#include "meta.h" #include "../coding/coding.h" #include "../util.h" /* .ADX - from Xenoblade 3D */ /* Xenoblade Chronicles 3D uses an adx extension as with * the Wii version, but it's actually DSP ADPCM. */ VGMSTREAM * init_vgmstream_dsp_adx(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; int loop_flag, channel_count; int channel_header_spacing = 0x34; /* check extension, case insensitive */ if (!check_extensions(streamFile,"adx")) goto fail; /* check header */ if (read_32bitBE(0,streamFile)!=0x02000000) goto fail; channel_count = read_32bitLE(0, streamFile); loop_flag = read_16bitLE(0x6e, streamFile); if (channel_count > 2 || channel_count < 0) goto fail; vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; vgmstream->coding_type = coding_NGC_DSP; vgmstream->layout_type = layout_none; vgmstream->meta_type = meta_XB3D_ADX; vgmstream->sample_rate = read_32bitLE(0x70,streamFile); vgmstream->num_samples = read_32bitLE(0x74, streamFile); vgmstream->loop_start_sample = read_32bitLE(0x78, streamFile); vgmstream->loop_end_sample = read_32bitLE(0x7c, streamFile); dsp_read_coefs_le(vgmstream,streamFile, 0x4, channel_header_spacing); /* semi-interleave: manually open streams at offset */ { char filename[PATH_LIMIT]; int i; streamFile->get_name(streamFile,filename,sizeof(filename)); for (i = 0; ich[i].streamfile = streamFile->open(streamFile, filename, STREAMFILE_DEFAULT_BUFFER_SIZE); vgmstream->ch[i].channel_start_offset = vgmstream->ch[i].offset = read_32bitLE(0x34+i*channel_header_spacing, streamFile); if (!vgmstream->ch[i].streamfile) goto fail; } } #if 0 /* this should be equivalent to the above, but more testing is needed */ vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = read_32bitLE(0x34+1*channel_header_spacing, streamFile) - read_32bitLE(0x34+0*channel_header_spacing, streamFile); if (!vgmstream_open_stream(vgmstream,streamFile, read_32bitLE(0x34+0*channel_header_spacing, streamFile))) goto fail; #endif return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }