#include "meta.h" #include "../util.h" #include "../coding/coding.h" /* .rsf - from Metroid Prime */ VGMSTREAM * init_vgmstream_rsf(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; char filename[PATH_LIMIT]; size_t file_size; /* check extension, case insensitive */ /* this is all we have to go on, rsf is completely headerless */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("rsf",filename_extension(filename))) goto fail; file_size = get_streamfile_size(streamFile); { /* extra check: G.721 has no zero nibbles, so we look at * the first few bytes*/ int8_t test_byte; off_t i; /* 0x20 is arbitrary, all files are much larger */ for (i=0;i<0x20;i++) { test_byte = read_8bit(i,streamFile); if (!(test_byte&0xf) || !(test_byte&0xf0)) goto fail; } /* and also check start of second channel */ for (i=(file_size+1)/2;i<(file_size+1)/2+0x20;i++) { test_byte = read_8bit(i,streamFile); if (!(test_byte&0xf) || !(test_byte&0xf0)) goto fail; } } /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(2,0); if (!vgmstream) goto fail; /* fill in the vital statistics */ vgmstream->num_samples = file_size; vgmstream->sample_rate = 32000; vgmstream->coding_type = coding_G721; vgmstream->layout_type = layout_none; vgmstream->meta_type = meta_RSF; /* open the file for reading by each channel */ { int i; for (i=0;i<2;i++) { vgmstream->ch[i].streamfile = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); if (!vgmstream->ch[i].streamfile) goto fail; vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset= (file_size+1)/2*i; g72x_init_state(&(vgmstream->ch[i].g72x_state)); } } return vgmstream; /* clean up anything we may have opened */ fail: if (vgmstream) close_vgmstream(vgmstream); return NULL; }