#include "meta.h" #include "../coding/coding.h" #include "../util.h" /* MSF header */ VGMSTREAM * init_vgmstream_ps3_msf(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; char filename[260]; off_t start_offset; int32_t loop_start, loop_end; int loop_flag = 0; int channel_count; int codec_id; /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("msf",filename_extension(filename))) goto fail; if (read_8bit(0x0,streamFile) != 0x4D) goto fail; /* M */ if (read_8bit(0x1,streamFile) != 0x53) goto fail; /* S */ if (read_8bit(0x2,streamFile) != 0x46) goto fail; /* F */ loop_flag = (read_32bitBE(0x18,streamFile) != 0xFFFFFFFF); if (loop_flag) { loop_start = read_32bitBE(0x18,streamFile); loop_end = read_32bitBE(0x0C,streamFile); } channel_count = read_32bitBE(0x8,streamFile); codec_id = read_32bitBE(0x4,streamFile); /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; /* fill in the vital statistics */ vgmstream->channels = channel_count; vgmstream->sample_rate = read_32bitBE(0x10,streamFile); start_offset = 0x40; switch (codec_id) { case 0x0: /* PCM (Big Endian) */ { vgmstream->coding_type = coding_PCM16BE; vgmstream->num_samples = read_32bitBE(0x0C,streamFile)/2/channel_count; if (loop_flag) { vgmstream->loop_start_sample = loop_start/2/channel_count; vgmstream->loop_end_sample = loop_end/2/channel_count; } if (channel_count == 1) { vgmstream->layout_type = layout_none; } else if (channel_count > 1) { vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 2; } } break; case 0x3: /* PSx ADPCM */ { vgmstream->coding_type = coding_PSX; vgmstream->num_samples = read_32bitBE(0x0C,streamFile)*28/16/channel_count; if (loop_flag) { vgmstream->loop_start_sample = loop_start*28/16/channel_count; vgmstream->loop_end_sample = loop_end*28/16/channel_count; } if (channel_count == 1) { vgmstream->layout_type = layout_none; } else if (channel_count > 1) { vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x10; // read_32bitBE(0x14,streamFile); } } break; #ifdef VGM_USE_MPEG case 0x7: /* MPEG */ { mpeg_codec_data *mpeg_data = NULL; struct mpg123_frameinfo mi; coding_t ct; mpeg_data = init_mpeg_codec_data(streamFile, start_offset, vgmstream->sample_rate, vgmstream->channels, &ct); if (!mpeg_data) goto fail; vgmstream->codec_data = mpeg_data; if (MPG123_OK != mpg123_info(mpeg_data->m, &mi)) goto fail; vgmstream->coding_type = ct; vgmstream->layout_type = layout_mpeg; if (mi.vbr != MPG123_CBR) goto fail; vgmstream->num_samples = mpeg_bytes_to_samples(read_32bitBE(0xC,streamFile), &mi); vgmstream->num_samples -= vgmstream->num_samples%576; if (loop_flag) { vgmstream->loop_start_sample = mpeg_bytes_to_samples(loop_start, &mi); vgmstream->loop_start_sample -= vgmstream->loop_start_sample%576; vgmstream->loop_end_sample = mpeg_bytes_to_samples(loop_end, &mi); vgmstream->loop_end_sample -= vgmstream->loop_end_sample%576; } vgmstream->interleave_block_size = 0; } break; #endif default: goto fail; } vgmstream->meta_type = meta_PS3_MSF; /* open the file for reading */ { int i; STREAMFILE * file; file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); if (!file) goto fail; for (i=0;ich[i].streamfile = file; vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset=start_offset; } } return vgmstream; /* clean up anything we may have opened */ fail: if (vgmstream) close_vgmstream(vgmstream); return NULL; }