#include "meta.h" #include "../util.h" #include "../coding/coding.h" /* VID1 - from Neversoft games (Gun, Tony Hawk's American Wasteland GC) */ VGMSTREAM * init_vgmstream_ngc_vid1(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset, header_offset, header_size; int loop_flag = 0, channel_count; /* check extension */ if (!check_extensions(streamFile,"ogg,logg")) goto fail; /* chunked/blocked format containing video or audio frames */ if (read_32bitBE(0x00,streamFile) != 0x56494431) /* "VID1" */ goto fail; /* find actual header start/size in the chunks */ { header_offset = read_32bitBE(0x04, streamFile); if (read_32bitBE(header_offset,streamFile) != 0x48454144) /* "HEAD" */ goto fail; start_offset = header_offset + read_32bitBE(header_offset + 0x04, streamFile); header_offset += 0x0c; /* videos have VIDH before AUDH, and VIDD in blocks, but aren't parsed ATM */ if (read_32bitBE(header_offset,streamFile) != 0x41554448) /* "AUDH" */ goto fail; header_size = read_32bitBE(header_offset + 0x04, streamFile); header_offset += 0x0c; if (read_32bitBE(header_offset,streamFile) != 0x56415544) /* "VAUD" (Vorbis audio?) */ goto fail; header_offset += 0x04; header_size -= 0x10; } channel_count = read_8bit(header_offset + 0x04,streamFile); /* other values unknown, maybe related to vorbis (ex. bitrate/encoding modes) */ /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = read_32bitBE(header_offset + 0x00, streamFile); vgmstream->num_samples = read_32bitBE(header_offset + 0x1c, streamFile); vgmstream->meta_type = meta_NGC_VID1; #ifdef VGM_USE_VORBIS { vorbis_custom_config cfg = {0}; vgmstream->layout_type = layout_none; vgmstream->coding_type = coding_VORBIS_custom; vgmstream->codec_data = init_vorbis_custom(streamFile, header_offset + 0x20, VORBIS_VID1, &cfg); if (!vgmstream->codec_data) goto fail; } #else goto fail; #endif /* open the file for reading */ if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) ) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }