#include "meta.h" #include "../coding/coding.h" /* RRDS - from (some) NST games [Ridge Racer (DS), Metroid Prime Hunters - First Hunt (DS)] */ VGMSTREAM * init_vgmstream_nds_rrds(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset; int loop_flag, channel_count; /* checks */ /* .rrds: made-up extension (files come from a bigfile and don't have filenames/extension) */ if (!check_extensions(streamFile, ",rrds")) goto fail; if ((read_32bitLE(0x00,streamFile)+0x18) != get_streamfile_size(streamFile)) goto fail; loop_flag = (read_32bitLE(0x14,streamFile) != 0); //todo not correct for MPH: First Hunt? channel_count = 1; start_offset = 0x1c; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = read_32bitLE(0x08,streamFile); vgmstream->num_samples = ima_bytes_to_samples(read_32bitLE(0x00,streamFile)-start_offset,channel_count); if (loop_flag) { vgmstream->loop_start_sample = ima_bytes_to_samples(read_32bitLE(0x14,streamFile)-start_offset,channel_count); vgmstream->loop_end_sample = vgmstream->num_samples; } vgmstream->meta_type = meta_NDS_RRDS; vgmstream->coding_type = coding_IMA_int; vgmstream->layout_type = layout_none; { vgmstream->ch[0].adpcm_history1_16 = read_16bitLE(0x18,streamFile); vgmstream->ch[0].adpcm_step_index = read_16bitLE(0x1a,streamFile); if (vgmstream->ch[0].adpcm_step_index < 0 || vgmstream->ch[0].adpcm_step_index > 88) goto fail; } if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }