#include "meta.h" #include "../util.h" /* WAV+DCS 2008-12-06 - manakoAT : Evil Twin - Cypriens Chronicles... 2008-12-07 - manakoAT : Added a function to read the Header file and for retrieving the channels/frequency, Frequency starts always at a "data" chunk - 0x0C bytes, Channels always - 0x0E bytes... */ VGMSTREAM * init_vgmstream_dc_wav_dcs(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; STREAMFILE * streamFileWAV = NULL; char filename[260]; char filenameWAV[260]; int i; int channel_count; int loop_flag; int frequency; int dataBuffer = 0; int Founddata = 0; size_t file_size; off_t current_chunk; /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("dcs",filename_extension(filename))) goto fail; /* Getting the Header file name... */ strcpy(filenameWAV,filename); strcpy(filenameWAV+strlen(filenameWAV)-3,"wav"); /* Look if the Header file is present, else cancel vgmstream */ streamFileWAV = streamFile->open(streamFile,filenameWAV,STREAMFILE_DEFAULT_BUFFER_SIZE); if (!streamFileWAV) goto fail; /* check header */ if (read_32bitBE(0x00,streamFileWAV) != 0x52494646 || /* "RIFF" */ read_32bitBE(0x08,streamFileWAV) != 0x57415645 || /* "WAVE" */ read_32bitBE(0x0C,streamFileWAV) != 0x34582E76 || /* 0x34582E76 */ read_32bitBE(0x3C,streamFileWAV) != 0x406E616D) /* "@nam" */ goto fail; /* scan file until we find a "data" string */ file_size = get_streamfile_size(streamFileWAV); { current_chunk = 0; /* Start at 0 and loop until we reached the file size, or until we found a "data string */ while (!Founddata && current_chunk < file_size) { dataBuffer = (read_32bitBE(current_chunk,streamFileWAV)); if (dataBuffer == 0x64617461) { /* "data" */ /* if "data" string found, retrieve the needed infos */ Founddata = 1; /* We will cancel the search here if we have a match */ break; } /* else we will increase the search offset by 1 */ current_chunk = current_chunk + 1; } } if (Founddata == 0) { goto fail; } else if (Founddata == 1) { channel_count = (uint16_t)read_16bitLE(current_chunk-0x0E,streamFileWAV); frequency = read_32bitLE(current_chunk-0x0C,streamFileWAV); } loop_flag = 0; /* Seems we're dealing with a vaild file+header, now we can finally build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; /* fill in the vital statistics */ vgmstream->channels = channel_count; vgmstream->sample_rate = frequency; vgmstream->num_samples=(get_streamfile_size(streamFile))*2/channel_count; if(loop_flag) { vgmstream->loop_start_sample = 0; vgmstream->loop_end_sample = (get_streamfile_size(streamFile))*2/channel_count; } if (channel_count == 1) { vgmstream->layout_type = layout_none; } else if (channel_count > 1) { vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x4000; } vgmstream->coding_type = coding_AICA; vgmstream->meta_type = meta_DC_WAV_DCS; /* open the file for reading by each channel */ { for (i=0;ich[i].streamfile = streamFile->open(streamFile,filename,vgmstream->interleave_block_size); if (!vgmstream->ch[i].streamfile) goto fail; vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset=i*vgmstream->interleave_block_size; vgmstream->ch[i].adpcm_step_index = 0x7f; /* AICA */ } } close_streamfile(streamFileWAV); streamFileWAV=NULL; return vgmstream; /* clean up anything we may have opened */ fail: if (streamFileWAV) close_streamfile(streamFileWAV); if (vgmstream) close_vgmstream(vgmstream); return NULL; }