#ifndef _EA_EAAC_STREAMFILE_H_ #define _EA_EAAC_STREAMFILE_H_ #include "../streamfile.h" #include "ea_eaac_opus_streamfile.h" #define XMA_FRAME_SIZE 0x800 typedef struct { /* config */ int version; int codec; int streamed; int stream_number; int stream_count; off_t stream_offset; /* state */ off_t logical_offset; /* offset that corresponds to physical_offset */ off_t physical_offset; /* actual file offset */ uint32_t block_flag; /* current block flags */ size_t block_size; /* current block size */ size_t skip_size; /* size to skip from a block start to reach data start */ size_t data_size; /* logical size of the block */ size_t extra_size; /* extra padding/etc size of the block */ size_t logical_size; } eaac_io_data; /* Reads skipping EA's block headers, so the resulting data is smaller or larger than physical data. * physical/logical_offset will be at the start of a block and only advance when a block is done */ static size_t eaac_io_read(STREAMFILE *streamfile, uint8_t *dest, off_t offset, size_t length, eaac_io_data* data) { size_t total_read = 0; /* ignore bad reads */ if (offset < 0 || offset > data->logical_size) { return total_read; } /* previous offset: re-start as we can't map logical<>physical offsets * (kinda slow as it trashes buffers, but shouldn't happen often) */ if (offset < data->logical_offset) { ;VGM_LOG("EAAC IO: restart offset=%lx + %x, po=%lx, lo=%lx\n", offset, length, data->physical_offset, data->logical_offset); data->physical_offset = data->stream_offset; data->logical_offset = 0x00; data->data_size = 0; data->extra_size = 0; } /* read blocks, one at a time */ while (length > 0) { /* ignore EOF (implicitly handles block end flags) */ if (data->logical_offset >= data->logical_size) { break; } /* process new block */ if (data->data_size == 0) { data->block_flag = (uint8_t)read_8bit(data->physical_offset+0x00,streamfile); data->block_size = read_32bitBE(data->physical_offset+0x00,streamfile) & 0x00FFFFFF; /* ignore header block */ if (data->version == 1 && data->block_flag == 0x48) { data->physical_offset += data->block_size; continue; } switch(data->codec) { case 0x03: { /* EA-XMA */ /* block format: 0x04=num-samples, (size*4 + N XMA packets) per stream (with 1/2ch XMA headers) */ int i; data->skip_size = 0x04 + 0x04; for (i = 0; i < data->stream_number; i++) { data->skip_size += read_32bitBE(data->physical_offset+data->skip_size, streamfile) / 4; } data->data_size = read_32bitBE(data->physical_offset+data->skip_size, streamfile) / 4; /* why size*4...? */ data->skip_size += 0x04; /* skip mini header */ data->data_size -= 0x04; /* remove mini header */ if (data->data_size % XMA_FRAME_SIZE) data->extra_size = XMA_FRAME_SIZE - (data->data_size % XMA_FRAME_SIZE); break; } case 0x05: /* EALayer3 v1 */ case 0x06: /* EALayer3 v2 "PCM" */ case 0x07: /* EALayer3 v2 "Spike" */ case 0x09: /* EASpeex */ case 0x0b: /* EAMP3 */ case 0x0c: /* EAOpus */ data->skip_size = 0x08; data->data_size = data->block_size - data->skip_size; break; case 0x0a: /* EATrax */ data->skip_size = 0x08; data->data_size = read_32bitBE(data->physical_offset+0x04,streamfile); /* also block_size - 0x08 */ break; default: return total_read; } } /* move to next block */ if (offset >= data->logical_offset + data->data_size + data->extra_size) { data->physical_offset += data->block_size; data->logical_offset += data->data_size + data->extra_size; data->data_size = 0; data->extra_size = 0; continue; } /* read data */ { size_t bytes_consumed, bytes_done, to_read; bytes_consumed = offset - data->logical_offset; switch(data->codec) { case 0x03: { /* EA-XMA */ if (bytes_consumed < data->data_size) { /* offset falls within actual data */ to_read = data->data_size - bytes_consumed; if (to_read > length) to_read = length; bytes_done = read_streamfile(dest, data->physical_offset + data->skip_size + bytes_consumed, to_read, streamfile); } else { /* offset falls within logical padded data */ to_read = data->data_size + data->extra_size - bytes_consumed; if (to_read > length) to_read = length; memset(dest, 0xFF, to_read); /* no