#include "meta.h" #include "../util.h" #include "../coding/coding.h" /* Guerrilla's MSS - Found in ShellShock Nam '67 (PS2/Xbox), Killzone (PS2) */ VGMSTREAM * init_vgmstream_mss(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset; size_t data_size; int loop_flag = 0, channel_count; /* checks */ if (!check_extensions(streamFile, "mss")) goto fail; if (read_32bitBE(0x00,streamFile) != 0x4D435353) /* "MCSS" */ goto fail; loop_flag = 0; channel_count = read_16bitLE(0x16,streamFile); /* 0x04: version? (always 0x00000100 LE) */ start_offset = read_32bitLE(0x08,streamFile); data_size = read_32bitLE(0x0c,streamFile); /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = read_32bitLE(0x10,streamFile); /* 0x14(1): 1/2/3/4 if 2/4/6/8ch, 0x15(1): 0/1?, 0x16: ch */ vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = read_32bitLE(0x18,streamFile); vgmstream->num_samples = read_32bitLE(0x1C,streamFile); vgmstream->meta_type = meta_MSS; /* no other way to know */ if (vgmstream->interleave_block_size == 0x4800) { vgmstream->coding_type = coding_XBOX_IMA; /* in stereo multichannel this value is distance between 2ch pair, but we need * interleave*ch = full block (2ch 0x4800 + 2ch 0x4800 = 4ch, 0x4800+4800 / 4 = 0x2400) */ vgmstream->interleave_block_size = vgmstream->interleave_block_size / 2; if (vgmstream->channels > 2 && vgmstream->channels % 2 != 0) goto fail; /* only 2ch+..+2ch layout is known */ /* header values are somehow off? */ data_size = get_streamfile_size(streamFile) - start_offset; vgmstream->num_samples = xbox_ima_bytes_to_samples(data_size, vgmstream->channels); } else { /* 0x800 interleave */ vgmstream->coding_type = coding_PSX; if (vgmstream->num_samples * vgmstream->channels <= data_size) vgmstream->num_samples = vgmstream->num_samples / 16 * 28; } /* open the file for reading */ if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }