsp_namco(temp_streamFile); if (!vgmstream) goto fail; break; case OPUS: vgmstream = init_vgmstream_opus_nus3(temp_streamFile); if (!vgmstream) goto fail; break; case ATRAC9: vgmstream = init_vgmstream_riff(temp_streamFile); if (!vgmstream) goto fail; break; case BNSF: vgmstream = init_vgmstream_bnsf(temp_streamFile); if (!vgmstream) goto fail; break; default: goto fail; } vgmstream->num_streams = total_subsongs; if (name_offset) read_string(vgmstream->stream_name,name_size, name_offset,streamFile); close_streamfile(temp_streamFile); return vgmstream; fail: close_streamfile(temp_streamFile); close_vgmstream(vgmstream); return NULL; }