real need though, padding is ignored */ bytes_done = to_read; } break; } default: to_read = data->data_size - bytes_consumed; if (to_read > length) to_read = length; bytes_done = read_streamfile(dest, data->physical_offset + data->skip_size + bytes_consumed, to_read, streamfile); break; } total_read += bytes_done; dest += bytes_done; offset += bytes_done; length -= bytes_done; if (bytes_done != to_read || bytes_done == 0) { break; /* error/EOF */ } } } return total_read; } static size_t eaac_io_size(STREAMFILE *streamfile, eaac_io_data* data) { off_t physical_offset, max_physical_offset; size_t logical_size = 0; if (data->logical_size) return data->logical_size; physical_offset = data->stream_offset; max_physical_offset = get_streamfile_size(streamfile); /* get size of the logical stream */ while (physical_offset < max_physical_offset) { uint32_t block_flag, block_size, data_size, skip_size; int i; block_flag = (uint8_t)read_8bit(physical_offset+0x00,streamfile); block_size = read_32bitBE(physical_offset+0x00,streamfile) & 0x00FFFFFF; if (block_size == 0) break; /* bad data */ if (data->version == 0 && block_flag != 0x00 && block_flag != 0x80) break; /* unknown block */ if (data->version == 1 && block_flag == 0x48) { physical_offset += block_size; continue; /* skip header block */ } if (data->version == 1 && block_flag == 0x45) break; /* stop on last block (always empty) */ if (data->version == 1 && block_flag != 0x44) break; /* unknown block */ switch(data->codec) { case 0x03: /* EA-XMA */ skip_size = 0x04 + 0x04; for (i = 0; i < data->stream_number; i++) { skip_size += read_32bitBE(physical_offset + skip_size, streamfile) / 4; /* why size*4...? */ } data_size = read_32bitBE(physical_offset + skip_size, streamfile) / 4; skip_size += 0x04; /* skip mini header */ data_size -= 0x04; /* remove mini header */ if (data_size % XMA_FRAME_SIZE) data_size += XMA_FRAME_SIZE - (data_size % XMA_FRAME_SIZE); /* extra padding */ break; case 0x05: /* EALayer3 v1 */ case 0x06: /* EALayer3 v2 "PCM" */ case 0x07: /* EALayer3 v2 "Spike" */ case 0x09: /* EASpeex */ case 0x0b: /* EAMP3 */ case 0x0c: /* EAOpus */ data_size = block_size - 0x08; break; case 0x0a: /* EATrax */ data_size = read_32bitBE(physical_offset+0x04,streamfile); /* also block_size - 0x08 */ break; default: return 0; } physical_offset += block_size; logical_size += data_size; if (data->version == 0 && (!data->streamed || block_flag == 0x80)) break; /* stop on last block */ } /* logical size can be bigger in EA-XMA though */ if (physical_offset > get_streamfile_size(streamfile)) { VGM_LOG("EA EAAC: wrong size\n"); return 0; } data->logical_size = logical_size; return data->logical_size; } /* Prepares custom IO for some blocked EAAudioCore formats, that need clean reads without block headers: * - EA-XMA: deflated XMA in multistreams (separate 1/2ch packets) * - EALayer3: MPEG granule 1 can go in the next block (in V2"P" mainly, others could use layout blocked_sns) * - EATrax: ATRAC9 frames can be split between blooks * - EAOpus: multiple Opus packets of frame size + Opus data per block */ static STREAMFILE* setup_eaac_audio_streamfile(STREAMFILE *sf, int version, int codec, int streamed, int stream_number, int stream_count, off_t stream_offset) { STREAMFILE *new_sf = NULL; eaac_io_data io_data = {0}; io_data.version = version; io_data.codec = codec; io_data.streamed = streamed; io_data.stream_number = stream_number; io_data.stream_count = stream_count; io_data.stream_offset = stream_offset; io_data.physical_offset = stream_offset; io_data.logical_size = eaac_io_size(sf, &io_data); /* force init */ /* setup subfile */ new_sf = open_wrap_streamfile(sf); new_sf = open_io_streamfile_f(new_sf, &io_data, sizeof(eaac_io_data), eaac_io_read, eaac_io_size); new_sf = open_buffer_streamfile_f(new_sf, 0); /* EA-XMA and multichannel EALayer3 benefit from this */ if (codec == 0x0c && stream_count > 1) /* multichannel opus */ new_sf = open_io_eaac_opus_streamfile_f(new_sf, stream_number, stream_count); return new_sf; } #endif /* _EA_EAAC_STREAMFILE_H_ */