#include "meta.h" #include "../layout/layout.h" #include "../util.h" /* STR (Future Cop L.A.P.D.) */ VGMSTREAM * init_vgmstream_psx_mgav(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset; off_t current_chunk; char filename[PATH_LIMIT]; int loop_flag = 0; int channel_count; int dataBuffer = 0; int i; /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("str",filename_extension(filename))) goto fail; /* check header */ if (read_32bitBE(0x00,streamFile) != 0x52565753) /* "RVWS" */ goto fail; loop_flag = 1; channel_count = 2; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; /* fill in the vital statistics */ start_offset = read_32bitLE(0x4,streamFile); vgmstream->channels = channel_count; vgmstream->sample_rate = 16000; vgmstream->coding_type = coding_PSX; vgmstream->layout_type = layout_psx_mgav_blocked; vgmstream->meta_type = meta_PSX_MGAV; /* open the file for reading */ { STREAMFILE * file; file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); if (!file) goto fail; for (i=0;ich[i].streamfile = file; } } // calculate samples current_chunk = start_offset; vgmstream->num_samples = 0; while ((current_chunk + start_offset) < (get_streamfile_size(streamFile))) { dataBuffer = (read_32bitBE(current_chunk,streamFile)); if (dataBuffer == 0x4D474156) /* "MGAV" */ { psx_mgav_block_update(start_offset,vgmstream); vgmstream->num_samples += vgmstream->current_block_size/16*28; current_chunk += vgmstream->current_block_size + 0x1C; } current_chunk += 0x10; } if (loop_flag) { vgmstream->loop_start_sample = 0; vgmstream->loop_end_sample = vgmstream->num_samples; } return vgmstream; /* clean up anything we may have opened */ fail: if (vgmstream) close_vgmstream(vgmstream); return NULL; }