#include "meta.h" /* IMU - found in Alter Echo (PS2) */ VGMSTREAM * init_vgmstream_ps2_omu(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset; int loop_flag, channel_count; /* check extension */ if ( !check_extensions(streamFile,"omu") ) goto fail; /* check header */ if (read_32bitBE(0x00,streamFile) != 0x4F4D5520 && /* "OMU " */ read_32bitBE(0x08,streamFile) != 0x46524D54) /* "FRMT" */ goto fail; loop_flag = 1; channel_count = (int)read_8bit(0x14,streamFile); start_offset = 0x40; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = read_32bitLE(0x10,streamFile); vgmstream->num_samples = (int32_t)(read_32bitLE(0x3C,streamFile)/(vgmstream->channels*2)); vgmstream->loop_start_sample = 0; vgmstream->loop_end_sample = vgmstream->num_samples; vgmstream->coding_type = coding_PCM16LE; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x200; vgmstream->meta_type = meta_PS2_OMU; /* open the file for reading */ if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) ) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }