#include "layout.h" #include "../vgmstream.h" #include "../decode.h" /* Decodes samples for interleaved streams. * Data has interleaved chunks per channel, and once one is decoded the layout moves offsets, * skipping other chunks (essentially a simplified variety of blocked layout). * Incompatible with decoders that move offsets. */ void render_vgmstream_interleave(sample_t * buffer, int32_t sample_count, VGMSTREAM * vgmstream) { int samples_written = 0; int samples_per_frame, samples_this_block; /* used */ int samples_per_frame_d = 0, samples_this_block_d = 0; /* default */ int samples_per_frame_f = 0, samples_this_block_f = 0; /* first */ int samples_per_frame_l = 0, samples_this_block_l = 0; /* last */ int has_interleave_first = vgmstream->interleave_first_block_size && vgmstream->channels > 1; int has_interleave_last = vgmstream->interleave_last_block_size && vgmstream->channels > 1; /* setup */ { int frame_size_d = get_vgmstream_frame_size(vgmstream); samples_per_frame_d = get_vgmstream_samples_per_frame(vgmstream); if (frame_size_d == 0 || samples_per_frame_d == 0) goto fail; samples_this_block_d = vgmstream->interleave_block_size / frame_size_d * samples_per_frame_d; } if (has_interleave_first) { int frame_size_f = get_vgmstream_frame_size(vgmstream); samples_per_frame_f = get_vgmstream_samples_per_frame(vgmstream); //todo samples per shortframe if (frame_size_f == 0 || samples_per_frame_f == 0) goto fail; samples_this_block_f = vgmstream->interleave_first_block_size / frame_size_f * samples_per_frame_f; } if (has_interleave_last) { int frame_size_l = get_vgmstream_shortframe_size(vgmstream); samples_per_frame_l = get_vgmstream_samples_per_shortframe(vgmstream); if (frame_size_l == 0 || samples_per_frame_l == 0) goto fail; samples_this_block_l = vgmstream->interleave_last_block_size / frame_size_l * samples_per_frame_l; } /* set current values */ if (has_interleave_first && vgmstream->current_sample < samples_this_block_f) { samples_per_frame = samples_per_frame_f; samples_this_block = samples_this_block_f; } else if (has_interleave_last && vgmstream->current_sample - vgmstream->samples_into_block + samples_this_block_d > vgmstream->num_samples) { samples_per_frame = samples_per_frame_l; samples_this_block = samples_this_block_l; } else { samples_per_frame = samples_per_frame_d; samples_this_block = samples_this_block_d; } /* mono interleaved stream with no layout set, just behave like flat layout */ if (samples_this_block == 0 && vgmstream->channels == 1) samples_this_block = vgmstream->num_samples; /* write samples */ while (samples_written < sample_count) { int samples_to_do; if (vgmstream->loop_flag && vgmstream_do_loop(vgmstream)) { /* handle looping, restore standard interleave sizes */ if (has_interleave_first && vgmstream->current_sample < samples_this_block_f) { /* use first interleave*/ samples_per_frame = samples_per_frame_f; samples_this_block = samples_this_block_f; if (samples_this_block == 0 && vgmstream->channels == 1) samples_this_block = vgmstream->num_samples; } else if (has_interleave_last) { /* assumes that won't loop back into a interleave_last */ samples_per_frame = samples_per_frame_d; samples_this_block = samples_this_block_d; if (samples_this_block == 0 && vgmstream->channels == 1) samples_this_block = vgmstream->num_samples; } continue; } samples_to_do = get_vgmstream_samples_to_do(samples_this_block, samples_per_frame, vgmstream); if (samples_to_do > sample_count - samples_written) samples_to_do = sample_count - samples_written; if (samples_to_do == 0) { /* happens when interleave is not set */ goto fail; } decode_vgmstream(vgmstream, samples_written, samples_to_do, buffer); samples_written += samples_to_do; vgmstream->current_sample += samples_to_do; vgmstream->samples_into_block += samples_to_do; /* move to next interleaved block when all samples are consumed */ if (vgmstream->samples_into_block == samples_this_block) { int ch; if (has_interleave_first && vgmstream->current_sample == samples_this_block_f) { /* restore standard frame size after going past first interleave */ samples_per_frame = samples_per_frame_d; samples_this_block = samples_this_block_d; if (samples_this_block == 0 && vgmstream->channels == 1) samples_this_block = vgmstream->num_samples; for (ch = 0; ch < vgmstream->channels; ch++) { off_t skip = vgmstream->interleave_first_skip*(vgmstream->channels-1-ch) + vgmstream->interleave_first_block_size*(vgmstream->channels-ch) + vgmstream->interleave_block_size*ch; vgmstream->ch[ch].offset += skip; } } else if (has_interleave_last && vgmstream->current_sample + samples_this_block > vgmstream->num_samples) { /* adjust values again if inside last interleave */ samples_per_frame = samples_per_frame_l; samples_this_block = samples_this_block_l; if (samples_this_block == 0 && vgmstream->channels == 1) samples_this_block = vgmstream->num_samples; for (ch = 0; ch < vgmstream->channels; ch++) { off_t skip = vgmstream->interleave_block_size*(vgmstream->channels-ch) + vgmstream->interleave_last_block_size*ch; vgmstream->ch[ch].offset += skip; } } else { for (ch = 0; ch < vgmstream->channels; ch++) { off_t skip = vgmstream->interleave_block_size*vgmstream->channels; vgmstream->ch[ch].offset += skip; } } vgmstream->samples_into_block = 0; } } return; fail: VGM_LOG_ONCE("layout_interleave: wrong values found\n"); memset(buffer + samples_written*vgmstream->channels, 0, (sample_count - samples_written) * vgmstream->channels * sizeof(sample_t)); }