#include "meta.h" #include "../coding/coding.h" /* .str - Cauldron/Conan mini-header + interleaved dsp data [Conan (GC)] */ VGMSTREAM* init_vgmstream_ngc_str(STREAMFILE *sf) { VGMSTREAM* vgmstream = NULL; off_t start_offset; int channels, loop_flag; /* checks */ if (!check_extensions(sf, "str")) goto fail; if (read_u32be(0x00,sf) != 0xFAAF0001) /* header id */ goto fail; channels = 2; /* always loop & stereo */ loop_flag = 1; start_offset = 0x60; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channels,loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = read_s32be(0x04,sf); vgmstream->num_samples = read_s32be(0x08,sf); vgmstream->loop_start_sample = 0; vgmstream->loop_end_sample = vgmstream->num_samples; vgmstream->meta_type = meta_DSP_STR; vgmstream->coding_type = coding_NGC_DSP; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = read_u32be(0x0C,sf); dsp_read_coefs_be(vgmstream, sf, 0x10, 0x20); if (!vgmstream_open_stream(vgmstream,sf,start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }