#include "meta.h" #include "../coding/coding.h" #include "../util.h" static int smacker_get_info(STREAMFILE *streamFile, int target_subsong, int * out_total_streams, size_t *out_stream_size, int * out_channel_count, int * out_sample_rate, int * out_num_samples); /* SMK - RAD Game Tools Smacker movies (audio/video format) */ VGMSTREAM * init_vgmstream_smk(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; int channel_count = 0, loop_flag = 0, sample_rate = 0, num_samples = 0; int total_subsongs = 0, target_subsong = streamFile->stream_index; size_t stream_size; /* checks */ if (!check_extensions(streamFile,"smk")) goto fail; if (read_32bitBE(0x00,streamFile) != 0x534D4B32 && /* "SMK2" */ read_32bitBE(0x00,streamFile) != 0x534D4B34) /* "SMK4" */ goto fail; /* find target stream info */ if (!smacker_get_info(streamFile, target_subsong, &total_subsongs, &stream_size, &channel_count, &sample_rate, &num_samples)) goto fail; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count, loop_flag); if (!vgmstream) goto fail; vgmstream->layout_type = layout_none; vgmstream->sample_rate = sample_rate; vgmstream->num_samples = num_samples; vgmstream->num_streams = total_subsongs; vgmstream->stream_size = stream_size; vgmstream->meta_type = meta_SMACKER; { #ifdef VGM_USE_FFMPEG /* target_subsong should be passed manually */ vgmstream->codec_data = init_ffmpeg_header_offset_subsong(streamFile, NULL,0, 0x0,get_streamfile_size(streamFile), target_subsong); if (!vgmstream->codec_data) goto fail; vgmstream->coding_type = coding_FFmpeg; #else goto fail; #endif } return vgmstream; fail: close_vgmstream(vgmstream); return NULL; } typedef enum { SMK_AUDIO_PACKED = (1<<7), SMK_AUDIO_PRESENT = (1<<6), SMK_AUDIO_16BITS = (1<<5), SMK_AUDIO_STEREO = (1<<4), SMK_AUDIO_BINK_RDFT = (1<<3), SMK_AUDIO_BINK_DCT = (1<<2), //SMK_AUD_UNUSED1 = (1<<1), //SMK_AUD_UNUSED0 = (1<<0), } smk_audio_flag; //todo test multilang streams and codecs other than SMACKAUD /* Gets stream info, and number of samples in a file by reading frames * info: https://wiki.multimedia.cx/index.php/Smacker */ static int smacker_get_info(STREAMFILE *sf, int target_subsong, int * out_total_subsongs, size_t * out_stream_size, int * out_channel_count, int * out_sample_rate, int * out_num_samples) { STREAMFILE *sf_index = NULL; uint32_t flags, total_frames, trees_sizes; off_t size_offset, type_offset, data_offset; int i, j, sample_rate = 0, channel_count = 0, num_samples = 0; int total_subsongs, target_stream = 0; size_t stream_size = 0; uint8_t stream_flags = 0; /* rough format: * - header (id, frames, video info/config, audio info) * - frame sizes table * - frame info table * - huffman trees * - frame data */ /* read header */ total_frames = read_u32le(0x0c,sf); if (total_frames <= 0 || total_frames > 0x100000) goto fail; /* something must be off */ flags = read_u32le(0x14,sf); if (flags & 1) /* extra "ring frame" */ total_frames += 1; trees_sizes = read_u32le(0x34,sf); if (target_subsong == 0) target_subsong = 1; total_subsongs = 0; for (i = 0; i < 7; i++) { /* up to 7 audio (multilang?) streams */ uint32_t audio_info = read_u32le(0x48 + 0x04*i,sf); uint8_t audio_flags = (audio_info >> 24) & 0xFF; int audio_rate = audio_info & 0x00FFFFFF; if (audio_flags & SMK_AUDIO_PRESENT) { total_subsongs++; if (target_subsong == total_subsongs) { target_stream = i; sample_rate = audio_rate & 0x00FFFFFF; channel_count = (audio_flags & SMK_AUDIO_STEREO) ? 2 : 1; stream_flags = audio_flags; } } } if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail; if (sample_rate == 0 || channel_count == 0) goto fail; /* read size and type tables into buffer */ sf_index = reopen_streamfile(sf, total_frames*0x04 + total_frames*0x01); if (!sf_index) goto fail; /* read frames and sum all samples, since some codecs are VBR */ size_offset = 0x68; type_offset = size_offset + total_frames*0x04; data_offset = type_offset + total_frames*0x01 + trees_sizes; for (i=0; i < total_frames; i++) { uint32_t frame_size = read_u32le(size_offset,sf_index) & 0xFFFFFFFC; /* last 2 bits are keyframe flags */ uint8_t frame_type = read_u8 (type_offset,sf_index); /* 0: has palette, 1..7: has stream N) */ off_t offset = data_offset; /* skip palette */ if (frame_type & (1<<0)) { uint8_t palette_size = read_u8(offset,sf); offset += palette_size * 4; } /* read target audio packet and ignore rest (though probably all streams are the same) */ for (j = 0; j < 7; j++) { uint32_t audio_size; /* check if stream N exists in this frame (supposedly streams can be go in separate frames) */ if ( !(frame_type & (1<<(j+1))) ) continue; audio_size = read_u32le(offset,sf); if (j == target_stream) { /* resulting PCM bytes to samples */ if (stream_flags & SMK_AUDIO_PACKED) { /* Smacker and maybe Bink codecs */ uint32_t unpacked_size = read_u32le(offset+0x04,sf); num_samples += unpacked_size / (0x02 * channel_count); } else if (stream_flags & SMK_AUDIO_16BITS) { /* PCM16 */ num_samples += (audio_size - 0x04) / (0x02 * channel_count); } else { /* PCM8 */ num_samples += (audio_size - 0x04) / (0x01 * channel_count); } } stream_size += audio_size; offset += audio_size; } /* rest is video packet (size = offset - data_offset) */ size_offset += 0x04; type_offset += 0x01; data_offset += frame_size; } if (out_total_subsongs) *out_total_subsongs = total_subsongs; if (out_stream_size) *out_stream_size = stream_size; if (out_sample_rate) *out_sample_rate = sample_rate; if (out_channel_count) *out_channel_count = channel_count; if (out_num_samples) *out_num_samples = num_samples; close_streamfile(sf_index); return 1; fail: close_streamfile(sf_index); return 0; }