#include "meta.h" #include "../util.h" /* XWB (found in King of Fighters 2003 (XBOX)) */ VGMSTREAM * init_vgmstream_xwb(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; char filename[260]; off_t start_offset; int loop_flag = 0; int channel_count; int coding; int coding_flag; int num_samples; /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("xwb",filename_extension(filename))) goto fail; /* check header */ if (read_32bitBE(0x00,streamFile) != 0x57424E44) /* WBND */ goto fail; #if 0 /* check if the file is been used as container */ if (read_32bitBE(0x2C,streamFile) != 0x01000000) goto fail; #endif /* if it's looped it should be 2, didn't see anything else... */ loop_flag = (uint8_t)(read_8bit(0x50,streamFile)); if (loop_flag == 2) { loop_flag = 1; } else if (loop_flag < 2) { loop_flag = 0; } channel_count = 2; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; /* fill in the vital statistics */ start_offset = read_32bitLE(0x20,streamFile); vgmstream->channels = channel_count; vgmstream->sample_rate = 44100; /* read_32bitLE(0x08,streamFile); */ coding_flag = (uint8_t)(read_8bit(0x52,streamFile)); switch (coding_flag) { case 0: coding = coding_PCM16LE; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x2; num_samples = read_32bitLE(0x5C,streamFile)/2/channel_count; if (loop_flag) { vgmstream->loop_start_sample = read_32bitLE(0x60,streamFile)/2/channel_count; vgmstream->loop_end_sample = read_32bitLE(0x5C,streamFile)/2/channel_count; } break; case 1: coding = coding_XBOX; vgmstream->layout_type = layout_none; num_samples = read_32bitLE(0x5C,streamFile)/36/channel_count*64; if (loop_flag) { vgmstream->loop_start_sample = read_32bitLE(0x60,streamFile)/36/channel_count*64; vgmstream->loop_end_sample = read_32bitLE(0x5C,streamFile)/36/channel_count*64; } break; default: goto fail; } vgmstream->coding_type = coding; vgmstream->num_samples = num_samples; vgmstream->meta_type = meta_XWB; /* open the file for reading */ { int i; STREAMFILE * file; file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); if (!file) goto fail; for (i=0;ich[i].streamfile = file; if (vgmstream->coding_type == coding_XBOX) { /* xbox interleaving is a little odd */ vgmstream->ch[i].channel_start_offset=start_offset; } else { vgmstream->ch[i].channel_start_offset= start_offset+vgmstream->interleave_block_size*i; } vgmstream->ch[i].offset = vgmstream->ch[i].channel_start_offset; } } return vgmstream; /* clean up anything we may have opened */ fail: if (vgmstream) close_vgmstream(vgmstream); return NULL; }